Ancient Circle: Northern Swamps
I've stumbled upon a ruined ancient circle. I wonder what secrets it may hold...
Objectives
-
Start the trial using Astral Communion Witchcraft Ability
I have to use Astral Communion by the altar to awaken the magic resting in this ancient circle.
Day -
Survive the trial
As soon as I cast the hex, the guardians of the circle came to test or punish me. Whatever their reasons, I must defeat them.
Day -
Search the chest
It's done. Now let's see what's inside the chest.
Possible endings
Depending on your choices the quest ends differently – with different rewards. A playthrough only reaches one of the endings.
Ending 1 (spoiler)
I've awoken the magic slumbering in the ancient circle and gained its power.
250 XP 1 skill point
Failed (spoiler)
In the end, I decided to leave the ruins alone.
More quests: Briar Sloughs
Ambrus's Collectors: Bounty of the Mire
250 XP
Ambrus's Collectors: Wetland Helpers
250 XP
Ambrus's Collectors: Unsavoury Solutions
250 XP
Ambrus's Transports: Roadside Surprise
250 XP
Ambrus's Dungeons
Ambrus's Dungeons: Evil and Convenience
250 XP
Ambrus's Prisoners: Lucky Crossing
250 XP
Ambrus's Prisoners: Fate's Mercy
250 XP
A Good Deed Is Its Own Reward
Ancient Circle: North-West Pass
250 XP
Ancient Circles of Vale Sangora
Destroyed Shrines: Bear's Maw
100 XP