Second Life

Second Life

Mutation Red (Combat) Blue (Signs) Green (Alchemy)

When Vitality reaches 0, you become temporarily invulnerable and regenerate 100% vitality. This effect can only be triggered once every 120s.

Research cost

3 red mutagens 2 blue mutagens 2 green mutagens 7 ability points

Requires

Researched mutations advance “Strengthened Synapses”: with 2, 4, 8 and 12 researched mutations you unlock one more ability slot each. Only abilities matching the colour of the active mutation fit there.

Mutations

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