Reckless Destroyer
BleedDrive enemies back with a relentless series of axe blows, increasing the enemy’s Bleed gauge.
Class · Line breaker
“Break Through. Never Break.” – the first to charge into battle and the last to leave it.
According to XLGAMES the Berserker is “the first to charge into battle, and the last to leave it”: they break enemy lines, absorb hits and strengthen allies with their war cry. They carry the legacy of Shyagon, the God of Abundance – once Ollo, a scholar of time magic who founded Gon, “the divine kingdom of gold and steel”, whose army brought down Delphinad.
Charge, endure, answer: bleed pressure, shield bashes and a chain that pulls enemies in.
Drive enemies back with a relentless series of axe blows, increasing the enemy’s Bleed gauge.
Bashes an enemy with your shield to knock them back, recovering a portion of the SP spent when the attack lands.
Throw a chain to pull a distant enemy in close.
Charge into the enemy line, staggering foes in your path while reducing damage taken.
Smash nearby enemies to the ground while reducing damage taken.
Fire and thunder: Tempered Blow charges the Meteor Hammer, and stored power is unloaded in heavy blows.
Follow a crushing blow with a burst of flame, increasing the enemy’s Burn gauge.
When Tempered Blow lands, channel the meteor’s power into the Warhammer for an even greater impact.
Release the Meteor Hammer’s stored power all at once for a swift, devastating blow.
Consume the Meteor Hammer’s stored power to unleash a barrage of strikes. The more power stored, the more attacks you unleash.
Imbue the Warhammer with stored thunder and hurl it at a distant enemy.
Still open: Whether there are more weapons is open: XLGAMES has revealed two per class, but the demo announcement speaks of “two of their weapons” per class. How weapon swapping works and whether you can change class is not known yet either.
Sources: Official article: Berserker · Steam: demo classes