Dawnwalker skill tree: perks & active abilities

90 perks and abilities

Coen has no class: one shared pool of skill points spreads across three trees. Swordmastery always works, witchcraft only by day, vampirism only at night. Every node leads to its own page with all ranks.

All skill books and where to get them →

SwordmasteryDay and night

Swordmastery works at any time of day: blocking, parrying, counters, stamina and armour. New perks and sword techniques come from manuals you find or buy.

WitchcraftBy day

Witchcraft only works by day, while Coen is human: hexes, seals, medicine and herbs. Spells cost health, and the perks require tomes.

VampirismAt night

Vampirism awakens at night. Its perks need no books but a higher corruption level – Coen has to drink blood.

Skill points

Every level grants one skill point, every fifth (5, 10 … 50) grants two. Quests add more. Learning happens at shrines – every rank costs points and time.

Levels & corruption →

Tomes

Swordmastery and witchcraft perks and their active abilities must be unlocked by a book first: manuals and tomes are found or bought from merchants.

Tomes & manuals →

Corruption

Vampirism grows with corruption. When Coen drinks blood it rises level by level up to 15 – every level unlocks more perks.

Corruption levels →

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