Warden Bow
Bows
Warden Bow
Physical Damage: 12-20
Critical Hit Chance: 5%
Attacks per Second: 1.15
Requires: 23 Dex
(25–35)% chance to Chain an additional time

- Item class
- Bows
- Drops from level
- 11
- Size
- 2 × 4
- Base vendor price
- 191 gold
All Bows of this type 28
Same item class and attribute type – by level, the current base highlighted. Columns can be sorted.
| Name | Level | Phys. damage | APS | Phys. DPS | Crit |
|---|---|---|---|---|---|
Crude Bow |
1 | 6–9 | 1.2 | 9 | 5 % |
Shortbow |
5 | 7–14 | 1.25 | 13.1 | 5 % |
Warden Bow |
11 | 12–20 | 1.15 | 18.4 | 5 % |
Recurve Bow |
16 | 15–31 | 1.1 | 25.3 | 5 % |
Composite Bow |
22 | 19–31 | 1.2 | 30 | 5 % |
Dualstring Bow |
28 | 19–35 | 1.15 | 31 | 5 % |
Cultist Bow |
33 | 22–36 | 1.2 | 34.8 | 5 % |
Zealot Bow |
39 | 31–47 | 1.2 | 46.8 | 5 % |
Runeforged Warden Bow |
40 | 38–63 | 1.15 | 58.1 | 5 % |
Artillery Bow |
45 | 39–72 | 1.1 | 61.1 | 5 % |
Snakewood Shortbow |
45 | 29–54 | 1.25 | 51.9 | 5 % |
Protector Bow |
48 | 35–53 | 1.15 | 50.6 | 5 % |
Tribal Bow |
50 | 38–57 | 1.2 | 57 | 5 % |
Rider Bow |
51 | 36–61 | 1.2 | 58.2 | 5 % |
Greatbow |
52 | 40–82 | 1.15 | 70.1 | 6.5 % |
Twin Bow |
54 | 32–60 | 1.15 | 52.9 | 5 % |
Double Limb Bow |
56 | 42–63 | 1.2 | 63 | 5 % |
Adherent Bow |
59 | 35–59 | 1.2 | 56.4 | 5 % |
Militant Bow |
62 | 46–69 | 1.2 | 69 | 5 % |
Heavy Bow |
65 | 45–75 | 1.2 | 72 | 5 % |
Heartwood Shortbow |
67 | 41–76 | 1.25 | 73.1 | 5 % |
Ironwood Shortbow |
67 | 41–76 | 1.25 | 73.1 | 5 % |
Cavalry Bow |
72 | 49–82 | 1.2 | 78.6 | 5 % |
Guardian Bow |
77 | 53–88 | 1.15 | 81.1 | 5 % |
Warmonger Bow |
77 | 56–84 | 1.2 | 84 | 5 % |
Gemini Bow |
78 | 39–72 | 1.15 | 63.8 | 5 % |
Obliterator Bow |
78 | 62–115 | 1.1 | 97.4 | 5 % |
Fanatic Bow |
79 | 47–79 | 1.2 | 75.6 | 5 % |
Uniques on this base 1
These modifiers can roll on Warden Bow. Tier 1 is always the strongest version, “level” is the required item level.
Modifiers 21
Prefixes 8
Adds (26–39) to (44–66) Physical Damage
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 75 | Flaring | Adds (26–39) to (44–66) Physical Damage |
| 2 | 65 | Tempered | Adds (21–31) to (36–53) Physical Damage |
| 3 | 60 | Razor-sharp | Adds (16–24) to (28–42) Physical Damage |
| 4 | 54 | Annealed | Adds (13–20) to (23–35) Physical Damage |
| 5 | 46 | Gleaming | Adds (10–15) to (18–26) Physical Damage |
| 6 | 33 | Honed | Adds (8–12) to (14–21) Physical Damage |
| 7 | 16 | Polished | Adds (6–9) to (11–16) Physical Damage |
| 8 | 8 | Burnished | Adds (4–6) to (7–11) Physical Damage |
| 9 | 1 | Glinting | Adds (1–2) to (4–5) Physical Damage |
Adds (88–101) to (133–154) Fire Damage
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 81 | Carbonising | Adds (88–101) to (133–154) Fire Damage |
| 2 | 75 | Cremating | Adds (62–85) to (101–129) Fire Damage |
| 3 | 65 | Blasting | Adds (47–59) to (74–97) Fire Damage |
| 4 | 60 | Incinerating | Adds (35–44) to (56–71) Fire Damage |
| 5 | 54 | Scorching | Adds (25–33) to (38–54) Fire Damage |
| 6 | 46 | Flaming | Adds (20–24) to (32–37) Fire Damage |
| 7 | 33 | Burning | Adds (13–19) to (21–29) Fire Damage |
| 8 | 16 | Smoking | Adds (7–11) to (13–19) Fire Damage |
| 9 | 8 | Smouldering | Adds (4–6) to (7–10) Fire Damage |
| 10 | 1 | Heated | Adds (1–2) to (3–5) Fire Damage |
Adds (72–81) to (110–123) Cold Damage
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 81 | Crystalising | Adds (72–81) to (110–123) Cold Damage |
| 2 | 75 | Entombing | Adds (55–69) to (83–106) Cold Damage |
| 3 | 65 | Polar | Adds (40–53) to (62–80) Cold Damage |
| 4 | 60 | Glaciated | Adds (31–38) to (47–59) Cold Damage |
| 5 | 54 | Frozen | Adds (22–29) to (34–44) Cold Damage |
| 6 | 46 | Freezing | Adds (17–20) to (26–32) Cold Damage |
| 7 | 33 | Frigid | Adds (11–15) to (17–24) Cold Damage |
| 8 | 16 | Icy | Adds (6–9) to (10–16) Cold Damage |
| 9 | 8 | Chilled | Adds (3–5) to (6–9) Cold Damage |
| 10 | 1 | Frosted | Adds (1–2) to (3–4) Cold Damage |
Adds (1–12) to (202–234) Lightning Damage
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 81 | Vapourising | Adds (1–12) to (202–234) Lightning Damage |
| 2 | 75 | Electrocuting | Adds (1–10) to (157–196) Lightning Damage |
| 3 | 65 | Discharging | Adds (1–8) to (111–152) Lightning Damage |
| 4 | 60 | Shocking | Adds (1–6) to (85–107) Lightning Damage |
| 5 | 54 | Arcing | Adds (1–4) to (63–82) Lightning Damage |
| 6 | 46 | Sparking | Adds (1–3) to (55–60) Lightning Damage |
| 7 | 33 | Crackling | Adds (1–2) to (36–52) Lightning Damage |
| 8 | 16 | Snapping | Adds (1–2) to (20–30) Lightning Damage |
| 9 | 8 | Buzzing | Adds 1 to (13–19) Lightning Damage |
| 10 | 1 | Humming | Adds 1 to (4–6) Lightning Damage |
(170–179)% increased Physical Damage
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 82 | Merciless | (170–179)% increased Physical Damage |
| 2 | 75 | Tyrannical | (155–169)% increased Physical Damage |
| 3 | 60 | Cruel | (135–154)% increased Physical Damage |
| 4 | 46 | Bloodthirsty | (110–134)% increased Physical Damage |
| 5 | 33 | Vicious | (85–109)% increased Physical Damage |
| 6 | 16 | Wicked | (65–84)% increased Physical Damage |
| 7 | 8 | Serrated | (50–64)% increased Physical Damage |
| 8 | 1 | Heavy | (40–49)% increased Physical Damage |
(75–79)% increased Physical Damage
+(175–200) to Accuracy Rating
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 81 | Dictator's | (75–79)% increased Physical Damage +(175–200) to Accuracy Rating |
| 2 | 70 | Emperor's | (65–74)% increased Physical Damage +(150–174) to Accuracy Rating |
| 3 | 65 | Conqueror's | (55–64)% increased Physical Damage +(124–149) to Accuracy Rating |
| 4 | 54 | Champion's | (45–54)% increased Physical Damage +(98–123) to Accuracy Rating |
| 5 | 38 | Mercenary's | (35–44)% increased Physical Damage +(73–97) to Accuracy Rating |
| 6 | 23 | Reaver's | (25–34)% increased Physical Damage +(47–72) to Accuracy Rating |
| 7 | 14 | Journeyman's | (20–24)% increased Physical Damage +(21–46) to Accuracy Rating |
| 8 | 8 | Squire's | (15–19)% increased Physical Damage +(16–20) to Accuracy Rating |
+(551–650) to Accuracy Rating
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 82 | Valkyrie's | +(551–650) to Accuracy Rating |
| 2 | 76 | Amazon's | +(451–550) to Accuracy Rating |
| 3 | 67 | Ranger's | +(347–450) to Accuracy Rating |
| 4 | 58 | Hunter's | +(237–346) to Accuracy Rating |
| 5 | 48 | Steady | +(168–236) to Accuracy Rating |
| 6 | 36 | Consistent | +(124–167) to Accuracy Rating |
| 7 | 26 | Deliberate | +(85–123) to Accuracy Rating |
| 8 | 18 | Focused | +(61–84) to Accuracy Rating |
| 9 | 13 | Reliable | +(33–60) to Accuracy Rating |
| 10 | 8 | Precise | +(11–32) to Accuracy Rating |
(87–100)% increased Elemental Damage with Attacks
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 81 | Devastating | (87–100)% increased Elemental Damage with Attacks |
| 2 | 60 | Overpowering | (73–86)% increased Elemental Damage with Attacks |
| 3 | 46 | Unleashed | (63–72)% increased Elemental Damage with Attacks |
| 4 | 33 | Empowering | (53–62)% increased Elemental Damage with Attacks |
| 5 | 16 | Infusing | (36–52)% increased Elemental Damage with Attacks |
| 6 | 4 | Catalysing | (19–35)% increased Elemental Damage with Attacks |
Suffixes 13
+(31–33) to Dexterity
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 74 | of the Phantom | +(31–33) to Dexterity |
| 2 | 66 | of the Jaguar | +(28–30) to Dexterity |
| 3 | 55 | of the Leopard | +(25–27) to Dexterity |
| 4 | 44 | of the Panther | +(21–24) to Dexterity |
| 5 | 33 | of the Falcon | +(17–20) to Dexterity |
| 6 | 22 | of the Fox | +(13–16) to Dexterity |
| 7 | 11 | of the Lynx | +(9–12) to Dexterity |
| 8 | 1 | of the Mongoose | +(5–8) to Dexterity |
35% reduced Attribute Requirements
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 60 | of the Proficient | 35% reduced Attribute Requirements |
| 2 | 52 | of the Skilled | 30% reduced Attribute Requirements |
| 3 | 40 | of the Talented | 25% reduced Attribute Requirements |
| 4 | 32 | of the Apt | 20% reduced Attribute Requirements |
| 5 | 24 | of the Worthy | 15% reduced Attribute Requirements |
+4 to Level of all Projectile Skills
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 81 | of the Sniper | +4 to Level of all Projectile Skills |
| 2 | 55 | of the Marksman | +3 to Level of all Projectile Skills |
| 3 | 36 | of the Sharpshooter | +2 to Level of all Projectile Skills |
| 4 | 18 | of the Fletcher | +1 to Level of all Projectile Skills |
Leeches (9–9.9)% of Physical Damage as Life
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | of the Vampire | Leeches (9–9.9)% of Physical Damage as Life |
| 2 | 54 | of the Lamprey | Leeches (8–8.9)% of Physical Damage as Life |
| 3 | 38 | of the Remora | Leeches (7–7.9)% of Physical Damage as Life |
| 4 | 21 | of the Locust | Leeches (6–6.9)% of Physical Damage as Life |
Leeches (8–8.9)% of Physical Damage as Mana
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | of the Desperate | Leeches (8–8.9)% of Physical Damage as Mana |
| 2 | 54 | of the Drought | Leeches (7–7.9)% of Physical Damage as Mana |
| 3 | 38 | of the Arid | Leeches (6–6.9)% of Physical Damage as Mana |
| 4 | 21 | of the Parched | Leeches (5–5.9)% of Physical Damage as Mana |
Gain (69–84) Life per enemy killed
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 77 | of Legend | Gain (69–84) Life per enemy killed |
| 2 | 66 | of Glory | Gain (54–68) Life per enemy killed |
| 3 | 55 | of Valour | Gain (41–53) Life per enemy killed |
| 4 | 44 | of Vanquishing | Gain (29–40) Life per enemy killed |
| 5 | 33 | of Conquest | Gain (19–28) Life per enemy killed |
| 6 | 22 | of Triumph | Gain (10–18) Life per enemy killed |
| 7 | 11 | of Victory | Gain (7–9) Life per enemy killed |
| 8 | 1 | of Success | Gain (4–6) Life per enemy killed |
Gain (36–45) Mana per enemy killed
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 78 | of Assimilation | Gain (36–45) Mana per enemy killed |
| 2 | 67 | of Devouring | Gain (28–35) Mana per enemy killed |
| 3 | 56 | of Siphoning | Gain (21–27) Mana per enemy killed |
| 4 | 45 | of Consumption | Gain (15–20) Mana per enemy killed |
| 5 | 34 | of Enveloping | Gain (10–14) Mana per enemy killed |
| 6 | 23 | of Infusion | Gain (6–9) Mana per enemy killed |
| 7 | 12 | of Osmosis | Gain (4–5) Mana per enemy killed |
| 8 | 1 | of Absorption | Gain (2–3) Mana per enemy killed |
Grants 5 Life per Enemy Hit
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 40 | of Nourishment | Grants 5 Life per Enemy Hit |
| 2 | 30 | of Regrowth | Grants 4 Life per Enemy Hit |
| 3 | 20 | of Restoration | Grants 3 Life per Enemy Hit |
| 4 | 8 | of Rejuvenation | Grants 2 Life per Enemy Hit |
(17–19)% increased Attack Speed
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 37 | of Acclaim | (17–19)% increased Attack Speed |
| 2 | 30 | of Renown | (14–16)% increased Attack Speed |
| 3 | 22 | of Mastery | (11–13)% increased Attack Speed |
| 4 | 11 | of Ease | (8–10)% increased Attack Speed |
| 5 | 1 | of Skill | (5–7)% increased Attack Speed |
+(4.41–5)% to Critical Hit Chance
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 73 | of Unmaking | +(4.41–5)% to Critical Hit Chance |
| 2 | 59 | of Ruin | +(3.81–4.4)% to Critical Hit Chance |
| 3 | 44 | of Calamity | +(3.11–3.8)% to Critical Hit Chance |
| 4 | 30 | of Disaster | +(2.11–2.7)% to Critical Hit Chance |
| 5 | 20 | of Havoc | +(1.51–2.1)% to Critical Hit Chance |
| 6 | 1 | of Menace | +(1.01–1.5)% to Critical Hit Chance |
+(23–25)% to Critical Damage Bonus
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 73 | of Destruction | +(23–25)% to Critical Damage Bonus |
| 2 | 59 | of Ferocity | +(20–22)% to Critical Damage Bonus |
| 3 | 44 | of Fury | +(17–19)% to Critical Damage Bonus |
| 4 | 30 | of Rage | +(14–16)% to Critical Damage Bonus |
| 5 | 21 | of Anger | +(12–13)% to Critical Damage Bonus |
| 6 | 8 | of Ire | +(10–11)% to Critical Damage Bonus |
15% increased Light Radius
+(41–60) to Accuracy Rating
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 30 | of Radiance | 15% increased Light Radius +(41–60) to Accuracy Rating |
| 2 | 15 | of Light | 10% increased Light Radius +(21–40) to Accuracy Rating |
| 3 | 8 | of Shining | 5% increased Light Radius +(10–20) to Accuracy Rating |
+(175–200)% Surpassing chance to fire an additional Arrow
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 82 | of Many | +(175–200)% Surpassing chance to fire an additional Arrow |
| 2 | 66 | of Shards | +(125–150)% Surpassing chance to fire an additional Arrow |
| 3 | 55 | of Splintering | +(75–100)% Surpassing chance to fire an additional Arrow |
| 4 | 46 | of Surplus | +(25–50)% Surpassing chance to fire an additional Arrow |
Desecrated modifiers 17
Only offered by the Well of Souls: a desecrated item carries an unrevealed modifier that the Well reveals.
Prefixes 8
Attacks with this Weapon Penetrate (15–25)% Lightning Resistance
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | Ulaman's | Attacks with this Weapon Penetrate (15–25)% Lightning Resistance |
Attacks with this Weapon Penetrate (15–25)% Fire Resistance
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | Amanamu's | Attacks with this Weapon Penetrate (15–25)% Fire Resistance |
Attacks with this Weapon Penetrate (15–25)% Cold Resistance
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | Kurgal's | Attacks with this Weapon Penetrate (15–25)% Cold Resistance |
Projectiles deal (60–79)% increased Damage with Hits against Enemies further than 6m
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | Ulaman's | Projectiles deal (60–79)% increased Damage with Hits against Enemies further than 6m |
Companions deal (40–59)% increased Damage
(40–59)% increased Damage while your Companion is in your Presence
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | Amanamu's | Companions deal (40–59)% increased Damage (40–59)% increased Damage while your Companion is in your Presence |
(12–23)% increased Area of Effect for Attacks
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | Amanamu's | (12–23)% increased Area of Effect for Attacks |
Projectiles have (25–35)% chance to Chain an additional time from terrain
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | Kurgal's | Projectiles have (25–35)% chance to Chain an additional time from terrain |
(30–40)% increased bonuses gained from Equipped Quiver
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | Kurgal's | (30–40)% increased bonuses gained from Equipped Quiver |
Suffixes 9
(15–20)% of Skill Mana Costs Converted to Life Costs
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | of Ulaman | (15–20)% of Skill Mana Costs Converted to Life Costs |
(5–10)% increased Spirit Reservation Efficiency
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | of Amanamu | (5–10)% increased Spirit Reservation Efficiency |
(8–15)% increased Cost Efficiency of Attacks
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | of Kurgal | (8–15)% increased Cost Efficiency of Attacks |
Projectile Attacks have a (10–18)% chance to fire two additional Projectiles while moving
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | of Ulaman | Projectile Attacks have a (10–18)% chance to fire two additional Projectiles while moving |
(8–13)% increased Attack Speed
(8–13)% increased Attack Speed while your Companion is in your Presence
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | of Ulaman | (8–13)% increased Attack Speed (8–13)% increased Attack Speed while your Companion is in your Presence |
(12–18)% increased Attack Speed
Companions have (12–18)% increased Attack Speed
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | of Amanamu | (12–18)% increased Attack Speed Companions have (12–18)% increased Attack Speed |
(40–60)% chance to Pierce an Enemy
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | of Amanamu | (40–60)% chance to Pierce an Enemy |
Projectiles have (25–34)% increased Critical Hit Chance against Enemies further than 6m
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | of Kurgal | Projectiles have (25–34)% increased Critical Hit Chance against Enemies further than 6m |
(25–34)% increased Immobilisation buildup
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 65 | of Kurgal | (25–34)% increased Immobilisation buildup |
Corruption enhancements 12
Can be added when an item is corrupted.
(10–20)% reduced Attribute Requirements
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 1 | (10–20)% reduced Attribute Requirements |
(15–25)% increased Physical Damage
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 1 | (15–25)% increased Physical Damage |
Adds (9–14) to (15–22) Fire Damage
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 1 | Adds (9–14) to (15–22) Fire Damage |
Adds (8–12) to (13–19) Cold Damage
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 1 | Adds (8–12) to (13–19) Cold Damage |
Adds (1–2) to (29–43) Lightning Damage
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 1 | Adds (1–2) to (29–43) Lightning Damage |
Adds (7–11) to (12–18) Chaos damage
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 1 | Adds (7–11) to (12–18) Chaos damage |
(6–8)% increased Attack Speed
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 1 | (6–8)% increased Attack Speed |
+(5–10)% to Critical Damage Bonus
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 1 | +(5–10)% to Critical Damage Bonus |
(10–15)% chance to Maim on Hit
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 1 | (10–15)% chance to Maim on Hit |
(5–10)% chance to Blind Enemies on hit
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 1 | (5–10)% chance to Blind Enemies on hit |
(20–30)% increased Elemental Damage with Attacks
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 1 | (20–30)% increased Elemental Damage with Attacks |
Bow Attacks fire an additional Arrow
| Tier | Level | Name | Value |
|---|---|---|---|
| 1 | 1 | Bow Attacks fire an additional Arrow |
Guaranteed essence modifiers 32
32 essences for this item type
| Essence | Guaranteed modifier |
|---|---|
Lesser Essence of Abrasion
|
Adds (4–6) to (7–11) Physical Damage |
Essence of Abrasion
|
Adds (10–15) to (18–26) Physical Damage |
Greater Essence of Abrasion
|
Adds (16–24) to (28–42) Physical Damage |
Lesser Essence of Battle
|
+(61–84) to Accuracy Rating |
Essence of Battle
|
+(124–167) to Accuracy Rating |
Lesser Essence of Electricity
|
Adds 1 to (13–19) Lightning Damage |
Essence of Electricity
|
Adds (1–3) to (55–60) Lightning Damage |
Greater Essence of Electricity
|
Adds (1–6) to (85–107) Lightning Damage |
Lesser Essence of Flames
|
Adds (4–6) to (7–10) Fire Damage |
Essence of Flames
|
Adds (20–24) to (32–37) Fire Damage |
Greater Essence of Flames
|
Adds (35–44) to (56–71) Fire Damage |
Lesser Essence of Haste
|
(8–10)% increased Attack Speed |
Essence of Haste
|
(11–13)% increased Attack Speed |
Greater Essence of Haste
|
(14–16)% increased Attack Speed |
Lesser Essence of Ice
|
Adds (3–5) to (6–9) Cold Damage |
Essence of Ice
|
Adds (17–20) to (26–32) Cold Damage |
Greater Essence of Ice
|
Adds (31–38) to (47–59) Cold Damage |
Lesser Essence of Seeking
|
+(1.51–2.1)% to Critical Hit Chance |
Essence of Seeking
|
+(2.11–2.7)% to Critical Hit Chance |
Greater Essence of Seeking
|
+(3.11–3.8)% to Critical Hit Chance |
Celestial Alloy replaces a modifier
|
+(327–427) to Accuracy Rating (5–8)% increased Attack Speed |
Perfect Essence of Abrasion replaces a modifier
|
Gain (15–20)% of Damage as Extra Physical Damage |
Perfect Essence of Battle replaces a modifier
|
+2 to Level of all Attack Skills |
Perfect Essence of Electricity replaces a modifier
|
Gain (15–20)% of Damage as Extra Lightning Damage |
Perfect Essence of Flames replaces a modifier
|
Gain (15–20)% of Damage as Extra Fire Damage |
Perfect Essence of Haste replaces a modifier
|
(20–25)% chance to gain Onslaught on Killing Hits with this Weapon |
Perfect Essence of Ice replaces a modifier
|
Gain (15–20)% of Damage as Extra Cold Damage |
Prismatic Alloy replaces a modifier
|
(20–30)% increased Magnitude of Ailments you inflict |
Protective Alloy replaces a modifier
|
+(51–74) to maximum Runic Ward |
Sovereign Alloy replaces a modifier
|
(20–30)% increased effect of Socketed Augment Items |
The Runebinder's Alloy replaces a modifier
|
(40–50)% increased Effect of your Mark Skills |
Transcendent Alloy replaces a modifier
|
+(7–10) to all Attributes (15–20)% increased Physical Damage |
Runes, soul cores & idols 99
Effect of 99 augments in this item type
| Augment | Level | Effect |
|---|---|---|
Lesser Desert Rune Rune
|
– | Adds 4 to 6 Fire Damage |
Lesser Glacial Rune Rune
|
– | Adds 3 to 5 Cold Damage |
Lesser Storm Rune Rune
|
– | Adds 1 to 10 Lightning Damage |
Lesser Iron Rune Rune
|
– | 14% increased Physical Damage |
Lesser Body Rune Rune
|
– | Leeches 3% of Physical Damage as Life |
Lesser Mind Rune Rune
|
– | Leeches 2% of Physical Damage as Mana |
Lesser Rebirth Rune Rune
|
– | Gain 15 Life per enemy killed |
Lesser Inspiration Rune Rune
|
– | Gain 10 Mana per enemy killed |
Lesser Stone Rune Rune
|
– | Causes 20% increased Stun Buildup |
Lesser Vision Rune Rune
|
– | +60 to Accuracy Rating |
Greater Rune of Leadership Rune
|
– | Minions gain 10% of their Physical Damage as Extra Lightning Damage |
Greater Rune of Tithing Rune
|
– | Meta Skills gain 10% increased Energy |
Greater Rune of Alacrity Rune
|
– | 8% increased Skill Speed |
Greater Rune of Nobility Rune
|
– | Attacks with this Weapon have 10% chance to inflict Exposure |
Lesser Robust Rune Rune
|
– | +6 to Strength |
Lesser Adept Rune Rune
|
– | +6 to Dexterity |
Lesser Resolve Rune Rune
|
– | +6 to Intelligence |
Lesser Tempered Rune Rune
|
– | Adds 3 to 4 Physical Damage |
Masterwork Rune Rune
|
– | Upgrades a socketed Rune |
Serle's Triumph Rune
|
– | +1 Suffix Modifier allowed |
Astrid's Creativity Rune
|
– | Can have 1 additional Crafted Modifier |
Aldur's Legacy Rune
|
– | When socketed into a Unique Kalguuran or Ezomyte item, destroys the item to create a Rune imbued with that item's power |
Desert Rune Rune
|
15 | Adds 7 to 11 Fire Damage |
Glacial Rune Rune
|
15 | Adds 6 to 10 Cold Damage |
Storm Rune Rune
|
15 | Adds 1 to 20 Lightning Damage |
Iron Rune Rune
|
15 | 16% increased Physical Damage |
Body Rune Rune
|
15 | Leeches 4% of Physical Damage as Life |
Mind Rune Rune
|
15 | Leeches 3% of Physical Damage as Mana |
Rebirth Rune Rune
|
15 | Gain 25 Life per enemy killed |
Inspiration Rune Rune
|
15 | Gain 20 Mana per enemy killed |
Stone Rune Rune
|
15 | Causes 30% increased Stun Buildup |
Vision Rune Rune
|
15 | +90 to Accuracy Rating |
Robust Rune Rune
|
15 | +9 to Strength |
Adept Rune Rune
|
15 | +9 to Dexterity |
Resolve Rune Rune
|
15 | +9 to Intelligence |
Tempered Rune Rune
|
15 | Adds 6 to 9 Physical Damage |
Warding Rune of Disintegration Rune
|
15 | Attacks Break Armour equal to 15% of maximum Runic Ward |
Rune of Accumulation Rune
|
15 | On Hitting an enemy, gains maximum added Cold damage equal to the enemy's Power for 20 seconds, up to a total of 32 |
Greater Desert Rune Rune
|
30 | Adds 13 to 16 Fire Damage |
Greater Glacial Rune Rune
|
30 | Adds 9 to 15 Cold Damage |
Greater Storm Rune Rune
|
30 | Adds 1 to 30 Lightning Damage |
Greater Iron Rune Rune
|
30 | 18% increased Physical Damage |
Greater Body Rune Rune
|
30 | Leeches 5% of Physical Damage as Life |
Greater Mind Rune Rune
|
30 | Leeches 4% of Physical Damage as Mana |
Greater Rebirth Rune Rune
|
30 | Gain 35 Life per enemy killed |
Greater Inspiration Rune Rune
|
30 | Gain 30 Mana per enemy killed |
Greater Stone Rune Rune
|
30 | Causes 40% increased Stun Buildup |
Greater Vision Rune Rune
|
30 | +120 to Accuracy Rating |
Greater Robust Rune Rune
|
30 | +12 to Strength |
Greater Adept Rune Rune
|
30 | +12 to Dexterity |
Greater Resolve Rune Rune
|
30 | +12 to Intelligence |
Greater Tempered Rune Rune
|
30 | Adds 9 to 12 Physical Damage |
Warding Rune of Annihilation Rune
|
30 | Attacks spend 5% of your maximum Runic Ward if possible to gain that much added Physical damage |
Ancient Rune of Splinters Rune
|
30 | +50% Surpassing chance to fire an additional Arrow |
Warding Rune of Armature Rune
|
45 | Gain maximum Runic Ward equal to 15% of this Weapon's maximum damage |
Perfect Desert Rune Rune
|
50 | Adds 17 to 20 Fire Damage |
Perfect Glacial Rune Rune
|
50 | Adds 16 to 20 Cold Damage |
Perfect Storm Rune Rune
|
50 | Adds 1 to 40 Lightning Damage |
Perfect Iron Rune Rune
|
50 | 20% increased Physical Damage |
Perfect Body Rune Rune
|
50 | Leeches 6% of Physical Damage as Life |
Perfect Mind Rune Rune
|
50 | Leeches 5% of Physical Damage as Mana |
Perfect Rebirth Rune Rune
|
50 | Gain 45 Life per enemy killed |
Perfect Inspiration Rune Rune
|
50 | Gain 40 Mana per enemy killed |
Perfect Stone Rune Rune
|
50 | Causes 50% increased Stun Buildup |
Perfect Vision Rune Rune
|
50 | +150 to Accuracy Rating |
Perfect Robust Rune Rune
|
50 | +15 to Strength |
Perfect Adept Rune Rune
|
50 | +15 to Dexterity |
Perfect Resolve Rune Rune
|
50 | +15 to Intelligence |
Saqawal's Rune of the Sky Rune
|
50 | Gain 5% of Damage as Extra Damage of all Elements |
Fenumus' Rune of Agony Rune
|
50 | Gain 13% of Damage as Extra Chaos Damage |
Farrul's Rune of the Hunt Rune
|
50 | 50% increased Attack Damage against Rare or Unique Enemies |
Countess Seske's Rune of Archery Rune
|
50 | Bow Attacks fire an additional Arrow |
Thane Myrk's Rune of Summer Rune
|
50 | Adds 23 to 34 Fire Damage to Attacks against Ignited Enemies |
Lady Hestra's Rune of Winter Rune
|
50 | Adds 19 to 28 Cold Damage against Chilled Enemies |
Thane Leld's Rune of Spring Rune
|
50 | Adds 1 to 60 Lightning Damage against Shocked Enemies |
Legacy of Quill Rain Rune
|
65 | 50% increased Attack Speed 20% less Attack Damage |
Legacy of Ironbound Rune
|
65 | Hits with this weapon have 1 to 3 Added Physical Damage per 1% Block Chance |
Soul Core of Vizoma Soul Core
|
– | +150 to Accuracy Rating |
Soul Core of Tacati Soul Core
|
– | 25% increased Magnitude of Poison you inflict |
Soul Core of Opiloti Soul Core
|
– | 40% increased Magnitude of Bleeding you inflict |
Soul Core of Jiquani Soul Core
|
– | Recover 5% of maximum Life on Kill |
Soul Core of Zalatl Soul Core
|
– | Recover 4% of maximum Mana on Kill |
Soul Core of Citaqualotl Soul Core
|
– | 40% increased Elemental Damage with Attacks |
Soul Core of Puhuarte Soul Core
|
– | 40% increased Ignite Magnitude |
Soul Core of Tzamoto Soul Core
|
– | 60% increased Freeze Buildup |
Soul Core of Xopec Soul Core
|
– | 25% increased Magnitude of Shock you inflict |
Soul Core of Azcapa Soul Core
|
– | +15 to Spirit |
Soul Core of Topotante Soul Core
|
– | Attacks with this Weapon Penetrate 25% Elemental Resistances |
Soul Core of Quipolatl Soul Core
|
– | 5% increased Attack Speed |
Soul Core of Ticaba Soul Core
|
– | +5% to Critical Damage Bonus |
Soul Core of Atmohua Soul Core
|
– | Convert 40% of Requirements to Strength |
Soul Core of Cholotl Soul Core
|
– | Convert 40% of Requirements to Dexterity |
Soul Core of Zantipi Soul Core
|
– | Convert 40% of Requirements to Intelligence |
Opiloti's Soul Core of Assault Soul Core
|
50 | 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge |
Guatelitzi's Soul Core of Endurance Soul Core
|
50 | 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge |
Xopec's Soul Core of Power Soul Core
|
50 | 50% chance when you gain a Power Charge to gain an additional Power Charge |
Cholotl's Soul Core of War Soul Core
|
50 | Projectiles have 20% chance to Chain an additional time from terrain |
Citaqualotl's Soul Core of Foulness Soul Core
|
50 | Adds 19 to 29 Chaos damage |
Idol of Thruldana Idol
|
50 | Targets can be affected by +1 of your Poisons at the same time 25% reduced Poison Duration |
Crude Bow
Shortbow
Recurve Bow
Composite Bow
Dualstring Bow
Cultist Bow
Zealot Bow
Artillery Bow
Tribal Bow
Double Limb Bow
Heavy Bow