ArcheAge Chronicles

ArcheAge Chronicles farming: every garden crop

10 crops for the garden on your plot: seedlings, growth with watering or repellent, harvest and compost.

Crops
10
Growth
15–57 min
Gardens (S/M/L)
6 / 10 / 16

Water or repellent? After planting you pick one way. Watering is faster, but about one in four plants turns bug-eaten and yields only about half. With repellent it grows twice as long but almost always fully. Rarely, lightning strikes the plant – instead of the harvest you get a rare shell.

Small Garden

Item to place: Small Fertile Garden · per plot small 6, medium 10, large 16 · Plots & houses →

Crop Seedlings Water Repellent
Pumpkin 3× Pumpkin Seedling vendor 100 gold · compost (5 %) 27 min
  • 75 % fully grown: 7–9
  • 24.33 % bug-eaten: 3–5
  • 0.67 % lightning strike: 1–2 Thunderstruck Shell
54 min
  • 99.33 % fully grown: 7–9
  • 0.67 % lightning strike: 1–2 Thunderstruck Shell
Carrot 3× Carrot Seedling Wild Bush (25 %) · compost (10 %) 15 min
  • 75 % fully grown: 5–7
  • 25 % bug-eaten: 2–4
30 min
  • 100 % fully grown: 5–7
Wheat 3× Wheat Seedling compost (10 %) 21 min
  • 75 % fully grown: 6–8
  • 25 % bug-eaten: 3–4
42 min
  • 100 % fully grown: 6–8
Watermelon 3× Watermelon Seedling compost (10 %) 29 min
  • 75 % fully grown: 7–9
  • 24.33 % bug-eaten: 3–5
  • 0.67 % lightning strike: 1–2 Thunderstruck Shell
57 min
  • 99.33 % fully grown: 7–9
  • 0.67 % lightning strike: 1–2 Thunderstruck Shell
Melon 3× Melon Seedling compost (10 %) 26 min
  • 75 % fully grown: 7–9
  • 24.33 % bug-eaten: 3–5
  • 0.67 % lightning strike: 1–2 Thunderstruck Shell
51 min
  • 99.33 % fully grown: 7–9
  • 0.67 % lightning strike: 1–2 Thunderstruck Shell
Cabbage 3× Cabbage Seedling vendor 100 gold · compost (5 %) 24 min
  • 75 % fully grown: 7–9
  • 24.33 % bug-eaten: 3–5
  • 0.67 % lightning strike: 1–2 Thunderstruck Shell
48 min
  • 99.33 % fully grown: 7–9
  • 0.67 % lightning strike: 1–2 Thunderstruck Shell
Barley 3× Barley Seedling vendor 100 gold · Wild Bush (25 %) · compost (15 %) 20 min
  • 75 % fully grown: 6–8
  • 25 % bug-eaten: 3–4
39 min
  • 100 % fully grown: 6–8
Corn 3× Corn Seedling vendor 100 gold · compost (5 %) 23 min
  • 75 % fully grown: 6–8
  • 25 % bug-eaten: 3–4
45 min
  • 100 % fully grown: 6–8
Sweet Potato 3× Sweet Potato Seedling vendor 100 gold · Wild Bush (25 %) · compost (15 %) 18 min
  • 75 % fully grown: 5–7
  • 25 % bug-eaten: 2–4
36 min
  • 100 % fully grown: 5–7
Potato 3× Potato Seedling vendor 100 gold · Wild Bush (25 %) · compost (15 %) 17 min
  • 75 % fully grown: 5–7
  • 25 % bug-eaten: 2–4
33 min
  • 100 % fully grown: 5–7

After the harvest

  • Every harvest gives 100 EXP.
  • In 10 % of cases the garden is barren afterwards – it needs 5 fertilizer first: Nutritious Fertilizer
  • Otherwise it rests for 2 min, then you can plant again.
  • If you don’t harvest, the plant rots after 120 h; after another 30 min it turns into compost.
  • You can uproot growing or rotten plants at any time to clear the garden.

Collecting compost

ItemAmountChance
Nutritious Fertilizer 10–20 100 %
Barley Seedling 5–10 15 %
Sweet Potato Seedling 5–10 15 %
Potato Seedling 5–10 15 %
Carrot Seedling 5–10 10 %
Wheat Seedling 5–10 10 %
Watermelon Seedling 5–10 10 %
Melon Seedling 5–10 10 %
Corn Seedling 5–10 5 %
Pumpkin Seedling 5–10 5 %
Cabbage Seedling 5–10 5 %

Wild bushes with seedlings on the map

Early Access version.

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