The Blood of Dawnwalker Build Planner
One hero, three trees, one shared pool of points — spend it however you like.
The planner already works: spend points, set ranks, share your build as a link. The skill data comes from beta screenshots and is incomplete — at release on 3 September 2026 we will bring it up to the real thing as fast as we can. Saved builds are kept.
Click a node to add a rank, right-click to remove one, Shift+click to fill it. Ctrl+Z undoes.
Order
Gear
Two sets, as in the game — one for day, one for night. Without an item database you enter name, rarity and a note per slot; the values below are the character bar from the inventory.
How the skill system works
One pool of points for three trees
Coen has no class. He earns experience from fights, quests, hidden locations and special encounters — on a single bar. That bar yields a single kind of skill point, which you can spend freely across Witchcraft, Swordmastery and Vampirism. Playing during the day costs you nothing at night.
Points are not enough — it also costs time
Every rank has two prices: skill points and time. You learn at road shrines, and while Coen studies, the day-night cycle keeps running. The planner tracks both separately, because time is a real resource in this game.
The three trees
Witchcraft only works during the day: spells for crowd control, damage over time, buffs and debuffs. Swordmastery works at any hour and turns on timing, defence and combinations. Vampirism awakens at night and pays for its power with health and corruption.
Three paths that levelling cannot buy
New sword techniques live in manuals left by soldiers and bandits, or sold by fencers. New spells sit in books hidden in ancient ruins and haunted places, or in the wares of other magic practitioners. Stronger vampiric abilities only open as Coen's corruption rises — that is, as he feeds on blood and embraces his nature. Ultimate perks additionally need 35 points in the same tree, and only one per tree can be learnt.
Where the data comes from
Tree geometry was measured from beta screenshots and the icons redrawn from them. Three tooltips are captured in full so far: Nourishing Blood, Sustained Focus and Witchcraft Mastery. Every other node openly reads "not captured yet" rather than being guessed. At launch we will re-capture the trees against the release build.
Frequently asked questions
Can I spend skill points earned during the day on vampire abilities used at night?
Yes. There is one shared experience bar and one type of skill point. You can use them in all three skill trees and assign them as you see fit.
Do I need an account to use the build planner?
No. Planning and sharing work without signing in — the whole build is encoded in the link. You only need an account to store a build permanently on RaidDex.
How do I unlock stronger vampiric abilities?
Through corruption. It rises when Coen feeds on blood and gives in to his vampiric nature. The deeper he sinks into corruption, the more abilities open up — most of them demand a sacrifice in return.
Why do so many nodes have no values?
Because the game is not out yet. The data comes from beta screenshots, and we only write down what was genuinely legible. Everything else stays visibly empty until we can capture it properly at release.
When will the planner be complete?
The Blood of Dawnwalker releases on 3 September 2026. From launch day we will bring the skill trees up to the release build as fast as we can — names, descriptions, rank values and requirements.