Spirit Walk

Skill · Witch Doctor · Defensive

Spirit Walk

Spirit Walk is a Witch Doctor skill (Defensive, level 16) with 5 runes. This ability does not start its cooldown until after its effects expire.

Description

Cooldown: 10 seconds

Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.

This ability does not start its cooldown until after its effects expire.

Runes

RuneLevelDamageEffectBuild planner
BJaunt23PhysicalIncrease the duration of Spirit Walk to 3 seconds.In planner
DHonored Guest29PhysicalGain 20% of your maximum Mana when you activate Spirit Walk.In planner
CUmbral Shock38FireWhen Spirit Walk ends, your physical body erupts for 750% weapon damage as Fire to all enemies within 10 yards.In planner
ASeverance47PhysicalIncrease your movement speed by an additional 100% while in the spirit realm.In planner
EHealing Journey53PhysicalGain 15% of your maximum Life when you activate Spirit Walk.In planner

Matching items (1)

Related passives

More skills: Defensive

Questions & answers

At what level do you unlock "Spirit Walk"?
"Spirit Walk" is a Witch Doctor skill unlocked at level 16.
Which runes does "Spirit Walk" have?
"Spirit Walk" has 5 runes: Jaunt (level 23), Honored Guest (level 29), Umbral Shock (level 38), Severance (level 47), Healing Journey (level 53).

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