Witcher Gear in The Witcher 3
Geralt crafts the witcher school gear from diagrams hidden in scavenger hunts all over the world. Most sets come in several tiers, and wearing three or six pieces unlocks a set bonus.
- 3 pieces Strong Attacks increase Fast Attack damage for 5 seconds by 10% for each piece of the set. Current bonus: 60%.
- 6 pieces Rear attacks deal 50% more damage, and also stun opponents at the cost of 1 Adrenaline Point(s).
- 3 pieces After using Stamina to cast a Sign in its standard mode, the next Sign cast within 3 seconds will be cast in standard mode without using Stamina.
- 6 pieces The size of Yrden traps is increased by 40%. While you are within an Yrden trap, Stamina regeneration is increased by 5/s and Sign Intensity by 100%, and damage is reduced by 20%.
- 3 pieces When a Quen shield shatters, there is a chance a new one will be cast at no Stamina cost. The bonus increases by 5% for each piece of the set. Current chance is: 30%.
- 6 pieces Damage dealt by Abilities involving the Quen Sign is increased by 200%.
- 3 pieces Each instance of Bleeding applied to enemies increases sword damage by 1% for each piece of the set. Current bonus: 6%.
- 6 pieces Each Adrenaline Point increases the possible number of Bleeding effects that can be applied to a single enemy.
- 3 pieces Critical hit chance and critical hit damage also apply to bombs. Bombs are thrown without any delay.
- 6 pieces The maximum number of charges for each alchemy item is increased by 1.
- 1 piece Killing opponents restores Vitality. The amount of Vitality restored equals 1% of maximum Vitality for each element of the set worn. Currently, that amount is: 6%.
- 3 pieces Increases the duration of potions. The bonus increases by 7% for each piece of the set.
- 6 pieces Aard deals additional damage to enemies affected by Yrden.