Storm Hatchet: Ranger with Hatchet and Longbow
The longbow opens with Aimed Shot and Scarlet Arrow, then the hatchet takes over: Lunge, Shocking Kick and Thunder Slash through Stormsplitter.
by RaidDex · Published: Nov 2, 2026 · Updated: Nov 3, 2026
Gear
Utility bag & quick slots
Mount
Weapons, perks & combos
Combat rotation
Skill values
Where Trait Points come from
- Active skill
- Passive
- Stats
- Learned
- 2Cost in Trait Points
Level
Stat Points
3 Stat Points per level-up. Class base + perks + allocated points; attack, health and other derived stats are deliberately not calculated.
Nui’s Blessing
Chains of light and heavy attacks. Locked steps need the named perk – learn it in the Perks tab.
Combat rotation
Build notes
Playstyle
A ranger with the hatchet in weapon slot 1 and the longbow in slot 2, swapped with Q. The bow opens from range, the hatchet takes over in melee; Trait Points are split roughly evenly at every stage.
Rotation
- Q to the longbow: charge Aimed Shot to Lv. 2, then Piercing Shot and Deft Hands, in the Endgame also Scarlet Arrow – a crit unlocks Fire Arrow (no SP cost).
- Q to the hatchet: Spinning Kick, Double Hatchet Strike, Step Back, Lunge, Axe Flurry, Axe Storm, Stormsplitter. From Midgame: Rapid Throw (hold R, no SP) into Axe Flurry, after Stormsplitter Flurry, Windscreamer, Windcleaver.
- Endgame: with Overload, Lunge triggers Overcharge instantly, then Shocking Kick, Thunder Slash, Lightning Rush, Axe Flurry, Axe Storm and Stormsplitter. Eye of the Storm then boosts damage and Physical Crit; restart with Lunge.
- With Impatient Hunger, Thrill of the Hunt triggers at 5 stacks, restores SP and, through Overcharge, grants Shocking Kick again.
- Enemy below 40% HP: Flurry, Windscreamer, Windcleaver and Gale Sever – hits harder and heals.
- In a pinch: Axe Throw, then block for Battle Tonic (heals).
Variants
- Starter (level 15, 22 Trait Points: 11 hatchet, 11 bow): Axe Flurry and Withdrawing Shot at no SP cost, Battle Tonic, Fire Arrow. City Guard Hatchet, Royal Army Longbow, Leopard Battalion.
- Midgame (level 30, 48: 28 hatchet, 20 bow): Airslice, Ripper Edge, Bloodied Edge, Eye of the Storm, Sniper on the bow. Centurion's Hatchet, Tarnished Ancient Longbow, Razorwind.
- Endgame (level 40, 100: 53 hatchet, 47 bow): shock chain, Gale Sever, Storm Chaser; on the bow Scarlet Arrow, Friction, Marksman.
Early Access: Diamond Shores, Gylden Ruins and Astron Plains are playable – they hold 92 of the 100 Trait Points. The last 8 points come with further regions; until then, leave out perks worth 8 points in the endgame variant.
Perks
Hatchet
Shock: Overcharge, Relentless Hunt, Overload, Shocking Kick, Thunder Slash, Lightning Rush. Wind: Axe Storm, Windcleaver, Wind Blade, Airslice, Eye of the Storm, Gale Sever, Storm Chaser. Effortless Flurry and Rapid Throw - Shock save SP.
Longbow
Fire: Rapid Fire, Fire Arrow, Scarlet Arrow, Friction, Tahyang's Raging Flames. Aimed Shot: Sniper, Enhanced Deterrence, Beastly Fervor II, Marksman.
Stats
Talent 20 in the Midgame, 35 in the Endgame for Thunder Dash. The rest mostly into Agility, plus Constitution and Endurance.
Gear
Endgame: Wrathful Tyrant's Claw and Thunder Dash, both with Thunder Dash Lunastone (Lightning ATK). Golden Tree Warden with Howling Slayer Lunastone III, Golden Tree Lunastone III, Reckless Vanguard Lunastone III and High Priest Lunastone I, Wavewyrm jewelry. Weapons +10, armor +7.
Utility Pouch & Quick Slots
- Utility Pouch (1–4): Radiant Lifeflow Potion, Vigorflow Potion, Masterwork Lightning Spike and Masterwork Throwing Dagger. Nui Statues refill it. Starter and Midgame use the simpler versions.
- Quick Slots (5–8): Koch's Crimson Wyvern Glider and Black Horse Certificate. Both must sit there, otherwise you cannot use them. Slots 7 and 8 hold the Gylden Ruins Map and Astron Plains Map.
Professions & Mount
Horse License - Sorel, then Horse License - Morello, Black Horse Certificate in the Endgame. Midgame: Exploration and Refining 3. Endgame: Exploration 5 (+10% monster EXP), Smelting, Cloth, Refining and Wildcraft 4. Nui’s Blessing 5 / 15 / 30 (+600 HP in the Endgame).
Hatchet + Longbow
- Level
- 15
- Trait Points
- 22 / 100
- Stat Points
- 42 / 42
- Equip load
- 26.51 / 18.6 · Heavy
- Nui’s Blessing
- 5 · +100 HP
- Carry limit (backpack)
- 200
Attributes
| Attribute | Base | Stat Points | Perks | Total |
|---|---|---|---|---|
| Strength | 15 | – | – | 15 |
| Agility | 27 | 25 | – | 52 |
| Intelligence | 12 | – | – | 12 |
| Constitution | 8 | 11 | – | 19 |
| Endurance | 11 | 6 | – | 17 |
| Talent | 17 | – | – | 17 |
Gear
| Slot | Name | Lunastone | Lunagem |
|---|---|---|---|
| Weapon #1in hand | City Guard Hatchet | City Guard Hatchet Lunastone | – |
| Weapon #2 | Royal Army Longbow | Royal Army Longbow Lunastone | – |
| Helmet | Leopard Battalion Hat | Lunastone of Vitality | – |
| Armor | Leopard Battalion Light Armor | Leopard Battalion Lunastone II | – |
| Gloves | Leopard Battalion Gloves | Leopard Battalion Lunastone III | – |
| Shoes | Leopard Battalion Boots | Leopard Battalion Lunastone IV | – |
| Necklace | Hereafter Night Necklacerolled: Physical DEF | Diamond Hereafter Dice | – |
| Earrings | Hereafter Night Earrings | – | – |
| Ring | Hatora Ring | – | – |
| Bracelet | Lutesong Harbor Bracelet | – | – |
Values with City Guard Hatchet in hand · Random stats as the possible range (minimum–maximum) of all selected pieces and stones.
Tools, glider & backpack
| Slot | Name |
|---|---|
| Hunting Knife | Expert Hunting Knife |
| Logging Axe | Expert Logging Axe |
| Pickaxe | Expert Pickaxe |
| Sickle | Expert Harvesting Sickle |
| Glider | Flite's Prototype Glider |
| Bag | Bluesalt Rucksack |
Utility bag & quick slots
- Utility bag · 1Lifeflow Potion
- Utility bag · 2Rough SP Potion
- Utility bag · 3Throwing Dagger
- Utility bag · 4Lightning Spike
- Quick slots · 3Diamond Shores Map
- Quick slots · 4Gylden Ruins Map
- Quick slots · 1Flite's Prototype Glider
- Quick slots · 2Horse License - Sorel
Professions & mount
Mount: Horse License - Sorel · Walk 3.25 · Run 9.0 · Sprint 14.75 m/s
Hatchet · 11 Trait Points
- Stormsplitter
Stormsplitter
1 Trait PointActive skill
Slams the ground after Axe Flurry, increasing enemy Shock gauge and inflicting Knockback.
Reduces damage taken and grants Stagger Immunity while attacking. - Rapid Throw
Rapid Throw
1 Trait PointActive skill
Throws up to 5 axes by holding the input. (15 second cooldown)
- Axe Storm2
Axe Storm
2 Trait PointsActive skill
After Axe Flurry, throws axes in rapid succession, dealing damage and increasing enemy Bleed gauge.
Combos into Stormsplitter with [Left Mouse Button]. - Battle Tonic3
Battle Tonic
3 Trait PointsActive skill
After Axe Throw, drinks a potion to restore HP. This effect consumes no items and has a 30 sec. cooldown.
Healing scales with potion potency. - Thrill of the Hunt
Thrill of the Hunt
1 Trait PointPassive
Hatchet skills briefly grant a Thrill of the Hunt stack. Stacks build when attacks land consecutively. At 10 stacks, all stacks are consumed to restore SP.
- Effortless Flurry
Effortless Flurry
1 Trait PointPassive
Axe Flurry no longer costs SP.
- Rapid Throw - Shock2
Rapid Throw - Shock
2 Trait PointsPassive
Rapid Throw no longer costs SP and homes in on enemies. Also increases enemy Shock gauge.
| Skill | Cost | Cooldown | Range | Hits | Phys. | Mag. | Duration | Reaction & effects |
|---|---|---|---|---|---|---|---|---|
| Axe Storm | 95 SP | – | 0–15 m | 4 | 613.2 % | 584.0 % | 2.8 s | Sway |
| Battle Tonic | – | 30.0 s | 0–15 m | – | – | – | 2.9 s | – |
| Rapid Throw | 20 SP | 15.0 s | 0–20 m | 1 | 92.0 % | 87.6 % | 2.9 s | Sway |
Longbow · 11 Trait Points
- Rapid Fire
Rapid Fire
1 Trait PointActive skill
Offensive Maneuvers and ranged attacks, excluding Aimed Shot, grant Primed. Offensive Maneuvers grant 5 stacks instantly. At maximum stacks, Rapid Fire becomes available for a short duration. Combos into Withdrawing Shot by pressing [Left Mouse Button].
- Deft Hands2
Deft Hands
2 Trait PointsActive skill
Piercing Shot gains an additional attack.
- Fire Arrow3
Fire Arrow
3 Trait PointsActive skill
Rapid Fire grants Kindled Arrow on hit, allowing the use of Fire Arrow.
Fire Arrow launches a homing arrow followed by an explosive shot. Grants Stagger Immunity while attacking and does not consume SP. - Withdrawing Shot Mastery
Withdrawing Shot Mastery
1 Trait PointPassive
Withdrawing Shot no longer costs SP.
- Withdrawing Shot Mastery II
Withdrawing Shot Mastery II
1 Trait PointPassive
Leaping Shot briefly increases Physical Crit.
- Leaping Shot Mastery3
Leaping Shot Mastery
3 Trait PointsActive skill
Leaping Shot fires 4 arrows instead of 2.
| Skill | Cost | Cooldown | Range | Hits | Phys. | Mag. | Duration | Reaction & effects |
|---|---|---|---|---|---|---|---|---|
| Deft Hands | 110 SP | – | 0–30 m | 2 | 293.6 % | 225.8 % | 1.6 s | Sway |
Hatchet + Longbow
- Level
- 30
- Trait Points
- 48 / 100
- Stat Points
- 87 / 87
- Equip load
- 29.30 / 18.6 · Heavy
- Nui’s Blessing
- 15 · +300 HP
- Carry limit (backpack)
- 200
Attributes
| Attribute | Base | Stat Points | Perks | Total |
|---|---|---|---|---|
| Strength | 15 | – | – | 15 |
| Agility | 27 | 52 | – | 79 |
| Intelligence | 12 | – | – | 12 |
| Constitution | 8 | 20 | – | 28 |
| Endurance | 11 | 12 | – | 23 |
| Talent | 17 | 3 | – | 20 |
Stats from perks: Tidal ATK +20 · Fire ATK +20
Gear
| Slot | Name | Lunastone | Lunagem |
|---|---|---|---|
| Weapon #1in hand | Centurion's Hatchet +5 (stat bonus +66.3 %) | Devious Wind | – |
| Weapon #2 | Tarnished Ancient Longbow +5 (stat bonus +42.5 %) | Gon's Sandy Onslaught | – |
| Helmet | Razorwind Hat +3 (stat bonus +29.4 %) | Razorwind Lunastone I | – |
| Armor | Razorwind Light Armor +3 (stat bonus +29.4 %) | Constellation of Vitality | – |
| Gloves | Razorwind Gloves +3 (stat bonus +29.4 %) | Razorwind Lunastone III | – |
| Shoes | Razorwind Boots +3 (stat bonus +29.4 %) | Constellation of Meditation | – |
| Necklace | Hereafter Wind Necklacerolled: Physical Crit Damage Increase | Gylden Hereafter Dice | – |
| Earrings | Hereafter Fog Earringsrolled: Physical DEF | Diamond Hereafter Dice | – |
| Ring | Hereafter Tide Ring | – | – |
| Bracelet | Hereafter Lightning Braceletrolled: Physical Crit Damage Increase | Gylden Hereafter Dice | – |
Values with Centurion's Hatchet in hand · Random stats as the possible range (minimum–maximum) of all selected pieces and stones.
Tools, glider & backpack
| Slot | Name |
|---|---|
| Hunting Knife | Expert Hunting Knife |
| Logging Axe | Expert Logging Axe |
| Pickaxe | Expert Pickaxe |
| Sickle | Expert Harvesting Sickle |
| Glider | Flugel's Refined Glider |
| Bag | Slinger's Bluesalt Rucksack |
Utility bag & quick slots
- Utility bag · 1Lifeflow Potion
- Utility bag · 2Reinforced SP Potion
- Utility bag · 3Reinforced Lightning Spike
- Utility bag · 4Reinforced Throwing Dagger
- Quick slots · 3Diamond Shores Map
- Quick slots · 4Gylden Ruins Map
- Quick slots · 1Flugel's Refined Glider
- Quick slots · 2Horse License - Morello
Professions & mount
| Professions | Level | Profession bonuses |
|---|---|---|
| Exploration | 3 · Journeyman | Detection Distance +50m · -30% Swim SP Cost |
| Refining | 3 · Journeyman | Workbench: Unlock Apprentice Recipes · Workbench: Unlock Station Recipes |
Mount: Horse License - Morello · Walk 3.25 · Run 10.7 · Sprint 17.30 m/s
Hatchet · 28 Trait Points
- Stormsplitter
Stormsplitter
1 Trait PointActive skill
Slams the ground after Axe Flurry, increasing enemy Shock gauge and inflicting Knockback.
Reduces damage taken and grants Stagger Immunity while attacking. - Rapid Throw
Rapid Throw
1 Trait PointActive skill
Throws up to 5 axes by holding the input. (15 second cooldown)
- Shadowcatch
Shadowcatch
1 Trait PointActive skill
+ [Ctrl] near a target to dodge behind the enemy. This dodge does not cost SP.
Can combo into Windscreamer with [Left Mouse Button], and Step Back with [Right Mouse Button]. (10 second cooldown) - Axe Storm2
Axe Storm
2 Trait PointsActive skill
After Axe Flurry, throws axes in rapid succession, dealing damage and increasing enemy Bleed gauge.
Combos into Stormsplitter with [Left Mouse Button]. - Battle Tonic3
Battle Tonic
3 Trait PointsActive skill
After Axe Throw, drinks a potion to restore HP. This effect consumes no items and has a 30 sec. cooldown.
Healing scales with potion potency. - Windcleaver3
Windcleaver
3 Trait PointsActive skill
After Windscreamer, strikes upward to deal damage and inflict Knockback.
- Thrill of the Hunt
Thrill of the Hunt
1 Trait PointPassive
Hatchet skills briefly grant a Thrill of the Hunt stack. Stacks build when attacks land consecutively. At 10 stacks, all stacks are consumed to restore SP.
- Effortless Flurry
Effortless Flurry
1 Trait PointPassive
Axe Flurry no longer costs SP.
- Rapid Throw - Shock2
Rapid Throw - Shock
2 Trait PointsPassive
Rapid Throw no longer costs SP and homes in on enemies. Also increases enemy Shock gauge.
- Impatient Hunger
Impatient Hunger
1 Trait PointPassive
Thrill of the Hunt now activates at 5 stacks, but reduces stack duration and SP recovery.
- Flurry of Axes Combo2
Flurry of Axes Combo
2 Trait PointsPassive
Rapid Throw's fifth attack combos into Axe Flurry.
- Wind Blade2
Wind Blade
2 Trait PointsPassive
Windcleaver fires a piercing Wind Blade that deals damage and increases Bleed gauge.
This attack does not grant Thrill of the Hunt. - Airslice2
Airslice
2 Trait PointsPassive
The second attack of Flurry launches Wind Blade.
- Ripper Edge2
Ripper Edge
2 Trait PointsPassive
Grants Ripper Edge when inflicting Bleed with the hatchet.
During Ripper Edge, Windscreamerhits 2 additional times. - Bloodied Edge2
Bloodied Edge
2 Trait PointsPassive
Ripper Edge always triggers Windscreamer against targets below 40% HP.
- Eye of the Storm2
Eye of the Storm
2 Trait PointsPassive
Stormsplitter increases damage dealt, Physical Crit Hit, and Stagger power for a short time.
| Skill | Cost | Cooldown | Range | Hits | Phys. | Mag. | Duration | Reaction & effects |
|---|---|---|---|---|---|---|---|---|
| Axe Storm | 95 SP | – | 0–15 m | 4 | 613.2 % | 584.0 % | 2.8 s | Sway |
| Battle Tonic | – | 30.0 s | 0–15 m | – | – | – | 2.9 s | – |
| Rapid Throw | 20 SP | 15.0 s | 0–20 m | 1 | 92.0 % | 87.6 % | 2.9 s | Sway |
| Shadowcatch | – | 10.0 s | 0–5 m | – | – | – | 1.2 s | – |
Longbow · 20 Trait Points
- Rapid Fire
Rapid Fire
1 Trait PointActive skill
Offensive Maneuvers and ranged attacks, excluding Aimed Shot, grant Primed. Offensive Maneuvers grant 5 stacks instantly. At maximum stacks, Rapid Fire becomes available for a short duration. Combos into Withdrawing Shot by pressing [Left Mouse Button].
- Deft Hands2
Deft Hands
2 Trait PointsActive skill
Piercing Shot gains an additional attack.
- Ice Arrow
Ice Arrow
1 Trait PointActive skill
Loads the bow with ice arrows.
Ice arrows increase enemy Freeze gauge and scale heavily with Tidal ATK. - Fire Arrow3
Fire Arrow
3 Trait PointsActive skill
Rapid Fire grants Kindled Arrow on hit, allowing the use of Fire Arrow.
Fire Arrow launches a homing arrow followed by an explosive shot. Grants Stagger Immunity while attacking and does not consume SP. - Balanced Aim
Balanced Aim
1 Trait PointPassive
Aimed Shot charges faster up to Lv. 1.
- Crashing Waves2
Crashing Waves
2 Trait PointsPassive
Using Ice Arrow after charging Aimed Shot to Lv. 2 causes Aimed Shot to deal area damage.
- Withdrawing Shot Mastery
Withdrawing Shot Mastery
1 Trait PointPassive
Withdrawing Shot no longer costs SP.
- Withdrawing Shot Mastery II
Withdrawing Shot Mastery II
1 Trait PointPassive
Leaping Shot briefly increases Physical Crit.
- Sniper3
Sniper
3 Trait PointsActive skill
Aimed Shot deals additional damage at charge Lv. 2, with further increased damage against non-Elite enemies.
This effect also applies to Ice Arrow. - Leaping Shot Mastery3
Leaping Shot Mastery
3 Trait PointsActive skill
Leaping Shot fires 4 arrows instead of 2.
- Tidal ATK
Tidal ATK
1 Trait PointStats
- Fire ATK +20
Fire ATK +20
1 Trait PointStats
| Skill | Cost | Cooldown | Range | Hits | Phys. | Mag. | Duration | Reaction & effects |
|---|---|---|---|---|---|---|---|---|
| Deft Hands | 110 SP | – | 0–30 m | 2 | 293.6 % | 225.8 % | 1.6 s | Sway |
| Ice Arrow | 75 SP | – | 0–20 m | – | – | – | 5.5 s | – |
| Ice Arrow | 165 SP | – | 0–20 m | – | – | – | 5.0 s | – |
Hatchet + Longbow
- Level
- 40
- Trait Points
- 100 / 100
- Stat Points
- 117 / 117
- Equip load
- 32.34 / 18.6 · Heavy
- Nui’s Blessing
- 30 · +600 HP
- Carry limit (backpack)
- 600
Attributes
| Attribute | Base | Stat Points | Perks | Total |
|---|---|---|---|---|
| Strength | 15 | – | – | 15 |
| Agility | 27 | 60 | – | 87 |
| Intelligence | 12 | – | – | 12 |
| Constitution | 8 | 25 | – | 33 |
| Endurance | 11 | 14 | – | 25 |
| Talent | 17 | 18 | – | 35 |
Stats from perks: Lightning ATK +20 · Tidal ATK +20 · Fire ATK +40 · Physical ATK +20
Gear
| Slot | Name | Lunastone | Lunagem |
|---|---|---|---|
| Weapon #1in hand | Wrathful Tyrant's Claw +10 (stat bonus +87.6 %) | Thunder Dash Lunastone | – |
| Weapon #2 | Thunder Dash +10 (stat bonus +87.6 %) | Thunder Dash Lunastone | – |
| Helmet | Golden Tree Warden's Hat +7 (stat bonus +35.0 %) | Howling Slayer Lunastone III | – |
| Armor | Golden Tree Warden's Light Armor +7 (stat bonus +35.0 %) | Golden Tree Lunastone III | – |
| Gloves | Golden Tree Warden's Gloves +7 (stat bonus +35.0 %) | Reckless Vanguard Lunastone III | – |
| Shoes | Golden Tree Warden's Boots +7 (stat bonus +35.0 %) | High Priest Lunastone I | – |
| Necklace | Wavewyrm Flame Necklacerolled: Fire DEF, Physical Crit Damage Increase | Gylden Hereafter Dice | – |
| Earrings | Wavewyrm Lightning Earringsrolled: Fog DEF, Physical PEN | Astron Hereafter Dice | – |
| Ring | Wavewyrm Tide Ringrolled: Tidal DEF, Physical Crit Damage Increase | Gylden Hereafter Dice | – |
| Bracelet | Wavewyrm Wind Braceletrolled: Wind DEF, Physical PEN | Astron Hereafter Dice | – |
Values with Wrathful Tyrant's Claw in hand · Random stats as the possible range (minimum–maximum) of all selected pieces and stones.
Tools, glider & backpack
| Slot | Name |
|---|---|
| Hunting Knife | Expert Hunting Knife |
| Logging Axe | Expert Logging Axe |
| Pickaxe | Expert Pickaxe |
| Sickle | Expert Harvesting Sickle |
| Glider | Koch's Crimson Wyvern Glider |
| Bag | Dragon Hunter's Rucksack |
Utility bag & quick slots
- Utility bag · 1Radiant Lifeflow Potion
- Utility bag · 2Vigorflow Potion
- Utility bag · 3Masterwork Lightning Spike
- Utility bag · 4Masterwork Throwing Dagger
- Quick slots · 3Gylden Ruins Map
- Quick slots · 4Astron Plains Map
- Quick slots · 1Koch's Crimson Wyvern Glider
- Quick slots · 2Black Horse Certificate
Professions & mount
| Professions | Level | Profession bonuses |
|---|---|---|
| Exploration | 5 · Master | Detection Distance +50m · -30% Swim SP Cost · Detection Distance +50m · +10% Monster EXP |
| Wildcraft | 4 · Expert | Workbench: Unlock Apprentice Recipes · Workbench: Unlock Station Recipes · Workshop: Unlock Expert Recipes |
| Cloth | 4 · Expert | Workbench: Unlock Apprentice Recipes · Workbench: Unlock Station Recipes · Workshop: Unlock Expert Recipes |
| Refining | 4 · Expert | Workbench: Unlock Apprentice Recipes · Workbench: Unlock Station Recipes · Workshop: Unlock Expert Recipes |
| Smelting | 4 · Expert | Workbench: Unlock Apprentice Recipes · Workbench: Unlock Station Recipes · Workshop: Unlock Expert Recipes |
Mount: Black Horse Certificate · Walk 3.25 · Run 10.7 · Sprint 17.30 m/s
Hatchet · 53 Trait Points
- Stormsplitter
Stormsplitter
1 Trait PointActive skill
Slams the ground after Axe Flurry, increasing enemy Shock gauge and inflicting Knockback.
Reduces damage taken and grants Stagger Immunity while attacking. - Rapid Throw
Rapid Throw
1 Trait PointActive skill
Throws up to 5 axes by holding the input. (15 second cooldown)
- Shadowcatch
Shadowcatch
1 Trait PointActive skill
+ [Ctrl] near a target to dodge behind the enemy. This dodge does not cost SP.
Can combo into Windscreamer with [Left Mouse Button], and Step Back with [Right Mouse Button]. (10 second cooldown) - Axe Storm2
Axe Storm
2 Trait PointsActive skill
After Axe Flurry, throws axes in rapid succession, dealing damage and increasing enemy Bleed gauge.
Combos into Stormsplitter with [Left Mouse Button]. - Rebounding Thunder2
Rebounding Thunder
2 Trait PointsActive skill
Rebounding Thunder becomes available once briefly upon triggering Overcharge, increasing the enemy Shock gauge.
Cannot gain Thrill of the Hunt stacks with this skill. - Shocking Kick2
Shocking Kick
2 Trait PointsActive skill
Shocking Kick becomes available once briefly upon triggering Overcharge, increasing the enemy Shock gauge.
Cannot gain Thrill of the Hunt stacks with this skill. - Thunder Slash2
Thunder Slash
2 Trait PointsActive skill
Combos from Shocking Kick to deal damage, inflicting Knockback on the hit target. This damage increases the enemy Shock gauge.
Cannot gain Thrill of the Hunt with this skill. Combos into Lightning Rush with [Right Mouse Button] if unlocked. - Battle Tonic3
Battle Tonic
3 Trait PointsActive skill
After Axe Throw, drinks a potion to restore HP. This effect consumes no items and has a 30 sec. cooldown.
Healing scales with potion potency. - Windcleaver3
Windcleaver
3 Trait PointsActive skill
After Windscreamer, strikes upward to deal damage and inflict Knockback.
- Gale Sever3
Gale Sever
3 Trait PointsActive skill
After Windcleaver, combos into Gale Sever, striking the target 3 times and firing 3 Wind Blades. Evades attacks while airborne. Deals increased damage to targets below 40% HP and restores HP based on damage dealt.
- Lightning Rush3
Lightning Rush
3 Trait PointsActive skill
Lightning Rush becomes available after Step Back.
Charges forward, dealing damage and inflicting Stagger. Briefly evades incoming attacks while moving.
Combos into Axe Flurrywith [Left Mouse Button], increasing the enemy Shock gauge. - Thrill of the Hunt
Thrill of the Hunt
1 Trait PointPassive
Hatchet skills briefly grant a Thrill of the Hunt stack. Stacks build when attacks land consecutively. At 10 stacks, all stacks are consumed to restore SP.
- Effortless Flurry
Effortless Flurry
1 Trait PointPassive
Axe Flurry no longer costs SP.
- Rapid Throw - Shock2
Rapid Throw - Shock
2 Trait PointsPassive
Rapid Throw no longer costs SP and homes in on enemies. Also increases enemy Shock gauge.
- Impatient Hunger
Impatient Hunger
1 Trait PointPassive
Thrill of the Hunt now activates at 5 stacks, but reduces stack duration and SP recovery.
- Twin Splitter2
Twin Splitter
2 Trait PointsPassive
Double Hatchet Strike hits twice, but each hit deals reduced damage.
- Flurry of Axes Combo2
Flurry of Axes Combo
2 Trait PointsPassive
Rapid Throw's fifth attack combos into Axe Flurry.
- Wind Blade2
Wind Blade
2 Trait PointsPassive
Windcleaver fires a piercing Wind Blade that deals damage and increases Bleed gauge.
This attack does not grant Thrill of the Hunt. - Relentless Hunt2
Relentless Hunt
2 Trait PointsPassive
A critical hit grants 1 additional Thrill of the Hunt stack.
- Airslice2
Airslice
2 Trait PointsPassive
The second attack of Flurry launches Wind Blade.
- Ripper Edge2
Ripper Edge
2 Trait PointsPassive
Grants Ripper Edge when inflicting Bleed with the hatchet.
During Ripper Edge, Windscreamerhits 2 additional times. - Bloodied Edge2
Bloodied Edge
2 Trait PointsPassive
Ripper Edge always triggers Windscreamer against targets below 40% HP.
- Eye of the Storm2
Eye of the Storm
2 Trait PointsPassive
Stormsplitter increases damage dealt, Physical Crit Hit, and Stagger power for a short time.
- Storm Chaser2
Storm Chaser
2 Trait PointsPassive
A critical hit with Wind Blade enables Stormsplitter for a short time at no SP cost.
Press [Left Mouse Button] to activate Stormsplitter. - Overcharge3
Overcharge
3 Trait PointsActive skill
Whenever Thrill of the Hunt triggers, deals damage to nearby enemies and increases enemy Shock gauge.
- Overload3
Overload
3 Trait PointsActive skill
Grants Stagger Immunity during Lunge and instantly activates Overcharge.
- Lightning ATK
Lightning ATK
1 Trait PointStats
| Skill | Cost | Cooldown | Range | Hits | Phys. | Mag. | Duration | Reaction & effects |
|---|---|---|---|---|---|---|---|---|
| Axe Storm | 95 SP | – | 0–15 m | 4 | 613.2 % | 584.0 % | 2.8 s | Sway |
| Battle Tonic | – | 30.0 s | 0–15 m | – | – | – | 2.9 s | – |
| Gale Sever | 100 SP | – | 0–15 m | 9 | 1.640.7 % | 1.562.1 % | 2.4 s | – |
| Lightning Rush | 150 SP | – | 0–15 m | 3 | 1.148.4 % | 1.129.8 % | 2.3 s | Sway |
| Rapid Throw | 20 SP | 15.0 s | 0–20 m | 1 | 92.0 % | 87.6 % | 2.9 s | Sway |
| Shadowcatch | – | 10.0 s | 0–5 m | – | – | – | 1.2 s | – |
| Thunder Slash | 160 SP | – | 0–8 m | 4 | 1.226.4 % | 1.167.6 % | 1.3 s | Knockback |
Longbow · 47 Trait Points
- Rapid Fire
Rapid Fire
1 Trait PointActive skill
Offensive Maneuvers and ranged attacks, excluding Aimed Shot, grant Primed. Offensive Maneuvers grant 5 stacks instantly. At maximum stacks, Rapid Fire becomes available for a short duration. Combos into Withdrawing Shot by pressing [Left Mouse Button].
- Arrow Stab
Arrow Stab
1 Trait PointActive skill
Dashes forward and performs an offensive Maneuver. On hit, combos into Withdrawing Shot.
- Deft Hands2
Deft Hands
2 Trait PointsActive skill
Piercing Shot gains an additional attack.
- Ice Arrow
Ice Arrow
1 Trait PointActive skill
Loads the bow with ice arrows.
Ice arrows increase enemy Freeze gauge and scale heavily with Tidal ATK. - Withdrawing Shot Combo2
Withdrawing Shot Combo
2 Trait PointsActive skill
After Piercing Shot, combos into Withdrawing Shot. Costs SP even with Withdrawing Shot Mastery.
- Fire Arrow3
Fire Arrow
3 Trait PointsActive skill
Rapid Fire grants Kindled Arrow on hit, allowing the use of Fire Arrow.
Fire Arrow launches a homing arrow followed by an explosive shot. Grants Stagger Immunity while attacking and does not consume SP. - Scarlet Arrow3
Scarlet Arrow
3 Trait PointsActive skill
Consumes HP on use. The arrow pierces through enemies and increases their Burn gauge.
Scarlet Arrow does not grant Primed. - Balanced Aim
Balanced Aim
1 Trait PointPassive
Aimed Shot charges faster up to Lv. 1.
- Arrow Stab - Bleed2
Arrow Stab - Bleed
2 Trait PointsPassive
Arrow Stab increases enemy Bleed gauge.
- Crashing Waves2
Crashing Waves
2 Trait PointsPassive
Using Ice Arrow after charging Aimed Shot to Lv. 2 causes Aimed Shot to deal area damage.
- Withdrawing Shot Mastery
Withdrawing Shot Mastery
1 Trait PointPassive
Withdrawing Shot no longer costs SP.
- Withdrawing Shot Mastery II
Withdrawing Shot Mastery II
1 Trait PointPassive
Leaping Shot briefly increases Physical Crit.
- Enhanced Deterrence2
Enhanced Deterrence
2 Trait PointsPassive
A critical hit with Charge Lv. 2 Aimed Shot triggers an additional attack, inflicting Knockdown.
This effect does not apply to Ice Arrow. - Beastly Fervor2
Beastly Fervor
2 Trait PointsPassive
Aimed Shot grants Fervor on hit. Stacks up to 3 times, increasing Physical Crit for each stack.
When charged to Lv. 2, grants 3 stacks at once. - Beastly Fervor II2
Beastly Fervor II
2 Trait PointsPassive
Increases maximum Fervor stacks from 3 to 5.
- Rapid Fire - Burst2
Rapid Fire - Burst
2 Trait PointsPassive
A critical hit with Rapid Fire triggers an additional attack.
This attack does not inflict Stagger. - Sniper3
Sniper
3 Trait PointsActive skill
Aimed Shot deals additional damage at charge Lv. 2, with further increased damage against non-Elite enemies.
This effect also applies to Ice Arrow. - Leaping Shot Mastery3
Leaping Shot Mastery
3 Trait PointsActive skill
Leaping Shot fires 4 arrows instead of 2.
- Marksman3
Marksman
3 Trait PointsActive skill
Aimed Shot fires an additional arrow.
This effect also applies to Quickdraw. - Friction3
Friction
3 Trait PointsActive skill
Rapid Fire increases enemy Burn gauge. Fully restores SP when Rapid Fire triggers Burn.
- Tahyang's Raging Flames3
Tahyang's Raging Flames
3 Trait PointsActive skill
A critical hit with Scarlet Arrow enables Fire Arrow.
- Tidal ATK
Tidal ATK
1 Trait PointStats
- Fire ATK +20
Fire ATK +20
1 Trait PointStats
- Physical ATK
Physical ATK
1 Trait PointStats
- Fire ATK +20
Fire ATK +20
1 Trait PointStats
| Skill | Cost | Cooldown | Range | Hits | Phys. | Mag. | Duration | Reaction & effects |
|---|---|---|---|---|---|---|---|---|
| Arrow Stab | 55 SP | – | 0–20 m | 8 | 1.467.2 % | 1.128.8 % | 2.2 s | Knockback |
| Deft Hands | 110 SP | – | 0–30 m | 2 | 293.6 % | 225.8 % | 1.6 s | Sway |
| Ice Arrow | 75 SP | – | 0–20 m | – | – | – | 5.5 s | – |
| Ice Arrow | 165 SP | – | 0–20 m | – | – | – | 5.0 s | – |
| Scarlet Arrow | 60 HP | – | 0–20 m | 1 | 524.0 % | 403.0 % | 2.6 s | – |
| Withdrawing Shot Combo | 55 SP | – | 0–20 m | 2 | 209.6 % | 161.2 % | 1.3 s | Physical Amplification +75 |
Build planner
Plan your own Ranger build
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- Two weapons with weapon swap
- Equip load, rolls and Lunastones
- Perk trees of every class weapon
- Share by link, variants for levelling and endgame
More Ranger builds
- S Leveling Build: Ranger with Hatchet and Longbow to Level 40
- A Thunder Hunt: Ranger with Hatchet
- B Ember Arrow: Ranger with Longbow
Guides
-
ArcheAge Chronicles Servers and Launch Times: Regions, Transfers, StatusNov 2, 2026
-
Attributes and Stats in ArcheAge Chronicles: How to Spend Your Stat PointsNov 2, 2026
-
Dungeons, Raids and Field Bosses in ArcheAge Chronicles: the Whole World at a GlanceNov 2, 2026
News
-
ArcheAge Chronicles Early Access: global launch times for every regionNov 2, 2026
-
ArcheAge Chronicles: No server transfers or cross-server play in Early AccessNov 2, 2026
-
ArcheAge Chronicles: PC system requirements for Early AccessNov 1, 2026
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