Class · Hunter

Ranger

“Hunt Without Limits.” – far more than a mere archer: controls the distance to the target.

According to XLGAMES the Ranger is “far more than a mere archer”: they control the distance to the target – from afar with the longbow, lightning-fast up close with the hatchet. They carry the legacy of Tahyang Kahlzit, Hero of the Firran, who formed the “Shadowhawk Twin Swords” with Jin Evernight, refused godhood and rode “Black Night” to lead the fight against Kyrios.

Ranger: concept art and in-game model
Ranger: concept art and in-game model

Hatchet

“Strike. Evade. Return.”
The Ranger’s hatchet
The Ranger’s hatchet

Close combat with lightning: evade, counter and follow up with chain attacks.

Stormsplitter

Lightning

Evade incoming attacks while carving through the enemy with a flurry of hatchet strikes, then call down lightning with a finishing blow.

Overcharge

Lightning

When your power reaches its peak, lightning surges through the Hatchet, unleashing a relentless chain of explosive attacks.

Shocking Kick

Gap closer

Launch forward like a bolt of lightning, kick the enemy, then flow seamlessly into your next attack.

Wind Blade

Counter

Deflect an incoming strike, then answer with a wind-splitting slash capable of piercing even distant enemies.

Storm Chaser

Counter

The instant a counterattack lands, close the distance and overwhelm your enemy with a storm of consecutive strikes.

Longbow

“Aim. Pursue. Finish.”
The Ranger’s longbow
The Ranger’s longbow

Mark a target, pursue it and finish it from range.

Rapid Fire

Rain arrows upon your marked target, maintaining pressure while setting the pace for your next attack.

Fire Arrow

Fire

Conclude a rapid volley with an explosive arrow that erupts on the target.

Aimed Shot

Steady your breath, take aim at a distant target, and loose a single, devastating shot with lethal precision.

Ice Arrow

Control

Nock a freezing arrow to immobilize the enemy and create the perfect opening for pursuit.

Crescent Kick

Counter

Deflect an incoming attack with a spinning counter, then regain the ideal distance to resume the hunt.

Still open: Whether there are more weapons is open: XLGAMES has revealed two per class, but the demo announcement speaks of “two of their weapons” per class. How weapon swapping works and whether you can change class is not known yet either.

Sources: Official article: Ranger · Steam: demo classes

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