Leveling Build: Ranger with Hatchet and Longbow to Level 40
Safe from 1 to 40: Stormsplitter grants a shield based on Max HP, Battle Tonic and Gale Sever heal. Perks in learning order for all 100 Trait Points.
by RaidDex · Published: Nov 2, 2026 · Updated: Nov 4, 2026
Gear
Utility bag & quick slots
Mount
Weapons, perks & combos
Combat rotation
Skill values
Where Trait Points come from
- Active skill
- Passive
- Stats
- Learned
- 2Cost in Trait Points
Level
Stat Points
3 Stat Points per level-up. Class base + perks + allocated points; attack, health and other derived stats are deliberately not calculated.
Nui’s Blessing
Chains of light and heavy attacks. Locked steps need the named perk – learn it in the Perks tab.
Combat rotation
Build notes
Playstyle
For leveling to 40: the hatchet keeps you alive in melee, the longbow joins with the Coilstones of the Astron Plains. Instead of Effortless Flurry you take Storm's Wake and Stormguard: Stormsplitter explodes, staggers nearby enemies and grants a shield that scales with your Max HP. In return, Axe Flurry costs SP.
Rotation
- Packs: Rapid Throw (hold R, no SP), Axe Flurry after the fifth throw, then Stormsplitter.
- From 48 Trait Points: with Overload, Lunge triggers Overcharge and grants Stagger Immunity, then Shocking Kick, Thunder Slash, Lightning Rush, Axe Flurry, Stormsplitter.
- Then Flurry, Windscreamer, Windcleaver and Gale Sever – heals, stronger below 40% HP.
- Bosses, once the bow is set up: Q to the bow, Aimed Shot at Lv. 2 (Sniper), back to the hatchet.
- In a pinch: Shadowcatch (W + Ctrl) dodges behind the enemy at no SP cost; Axe Throw, then block for Battle Tonic.
While Leveling
- 22 Trait Points (Diamond Shores): Thrill of the Hunt, Stormsplitter, Storm's Wake, Rapid Throw, Rapid Throw - Shock, Stormguard, Battle Tonic, Flurry of Axes Combo, Shadowcatch, Impatient Hunger, Windcleaver, Wind Blade, Twin Splitter.
- 48 (Gylden Ruins, Whalesong Shores): Airslice, Ripper Edge, Bloodied Edge, Eye of the Storm, Gale Sever, then Overcharge through Thunder Slash.
- 90: Lightning Rush and Storm Chaser, then the longbow: Fire Arrow, Withdrawing Shot Mastery, Arrow Stab through Acrobatic Momentum, Aimed Shot through Enhanced Deterrence, Leaping Shot Mastery.
- 100: Scarlet Arrow, Withdrawing Shot Combo and Friction with both Fire ATK +20.
Gear per stage (the slider switches along): up to 22 Trait Points level 15 with City Guard Hatchet, up to 48 level 30 with Centurion's Hatchet, above that level 40 plus the Tarnished Ancient Longbow.
Stat Points: at level 2 put all three into Talent (20 for the weapons), then every two levels 3 Agility, 2 Constitution, 1 Endurance.
Early Access: Diamond Shores, Gylden Ruins and Astron Plains hold 92 of the 100 Trait Points – at 92 the slider shows which perks wait for further regions.
Perks
Hatchet: Stormsplitter (less damage taken, shield), Overload and Battle Tonic protect you, Thrill of the Hunt and Rapid Throw - Shock save SP. The bow adds Counterattack Maneuver, Hawk Talon and Acrobatic Momentum.
Stats
At level 40: Agility 57, Constitution 38, Endurance 19, Talent 3.
Gear
- Weapons: Centurion's Hatchet with Reaper's Ease Lunastone (more damage to normal monsters), Tarnished Ancient Longbow.
- Armor: Razorwind Hat and Gloves, Grisly Predator's Armor and Greaves (Max HP) with Constellation of Vitality.
- Jewelry: Hereafter Wind Necklace (Max HP), Hereafter Constellations Earrings, Ring and Bracelet – ring and bracelet raise Potion Potency, so Battle Tonic heals more too.
- Polish up to +5.
Utility Pouch & Quick Slots
- Utility Pouch (1–4): Lifeflow Potion, Reinforced SP Potion, Reinforced Throwing Dagger and Reinforced Lightning Spike. Nui Statues refill it.
- Quick Slots (5–8): Flugel's Refined Glider and Horse License - Morello. Both must sit there, otherwise you cannot use them. Slots 7 and 8 hold the Diamond Shores Map and Gylden Ruins Map.
Professions & Mount
Exploration 5 gives +10% monster EXP, Refining 3. Horse License - Sorel from Well-Earned Reward, from the Gylden Ruins Horse License - Morello. Nui’s Blessing at 20 here (+20 HP per level).
Hatchet + Longbow
- Level
- 40
- Trait Points
- 100 / 100
- Stat Points
- 117 / 117
- Equip load
- 34.29 / 18.6 · Heavy
- Nui’s Blessing
- 20 · +400 HP
- Carry limit (backpack)
- 230
Attributes
| Attribute | Base | Stat Points | Perks | Total |
|---|---|---|---|---|
| Strength | 15 | – | – | 15 |
| Agility | 27 | 57 | – | 84 |
| Intelligence | 12 | – | – | 12 |
| Constitution | 8 | 38 | – | 46 |
| Endurance | 11 | 19 | – | 30 |
| Talent | 17 | 3 | – | 20 |
Stats from perks: Lightning ATK +20 · Tidal ATK +20 · Fire ATK +20
Gear
| Slot | Name | Lunastone | Lunagem |
|---|---|---|---|
| Weapon #1in hand | Centurion's Hatchet +5 (stat bonus +66.3 %) | Reaper's Ease Lunastone | – |
| Weapon #2 | Tarnished Ancient Longbow +3 (stat bonus +25.5 %) | Gon's Sandy Onslaught | – |
| Helmet | Razorwind Hat +3 (stat bonus +29.4 %) | Razorwind Lunastone I | – |
| Armor | Grisly Predator's Armor +3 (stat bonus +29.4 %) | Constellation of Vitality | – |
| Gloves | Razorwind Gloves +3 (stat bonus +29.4 %) | Razorwind Lunastone III | – |
| Shoes | Grisly Predator's Greaves +3 (stat bonus +29.4 %) | Constellation of Vitality | – |
| Necklace | Hereafter Wind Necklacerolled: Physical DEF | Diamond Hereafter Token | – |
| Earrings | Hereafter Constellations Earringsrolled: Magic DEF | Diamond Hereafter Token | – |
| Ring | Hereafter Constellations Ringrolled: Physical Crit Damage ↑ | Gylden Hereafter Token | – |
| Bracelets | Hereafter Constellations Braceletrolled: Physical Crit Damage ↑ | Gylden Hereafter Token | – |
Values with Centurion's Hatchet in hand · Random stats as the possible range (minimum–maximum) of all selected pieces and stones.
Tools, glider & backpack
| Slot | Name |
|---|---|
| Hunting Knife | Expert Hunting Knife |
| Logging Axe | Expert Logging Axe |
| Pickaxe | Expert Pickaxe |
| Sickle | Expert Harvesting Sickle |
| Glider | Flugel's Refined Glider |
| Bag | Hauler's Bluesalt Rucksack |
Utility bag & quick slots
- Utility bag · 1Lifeflow Potion
- Utility bag · 2Reinforced SP Potion
- Utility bag · 3Reinforced Throwing Dagger
- Utility bag · 4Reinforced Lightning Spike
- Quick slots · 3Diamond Shores Map
- Quick slots · 4Gylden Ruins Map
- Quick slots · 1Flugel's Refined Glider
- Quick slots · 2Horse License - Morello
Professions & mount
| Professions | Level | Profession bonuses |
|---|---|---|
| Exploration | 5 · Master | +50m Detection Distance · -30% Swim SP Cost · +50m Detection Distance · +10% Monster EXP |
| Refining | 3 · Journeyman | Workbench: Unlock Apprentice Recipes · Workbench: Unlock Station Recipes |
Mount: Horse License - Morello · Walk 3.25 · Run 10.7 · Sprint 17.30 m/s
Hatchet · 53 Trait Points
- Stormsplitter
Stormsplitter
1 Trait PointActive skill
Slams the ground after Axe Flurry, increasing the enemy's Shock gauge and inflicting Knockback.
Reduces damage taken and grants Stagger Immunity while attacking. - Rapid Throw
Rapid Throw
1 Trait PointActive skill
Throws up to 5 axes by holding the input.
(15 second cooldown) - Shadowcatch
Shadowcatch
1 Trait PointActive skill
Press + [Ctrl] near a target to dodge behind the enemy. This dodge does not cost SP.
Can combo into Windscreamer with [Left Mouse Button], and Step Back with [Right Mouse Button].
(10 second cooldown) - Rebounding Thunder2
Rebounding Thunder
2 Trait PointsActive skill
Rebounding Thunder becomes available once briefly upon triggering Discharge, increasing the enemy's Shock gauge.
Cannot gain Thrill of the Hunt stacks with this skill. - Shocking Kick2
Shocking Kick
2 Trait PointsActive skill
Shocking Kick becomes available once briefly upon triggering Discharge, increasing the enemy's Shock gauge.
Cannot gain Thrill of the Hunt stacks with this skill. - Thunder Slash2
Thunder Slash
2 Trait PointsActive skill
Combos from Shocking Kick, dealing damage and inflicting Knockback on enemies. Evades attacks while using this skill. This damage increases the enemy's Shock gauge, and deals increased damage to Shocked targets.
Cannot gain Thrill of the Hunt stacks with this skill. Combos into Lightning Rush with [Right Mouse Button] if unlocked. - Battle Tonic3
Battle Tonic
3 Trait PointsActive skill
After Axe Throw, drinks a potion to restore HP. Does not consume items.
(30 second cooldown)
Healing scales with potion potency. - Windcleaver3
Windcleaver
3 Trait PointsActive skill
After Windscreamer, strikes upward to deal damage and inflict Knockback.
- Gale Sever3
Gale Sever
3 Trait PointsActive skill
After Windcleaver, combos into Gale Sever, striking the target 3 times and firing 3 Wind Blades. Evades attacks while airborne. Deals increased damage to targets with HP at 40% or below and restores HP based on damage dealt.
- Lightning Rush3
Lightning Rush
3 Trait PointsActive skill
Lightning Rush becomes available after Step Back.
Charges forward, dealing damage and inflicting Stagger. Briefly evades incoming attacks while moving.
Combos into Axe Flurry with [Left Mouse Button], increasing the enemy's Shock gauge. - Thrill of the Hunt
Thrill of the Hunt
1 Trait PointPassive
Hatchet skills briefly grant a Thrill of the Hunt stack. Stacks build when attacks land consecutively. At 10 stacks, all stacks are consumed to restore SP.
- Storm's Wake
Storm's Wake
1 Trait PointPassive
Stormsplitter triggers an explosion on the ground, dealing damage and inflicting Stagger to enemies within range. Also increases the enemy's Shock gauge.
- Rapid Throw - Shock2
Rapid Throw - Shock
2 Trait PointsPassive
Rapid Throw no longer costs SP and homes in on enemies. Also increases the enemy's Shock gauge.
- Impatient Hunger
Impatient Hunger
1 Trait PointPassive
Thrill of the Hunt now activates at 5 stacks, but reduces stack duration and SP recovery.
- Stormguard2
Stormguard
2 Trait PointsPassive
Stormsplitter grants a shield for 5 seconds. Shield strength scales with Max HP.
- Twin Splitter2
Twin Splitter
2 Trait PointsPassive
Double Hatchet Strike hits twice, but each hit deals reduced damage.
- Flurry of Axes Combo2
Flurry of Axes Combo
2 Trait PointsPassive
Rapid Throw's fifth attack combos into Axe Flurry.
- Wind Blade2
Wind Blade
2 Trait PointsPassive
Windcleaver fires a piercing Wind Blade that deals damage and increases the enemy's Bleed gauge.
This attack does not grant Thrill of the Hunt stacks. - Relentless Hunt2
Relentless Hunt
2 Trait PointsPassive
A critical hit grants 1 additional Thrill of the Hunt stack.
- Airslice2
Airslice
2 Trait PointsPassive
The second attack of Flurry fires Wind Blade.
- Ripper Edge2
Ripper Edge
2 Trait PointsPassive
Grants Ripper Edge when inflicting Bleed with the hatchet.
During Ripper Edge, Windscreamer hits 2 additional times. - Bloodied Edge2
Bloodied Edge
2 Trait PointsPassive
Ripper Edge always triggers Windscreamer against targets with HP at 40% or below.
- Eye of the Storm2
Eye of the Storm
2 Trait PointsPassive
Stormsplitter increases damage dealt, Physical Crit Hit, and Stagger power for a short time.
- Storm Chaser2
Storm Chaser
2 Trait PointsPassive
A critical hit with Wind Blade enables Stormsplitter once within a short time at no SP cost.
Press [Left Mouse Button] to activate. - Discharge3
Discharge
3 Trait PointsActive skill
Whenever Thrill of the Hunt triggers, deals damage to nearby enemies and increases the enemy's Shock gauge.
- Overload3
Overload
3 Trait PointsActive skill
Grants Stagger Immunity during Lunge and instantly triggers Discharge.
(5 second cooldown) - Lightning ATK
Lightning ATK
1 Trait PointStats
| Skill | Cost | Cooldown | Range | Hits | Phys. | Mag. | Duration | Reaction & effects |
|---|---|---|---|---|---|---|---|---|
| Axe Flurry · Stage 2 | 175 SP | – | 0–20 m | 1 | 490.6 % | 467.1 % | 2.7 s | Knockback, Physical Amplification +60, Damage Taken Reduction +30 % |
| Battle Tonic | – | 30.0 s | 0–15 m | – | – | – | 2.9 s | – |
| Gale Sever | 100 SP | – | 0–15 m | 9 | 1.640.7 % | 1.562.1 % | 2.4 s | – |
| Lightning Rush | 150 SP | – | 0–15 m | 3 | 1.148.4 % | 1.129.8 % | 2.3 s | Sway |
| Rapid Throw | 20 SP | 15.0 s | 0–20 m | 1 | 92.0 % | 87.6 % | 2.9 s | Sway |
| Shadowcatch | – | 10.0 s | 0–5 m | – | – | – | 1.2 s | – |
| Shadowcatch · Stage 3 | 90 SP | – | 0–4 m | 3 | 470.3 % | 447.7 % | 2.5 s | Knockback |
| Thunder Slash | 160 SP | – | 0–8 m | 4 | 1.226.4 % | 1.167.6 % | 1.3 s | Knockback |
Longbow · 47 Trait Points
- Rapid Fire
Rapid Fire
1 Trait PointActive skill
Offensive Maneuvers and ranged attacks, excluding Aimed Shot, grant Primed. Offensive Maneuvers grant 5 stacks instantly. At maximum stacks, Rapid Fire becomes available for a short duration. Combos into Withdrawing Shot by pressing [Left Mouse Button].
- Arrow Stab
Arrow Stab
1 Trait PointActive skill
Dashes forward and performs an offensive Maneuver. On hit, combos into Withdrawing Shot.
- Deft Hands2
Deft Hands
2 Trait PointsActive skill
Piercing Shot gains an additional attack.
- Ice Arrow
Ice Arrow
1 Trait PointActive skill
Loads the bow with ice arrows.
Ice arrows increase the enemy's Freeze gauge and scale heavily with Tidal ATK. - Counterattack Maneuver2
Counterattack Maneuver
2 Trait PointsActive skill
Performs 2 consecutive counterattacks after blocking an attack with Defensive Maneuver.
Grants Stagger Immunity while attacking and receives reduced damage. - Withdrawing Shot Combo2
Withdrawing Shot Combo
2 Trait PointsActive skill
After Piercing Shot, combos into Withdrawing Shot. Costs SP even with Withdrawing Shot Mastery.
- Fire Arrow3
Fire Arrow
3 Trait PointsActive skill
Launches a homing arrow followed by an explosive shot.
Increases the enemy's Burn gauge. Evades enemy attacks while attacking and does not consume SP.
(60 second cooldown) - Crescent Kick3
Crescent Kick
3 Trait PointsActive skill
Counterattack Maneuver gains an additional attack.
Grants Stagger Immunity while attacking and receives reduced damage. - Scarlet Arrow3
Scarlet Arrow
3 Trait PointsActive skill
Consumes HP on use. The arrow pierces through enemies and increases their Burn gauge.
(20 second cooldown)
Scarlet Arrow does not grant Primed. - Balanced Aim
Balanced Aim
1 Trait PointPassive
Aimed Shot charges faster up to Lv. 1.
- Arrow Stab - Bleed2
Arrow Stab - Bleed
2 Trait PointsPassive
Arrow Stab increases the enemy's Bleed gauge.
- Crashing Waves2
Crashing Waves
2 Trait PointsPassive
Using Ice Arrow after charging Aimed Shot to Lv. 2 causes Aimed Shot to deal area damage.
- Withdrawing Shot Mastery
Withdrawing Shot Mastery
1 Trait PointPassive
Withdrawing Shot no longer costs SP.
- Withdrawing Shot Mastery II
Withdrawing Shot Mastery II
1 Trait PointPassive
Leaping Shot increases Physical Amplification for 12 seconds.
- Hidden Blade
Hidden Blade
1 Trait PointPassive
Increases the damage of Abdominal Kick, Flip Kick, and Crescent Kick, while improving their Wind ATK scaling. Also increases the enemy's Bleed gauge.
The additional attack from Abdominal Kick Mastery II does not increase Bleed gauge. - Enhanced Deterrence2
Enhanced Deterrence
2 Trait PointsPassive
A critical hit with Charge Lv. 2 Aimed Shot triggers an additional attack, inflicting Knockdown.
This effect does not apply to Ice Arrow. - Deadly Opening2
Deadly Opening
2 Trait PointsPassive
A critical hit with Focus Fire grants Rapid Fire.
- Sniper3
Sniper
3 Trait PointsActive skill
Aimed Shot deals additional damage at Charge Lv. 2, with further increased damage against non-Elite enemies.
This effect also applies to Ice Arrow. - Leaping Shot Mastery3
Leaping Shot Mastery
3 Trait PointsActive skill
Leaping Shot fires 4 arrows instead of 2.
- Hawk Talon3
Hawk Talon
3 Trait PointsActive skill
Increases Crescent Kick's damage and restores HP based on damage dealt.
- Acrobatic Momentum3
Acrobatic Momentum
3 Trait PointsActive skill
Slide Dodge no longer costs SP.
- Friction3
Friction
3 Trait PointsActive skill
Rapid Fire increases the enemy's Burn gauge. Fully restores SP when Rapid Fire triggers Burn.
- Tidal ATK
Tidal ATK
1 Trait PointStats
- Fire ATK +20
Fire ATK +20
1 Trait PointStats
| Skill | Cost | Cooldown | Range | Hits | Phys. | Mag. | Duration | Reaction & effects |
|---|---|---|---|---|---|---|---|---|
| Arrow Stab | 55 SP | – | 0–20 m | 8 | 1.467.2 % | 1.128.8 % | 2.2 s | Knockback |
| Counterattack Maneuver | 60 SP | – | 0–30 m | 5 | 1.048.0 % | 806.0 % | 1.8 s | Knockback, Damage Taken Reduction +60 % |
| Crescent Kick | 120 SP | – | 0–30 m | 5 | 1.991.5 % | 1.531.5 % | 2.4 s | Knockback, Damage Taken Reduction +60 % |
| Deft Hands | 110 SP | – | 0–30 m | 2 | 293.6 % | 225.8 % | 1.6 s | Sway |
| Fire Arrow | – | 60.0 s | 0–40 m | 4 | 1.048.0 % | 806.0 % | 2.7 s | – |
| Fire Arrow | – | – | 0–45 m | 2 | 1.318.5 % | 1.014.1 % | 3.4 s | Knock Down |
| Ice Arrow | 75 SP | – | 0–20 m | – | – | – | 5.5 s | – |
| Ice Arrow | 165 SP | – | 0–20 m | – | – | – | 5.0 s | – |
| Scarlet Arrow | – | 20.0 s | 0–30 m | 1 | 681.2 % | 523.9 % | 2.6 s | – |
| Withdrawing Shot Combo | 55 SP | – | 0–20 m | 2 | 209.6 % | 161.2 % | 1.3 s | Physical Amplification +75 |
Build planner
Plan your own Ranger build
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- Two weapons with weapon swap
- Equip load, rolls and Lunastones
- Perk trees of every class weapon
- Share by link, variants for levelling and endgame
More Ranger builds
- S Storm Hatchet: Ranger with Hatchet and Longbow
- A Thunder Hunt: Ranger with Hatchet
- B Ember Arrow: Ranger with Longbow
Guides
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Best Class in ArcheAge Chronicles: Which Class Fits Your Playstyle?Nov 3, 2026
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ArcheAge Chronicles Early Access: Checklist for Your StartNov 3, 2026
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ArcheAge Chronicles Servers and Launch Times: Regions, Transfers, StatusNov 2, 2026
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ArcheAge Chronicles maintenance today at 9 AM PT, about two hoursNov 4, 2026
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ArcheAge Chronicles: launch issues, ready fixes and workaroundsNov 4, 2026
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