The Witcher 3 Remastered Build Planner
Ability tree, slots, mutation and gear – plan your Witcher 3 build and share it as a link. Sign in for free to save and publish it.
Planner rules (slots and their levels confirmed, the rest not yet verified)
- Unlocking: an ability can be picked once at least one connected requirement has 1 point(s).
- Ability points: per level as in the game, plus 0 extra points.
- Slots: 12 active abilities in 4 groups, plus 4 extra slots from “Strengthened Synapses”.
- Mutagens: 4 slots.
- Slots unlock with the level (level 0, 2, 4, 6, 8, 10, 12, 15, 18, 22, 26, 30), the mutagen slots of the groups from level 2, 9, 16, 28.
- Mutations: research costs ability points and greater mutagens. The active mutation and its prerequisites are counted; the extra slots need 2, 4, 8, 12 researched mutations, calculated with the cheapest ones.
- Runewords and glyphwords: only on swords and chest armor with 3 slots; the word replaces the runestones or glyphs.
The rules live in config/witcher3-planner.php. Adjust them there after checking in game, then deploy.
Hover an ability for every rank and its requirements · Click: rank +1 · Right-click: rank −1 · Touch: tap · Ctrl+Z: undo