Rites & legendary gear
The best pieces in Vale Sangora have to be earned: Nareh, the exiled Uriashi blacksmith, crafts the Arbiter armour and reforges the Sword of St. Mihai. The ancient circles strengthen Coen’s witchcraft with every trial passed.
A Bulwark Against Darkness
Looks like someone is watching my struggle against Brencis very closely. They've sent me a schematic describing how to create a unique set of armour.
Nareh needs a rare ingredient for each of the four pieces. Every ingredient handed in immediately becomes a piece of armour; once all four are done, a ritual empowers the set. Quest: A Bulwark Against Darkness
Bracers
Ingredient
Large Lizard's Moult – It wasn't easy to kill its previous owner.
Nareh forges
Bracers of the Arbiter Epic Heavy Bracers 40ArmourAfter the ritual
Enhanced Bracers of the Arbiter Legendary Heavy Bracers 45ArmourBoots
Ingredient
Silk Threads – Strong and resilient.
Nareh forges
Boots of the Arbiter Epic Heavy Boots 50ArmourAfter the ritual
Enhanced Boots of the Arbiter Legendary Heavy Boots 57ArmourTrousers
Ingredient
Flask of Quicksilver – Quite a rarity.
Nareh forges
Shin Guards of the Arbiter Epic Heavy Trousers 72ArmourAfter the ritual
Enhanced Shin Guards of the Arbiter Legendary Heavy Trousers 83ArmourChestpiece
Ingredient
The Relic of St. Tyna – She once watched over those who now rest in their graves.
The Relic of St. Tobias – A relic – the desiccated hand of St. Tobias. Cut to prevent the spread of vrakhiric corruption. His signet remains on one of the fingers.
The Lost Saint's Relic – From Svartrau, from Sangora. Your birthright, in a way.
The Relic of St. Dasius – Repugnant to the wretched. A boon to you.
Saint's Tibia – A sought-after relic.
Nareh forges
Armour of the Arbiter Epic Heavy Chestpiece 78ArmourAfter the ritual
Enhanced Armour of the Arbiter Legendary Heavy Chestpiece 91ArmourSpirits attack during the ritual – Nareh has to be protected:
Forge It Anew
In my search for any advantage in my fight with Brencis, I stumbled upon a really unique weapon...
The broken sword becomes more whole with every blade shard brought to Nareh; finally it is tempered at an ancient place. Quest: Forge It Anew
-
1
The broken sword
Broken Sword of St. Mihai Superior Greatsword 35–51Damage -
2
First blade shard at Nareh’s
Partly Restored Sword of St. Mihai Master Greatsword 40–58Damage -
3
Second blade shard
Mostly Restored Sword of St. Mihai Epic Greatsword 46–67Damage -
4
Third blade shard – the sword is whole again
Restored Sword of St. Mihai Epic Greatsword 46–67Damage -
5
Tempered at the ancient place
Imbued Sword of St. Mihai Legendary Greatsword 54–78Damage
The blade shards
While travelling through the valley, I found a hidden trail marked by a hand symbol. Where does it lead?
Forge It Anew: Hostile Takeover
A dark and gloomy cave... Of course I have to take a look inside.
Forge It Anew: Executive Order
While travelling near Tantari, I stumbled into a rather interesting situation.
Shadows come in three waves during the tempering:
Ancient Circle
Remnants of an ancient place of power and warriors's trials.
Astral Communion allows you to activate dormant magic in places of power. It summons powerful Astral entities that pose a significant Challenge but also bring Rewards.
Astral Communion is a Witchcraft Ability and therefore available only in the Human form.
- 1. +0.4% permanent Witchcraft Ability Damage for each place of power exorcised.
- 2. +0.8% permanent Witchcraft Ability Damage for each place of power exorcised.
- 3. +1.2% permanent Witchcraft Ability Damage for each place of power exorcised.
- 4. +1.6% permanent Witchcraft Ability Damage for each place of power exorcised.
Myths of the circles
The Rise and Fall of Manesh
Edug and Elil
Utnapishtim and the Flood
How Uktash Met Nassur
On the Creation of Man
An Expeditioner's Journal
A Pilgrimage for Power
The uriashi left a few glyphs in the places they considered important. While travelling in the mountains, I should be on the lookout for those.
While in the mountains, I found an uriashi path leading towards one of their sacred places. Maybe I should make the climb?
Quest: A Pilgrimage for Power