Path of Exile 2 Anointments
Three liquid emotions in a fixed order instill a notable passive into an amulet. Pick emotions per slot or search directly for the notable or its effect.
875 / 875
Contains
| Emotions | Notable | Effect |
|---|---|---|
| Insulated Treads | 25% increased Armour and Evasion Rating Gain Ailment Threshold equal to the lowest of Evasion and Armour on your Boots | |
| Blinding Flash | Blind Enemies when they Stun you 20% increased Blind Effect | |
| Flamekeeper | 20% increased Fire Damage 30% reduced Magnitude of Ignite on you 15% increased Ignite Magnitude | |
| Stormkeeper | 20% increased Lightning Damage 30% reduced effect of Shock on you 15% increased Magnitude of Shock you inflict | |
| Rhythm of Ice | 20% increased Cold Damage 6% increased Cast Speed per Spell Echoed Recently, up to 30% | |
| Rhythm of Fire | 20% increased Fire Damage 5% chance for Slam Skills to cause an additional Aftershock | |
| Pyromancer | 20% increased Fire Damage 10% increased Cast Speed while Ignited 5% reduced Movement Speed Penalty from using Fire Skills while moving | |
| High Alert | 50% increased Evasion Rating when on Full Life 25% increased Stun Threshold while on Full Life | |
| Flurry | 20% increased Cold Damage 10% increased Cast Speed while Chilled 5% reduced Movement Speed Penalty from using Cold Skills while moving | |
| Defensive Reflexes | 12% increased Block chance 5 Mana gained when you Block | |
| Back in Action | 80% increased Stun Recovery | |
| Consistent Intake | Cannot be Critically Hit while Parrying 15% increased Parried Debuff Magnitude | |
| Sharpened Claw | 30% increased Physical Damage while Shapeshifted | |
| Backup Plan | 20% increased Armour and Evasion Rating 40% increased Armour if you haven't been Hit Recently 40% increased Evasion Rating if you have been Hit Recently | |
| Heavy Ammunition | 40% increased Projectile Stun Buildup 5% reduced Attack Speed 40% increased Projectile Damage | |
| Flashy Parrying | 12% increased Block chance 20% increased Parried Debuff Duration | |
| Incision | 50% increased effect of Incision | |
| Close Confines | 50% chance for Projectiles to Pierce Enemies within 3m distance of you | |
| Seeing Stars | 10% chance to Daze on Hit 25% increased Daze Duration | |
| Briny Carapace | 100% increased Stun Threshold for each time you've been Stunned Recently | |
| Strong Chin | 25% increased Armour and Evasion Rating Gain Stun Threshold equal to the lowest of Evasion and Armour on your Helmet | |
| Careful Aim | 20% increased Projectile Damage 15% increased Accuracy Rating | |
| Clear Space | 20% increased Knockback Distance 20% chance to Knock Enemies Back with Hits at Close Range | |
| Mass Rejuvenation | Regenerate 0.5% of maximum Life per second Allies in your Presence Regenerate 1% of your Maximum Life per second | |
| Inevitable Rupture | 10% chance for Attack Hits to apply ten Incision | |
| Shockwaves | 25% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently | |
| Instability | 25% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility | |
| Primal Protection | 40% increased Charm Charges gained 40% increased Charm Effect Duration | |
| Stand Ground | Regenerate 1% of maximum Life per second while stationary Regenerate 1% of maximum Life per second while affected by any Damaging Ailment | |
| Staggering Wounds | 50% chance to Knock Back Bleeding Enemies with Hits | |
| Killer Instinct | 40% increased Attack Damage while on Full Life 60% increased Attack Damage while on Low Life | |
| Inspiring Leader | Banners also grant +25% to all Elemental Resistances affected targets | |
| Impenetrable Shell | Defend with 150% of Armour against Hits from Enemies that are further than 6m away | |
| Reverberating Parry | 20% increased Parry Hit Area of Effect 15% increased Parried Debuff Magnitude | |
| Pocket Sand | 50% increased Blind Effect | |
| Arcane Mixtures | 10% increased Cast Speed if you've used a Mana Flask Recently Mana Flasks gain 0.1 charges per Second | |
| Forcewave | 20% increased Knockback Distance 20% increased Stun Buildup 20% increased Physical Damage | |
| Hastening Barrier | 10% increased Cast Speed when on Full Life 5% increased Cast Speed | |
| Careful Consideration | 30% reduced Evasion Rating if you have been Hit Recently 100% increased Evasion Rating if you haven't been Hit Recently | |
| Hunter's Talisman | +1 Charm Slot | |
| Investing Energies | 35% increased Mana Regeneration Rate while stationary | |
| Bond of the Cat | Companions have 20% increased Movement Speed 5% reduced Movement Speed Penalty from using Skills while moving | |
| Altered Brain Chemistry | 25% increased Mana Recovery from Flasks 10% increased Mana Recovery Rate during Effect of any Mana Flask | |
| Hunting Companion | Culling Strike against Beasts while your Companion is in your Presence 20% increased Culling Strike Threshold | |
| Deadly Flourish | 25% increased Melee Critical Hit Chance | |
| Defiance | 20% increased Armour and Evasion Rating 80% increased Armour and Evasion Rating when on Low Life | |
| Vigilance | 12% increased Block chance 10 Life gained when you Block +2% to maximum Block chance | |
| Determined Precision | 30% increased Accuracy Rating at Close Range +10 to Dexterity | |
| Initiative | 30% increased Melee Damage when on Full Life 16% increased Attack Speed if you haven't Attacked Recently | |
| Taste for Blood | Gain 20 Life per enemy killed 2% chance to Recover all Life when you Kill an Enemy | |
| Cross Strike | 20% increased Accuracy Rating while Dual Wielding 3% increased Movement Speed while Dual Wielding | |
| Swift Interruption | 6% increased Movement Speed if you've successfully Parried Recently 12% increased Attack Speed if you've successfully Parried Recently | |
| Controlled Chaos | Maximum Volatility is 30 | |
| Thickened Arteries | Regenerate 0.5% of maximum Life per second 40% increased Life Regeneration Rate while stationary | |
| Freedom of Movement | 20% increased Evasion Rating 5% reduced Movement Speed Penalty from using Skills while moving 10% reduced Slowing Potency of Debuffs on You | |
| Arcane Alchemy | Mana Flasks gain 0.1 charges per Second +10 to Intelligence | |
| Near Sighted | 30% increased penalty to Accuracy Rating at range 30% increased Critical Hit Chance for Attacks | |
| Shedding Skin | 40% increased Elemental Ailment Threshold 10% reduced Duration of Ailments on You | |
| Critical Exploit | 25% increased Critical Hit Chance | |
| Long Distance Relationship | 30% increased Presence Area of Effect Minions have 15% increased Area of Effect | |
| Siphon | 25% increased amount of Mana Leeched Recover 2% of maximum Mana on Kill | |
| Efficient Killing | Recover 2% of maximum Mana on Kill 15% increased Mana Regeneration Rate | |
| Splintering Force | Minions Break Armour equal to 3% of Physical damage dealt | |
| Efficient Casting | 20% increased Mana Cost Efficiency 15% increased Mana Regeneration Rate | |
| Warding Potions | 10% reduced Flask Charges used from Mana Flasks Remove a Curse when you use a Mana Flask | |
| Bear's Roar | 40% increased Stun buildup if you have Shapeshifted to an Animal form Recently | |
| Electrifying Nature | 25% increased Lightning Damage 15% increased Shock Duration | |
| Bond of the Wolf | Companions have 50% chance to gain Onslaught on Kill 6% increased Attack Speed | |
| Unbreaking | 30% increased Stun Threshold 30% increased Elemental Ailment Threshold | |
| Self Mortification | Gain additional Stun Threshold equal to 20% of maximum Energy Shield 20% increased Stun Threshold while on Full Life | |
| Decisive Retreat | 50% increased Critical Damage Bonus against Enemies that have exited your Presence Recently | |
| Adaptable Assault | Projectiles have 25% chance to Fork if you've dealt a Melee Hit in the past eight seconds +0.4 metres to Melee Strike Range if you've dealt a Projectile Attack Hit in the past eight seconds | |
| Infused Flesh | 8% of Damage taken Recouped as Life +20 to maximum Life | |
| Ether Flow | 25% reduced Mana Regeneration Rate while stationary 50% increased Mana Regeneration Rate while moving 5% reduced Movement Speed Penalty from using Skills while moving | |
| Essence Infusion | 12% faster start of Energy Shield Recharge +12 to Intelligence | |
| Strike True | 20% increased Accuracy Rating +10 to Dexterity | |
| Dispatch Foes | 40% increased Critical Hit Chance if you haven't dealt a Critical Hit Recently | |
| Heavy Drinker | 20% increased Life Recovery from Flasks Life Flasks applied to you grant Guard for 4 seconds equal to 8% of the Life Recovery per Second they apply | |
| Bond of the Viper | Companions have a 40% chance to Poison on Hit 16% increased Skill Effect Duration | |
| Flip the Script | Recover 50% of maximum Life when you Heavy Stun a Rare or Unique Enemy | |
| True Strike | 20% increased Critical Hit Chance +10 to Dexterity | |
| Sharp Sight | 30% increased Accuracy Rating against Rare or Unique Enemies 5% increased Attack Speed | |
| Shrapnel | 30% chance to Pierce an Enemy Projectiles have 10% chance to Chain an additional time from terrain | |
| Hulking Smash | 30% increased Stun Buildup +15 to Strength | |
| Bond of the Mamba | Companions gain 12% Damage as extra Chaos Damage Gain 4% of Physical Damage as extra Chaos Damage | |
| Mental Perseverance | 10% of Damage is taken from Mana before Life +15 to Intelligence | |
| Unerring Impact | 16% increased Accuracy Rating with Two Handed Melee Weapons 16% increased Accuracy Rating with One Handed Melee Weapons +0.2 metres to Melee Strike Range | |
| Roil | Spell Skills have 25% increased Area of Effect 10% reduced Spell Area Damage | |
| Afterimage | 60% increased Evasion Rating if you have Hit an Enemy Recently 5% reduced Movement Speed Penalty from using Skills while moving | |
| Preemptive Strike | Critical Damage Bonus vs full life enemies: 100% | |
| Shifted Strikes | 30% increased Attack Damage if you have Shapeshifted to an Animal form Recently | |
| Unleash Fire | Projectiles deal 75% increased Damage against Heavy Stunned Enemies 30% increased Stun Buildup with Melee Damage | |
| Wellspring | 30% increased Mana Recovery from Flasks 8% increased Attack and Cast Speed during Effect of any Mana Flask | |
| Agile Succession | 6% increased Attack Speed 30% increased Evasion Rating if you have Hit an Enemy Recently | |
| Regenerative Flesh | Minions Recoup 15% of Damage taken as Life 6% of Damage taken Recouped as Life | |
| Concussive Attack | 25% increased Attack Damage 5% chance to Daze on Hit | |
| Adverse Growth | 20% of Damage taken Recouped as Mana 20% reduced Life Regeneration rate | |
| Imbibed Power | 25% increased Damage during any Flask Effect 6% increased Attack Speed during any Flask Effect | |
| Guttural Roar | Warcry Skills have 25% increased Area of Effect 25% increased Warcry Speed Warcries Debilitate Enemies | |
| Taut Flesh | 20% of Physical Damage taken Recouped as Life | |
| Sundering | 25% increased Critical Damage Bonus for Attack Damage +25% to Critical Damage Bonus against Stunned Enemies | |
| Roll and Strike | 25% increased Damage with Spears 10% increased Attack Speed with Spears | |
| Wyvern's Breath | 40% increased Elemental Ailment Application if you have Shapeshifted to an Animal form Recently | |
| Doomsayer | Herald Skills have 25% increased Area of Effect Herald Skills deal 30% increased Damage | |
| Disciplined Training | Skills lose Combo 20% slower 10% increased Area of Effect for Attacks 10% increased Skill Effect Duration | |
| Deafening Cries | 25% increased Warcry Cooldown Recovery Rate 8% increased Damage for each time you've Warcried Recently | |
| Cranial Impact | 30% increased Stun Buildup Gain an Endurance Charge when you Heavy Stun a Rare or Unique Enemy | |
| Sic 'Em | Companions deal 60% increased damage against Immobilised enemies | |
| Serrated Edges | 30% increased Attack Damage against Rare or Unique Enemies 10% increased Critical Hit Chance for Attacks | |
| Viciousness | 3% increased Attack Speed per Enemy in Close Range +10 to Dexterity | |
| Wolf's Howl | 30% increased Critical Hit Chance if you have Shapeshifted to an Animal form Recently | |
| Potent Incantation | 30% increased Spell Damage 5% reduced Cast Speed | |
| Direct Approach | 35% increased Critical Hit Chance against Enemies that are affected by no Elemental Ailments | |
| Immaterial | 30% increased Evasion Rating while you have Energy Shield 50% increased Evasion Rating if Energy Shield Recharge has started in the past 2 seconds | |
| Steady Footing | 40% increased Stun Threshold 20% increased Stun Threshold if you haven't been Stunned Recently | |
| Against the Elements | 30% increased Elemental Ailment Threshold 15% reduced Slowing Potency of Debuffs on You | |
| Reinvigoration | Regenerate 1% of maximum Life per Second if you've used a Life Flask in the past 10 seconds | |
| Enhancing Attacks | 12% increased Spell Damage for each different Non-Instant Attack you've used in the past 8 seconds | |
| Catapult | 12% increased Area of Effect for Attacks 15% increased Projectile Speed | |
| Unbound Forces | 25% increased Magnitude of Shock you inflict 25% increased Magnitude of Chill you inflict 40% increased Shock Duration 40% increased Chill Duration on Enemies | |
| Beastial Skin | 100% increased Evasion Rating from Equipped Body Armour | |
| Whirling Assault | 8% increased Attack Speed with Quarterstaves Knocks Back Enemies if you get a Critical Hit with a Quarterstaff | |
| Impact Area | 12% increased Area of Effect for Attacks 12% increased Area of Effect if you have Stunned an Enemy Recently | |
| Heavy Weaponry | 15% increased Melee Damage +15 to Strength 15% increased Stun Buildup with Melee Damage | |
| Coursing Energy | 40% increased Electrocute Buildup 30% increased Shock Chance against Electrocuted Enemies | |
| Resolution | 25% increased Stun Threshold 10% increased Armour, Evasion and Energy Shield | |
| Surging Beast | Gain Arcane Surge when you Shapeshift to Human form after being Shapeshifted for at least 8 seconds | |
| Conservative Casting | 20% increased Mana Regeneration Rate 15% increased Mana Cost Efficiency | |
| Spreading Shocks | Shocking Hits have a 50% chance to also Shock enemies in a 1.5 metre radius | |
| Piercing Shot | 50% chance to Pierce an Enemy | |
| Emboldening Casts | 12% increased Attack Damage for each different Non-Instant Spell you've used in the past 8 seconds | |
| Shockproof | +30% of Armour also applies to Lightning Damage 30% reduced effect of Shock on you 10% increased Armour | |
| Heatproof | +30% of Armour also applies to Fire Damage 30% reduced Magnitude of Ignite on you 10% increased Armour | |
| Chillproof | +30% of Armour also applies to Cold Damage 30% reduced Effect of Chill on you 30% increased Freeze Threshold 10% increased Armour | |
| Disorientation | 25% increased Damage with Hits against Blinded Enemies 25% increased Blind duration | |
| Hale Traveller | 20% increased Life Recovery from Flasks Life Flasks gain 0.1 charges per Second | |
| Unyielding | 15% increased Attack Speed if you've been Hit Recently 8% reduced Slowing Potency of Debuffs on You | |
| Mass Hysteria | 6% increased Attack Speed Allies in your Presence have 6% increased Attack Speed | |
| Breaking Blows | 30% increased Stun Buildup 12% increased Area of Effect if you have Stunned an Enemy Recently | |
| Devastation | 12% increased Area of Effect for Attacks 15% increased Attack Area Damage | |
| Savoured Blood | Leech Life 20% slower 35% increased amount of Life Leeched | |
| Vulgar Methods | 30% increased Critical Hit Chance 10% reduced maximum Mana +10 to Strength | |
| Towering Shield | 25% increased Chance to Block if you've Blocked with a raised Shield Recently 50% increased Armour, Evasion and Energy Shield from Equipped Shield | |
| Bond of the Owl | Companions gain 12% Damage as extra Cold Damage Gain 6% of Damage as Extra Cold Damage | |
| Pressure Points | 35% increased Stun Buildup 35% increased Freeze Buildup | |
| Finishing Blows | 60% increased Damage with Hits against Enemies that are on Low Life 30% increased Stun Buildup against Enemies that are on Low Life | |
| Leaping Ambush | 50% increased Critical Hit Chance against Enemies that are on Full Life | |
| Prolonged Fury | Inherent loss of Rage is 25% slower | |
| Tainted Strike | 30% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits 20% increased Critical Hit Chance for Attacks | |
| Piercing Claw | Damage Penetrates 15% of Enemy Elemental Resistances while Shapeshifted | |
| Trained Turrets | 25% increased Ballista Critical Damage Bonus 20% increased Ballista Critical Hit Chance | |
| Symbol of Defiance | Banner Skills have 30% increased Area of Effect Banner Skills have 30% increased Duration | |
| Chakra of Rhythm | 6% increased Attack Speed 20% Chance to build an additional Combo on Hit | |
| The Howling Primate | 15% increased Presence Area of Effect Aura Skills have 10% increased Magnitudes +10 to Intelligence | |
| The Ancient Serpent | Life Flasks gain 0.1 charges per Second 40% reduced Poison Duration on you +10 to Intelligence | |
| Rallying Icon | When a Banner expires, recover 15% of the Glory required for that Banner | |
| Aftershocks | Slam Skills you use yourself have 30% increased Aftershock Area of Effect | |
| Erraticism | 16% increased Cast Speed if you've dealt a Critical Hit Recently 10% reduced Critical Hit Chance | |
| Chakra of Impact | Skills deal 8% increased Damage per Combo consumed, up to 40% 20% increased Attack Damage | |
| Stimulants | 16% increased Attack Speed during any Flask Effect | |
| Heartstopping | 20% increased Critical Hit Chance +10 to Intelligence | |
| Volatile Grenades | 25% reduced Grenade Detonation Time | |
| Heart Tissue | 8% of Damage taken Recouped as Life Regenerate 0.5% of maximum Life per second if you have been Hit Recently | |
| Blurred Motion | 5% increased Attack Speed 10% increased Accuracy Rating 5% increased Dexterity | |
| Internal Bleeding | Empowered Attacks deal 30% increased Damage 20% chance to Aggravate Bleeding on targets you Hit with Empowered Attacks | |
| Polished Iron | Gain additional Stun Threshold equal to 30% of Item Armour on Equipped Armour Items 25% increased Armour | |
| Meat Recycling | 15% chance to not destroy Corpses when Consuming Corpses | |
| Titanic | 30% increased Stun Buildup 30% increased Stun Threshold 5% increased Strength | |
| Shatter Palm | 30% increased Stun Buildup 20% increased Critical Damage Bonus | |
| Hale Heart | 15% increased Life Recovery rate | |
| Dazing Blocks | 100% chance to Daze Enemies whose Hits you Block with a raised Shield | |
| Stupefy | 10% chance to Daze on Hit 30% increased Damage against Dazed Enemies | |
| Thunderstruck | 50% increased Electrocute Buildup against Shocked Enemies 50% increased Shock Chance against Electrocuted Enemies | |
| Heavy Contact | Hits that Heavy Stun Enemies have Culling Strike | |
| Dizzying Hits | 25% increased Critical Hit Chance against Dazed Enemies 10% chance to Daze on Hit | |
| Thirst for Power | 25% chance when you gain a Power Charge to gain an additional Power Charge | |
| Reaving | 8% increased Attack Speed with One Handed Weapons +15 to Dexterity | |
| Thirst for Endurance | 25% chance when you gain an Endurance Charge to gain an additional Endurance Charge | |
| Precise Point | 25% increased Damage with Spears 25% increased Accuracy Rating with Spears | |
| Barbaric Strength | 45% increased Critical Damage Bonus 10% increased Mana Cost of Skills +10 to Strength | |
| Unstable Bond | Gain 3 Volatility when an Allied Persistent Reviving Minion is Killed | |
| Vigorous Remnants | Recover 3% of Maximum Life when you collect a Remnant | |
| Arcane Remnants | Recover 3% of Maximum Mana when you collect a Remnant | |
| Full Recovery | 15% increased Mana Regeneration Rate 15% increased Life Regeneration rate 12% increased Cast Speed while on Full Mana | |
| Spirit of the Bear | 25% increased Stun buildup while Shapeshifted 50% increased Damage against Immobilised Enemies while Shapeshifted | |
| Unspoken Bond | Companions have +30% to all Elemental Resistances Companions have +30% to Chaos Resistance | |
| Precise Volatility | Volatile Power also grants 1% increased Critical Hit chance per Volatility exploded | |
| Barrier of Venarius | Defend with 120% of Armour while not on Low Energy Shield 20% increased maximum Energy Shield 25% reduced Armour Break taken | |
| Splinters | Hits Break 50% increased Armour on targets with Ailments 30% increased Stun Buildup | |
| Morgana, the Storm Seer | 10% faster start of Energy Shield Recharge +8% of Armour also applies to Elemental Damage 50% reduced effect of Shock on you You cannot be Electrocuted | |
| Ancient Aegis | 60% increased Armour from Equipped Body Armour 60% increased Energy Shield from Equipped Body Armour | |
| Conall the Hunted | 5% faster start of Energy Shield Recharge +15% of Armour also applies to Elemental Damage Immune to Bleeding while Shapeshifted Immune to Maim while Shapeshifted | |
| Blade Flurry | 6% increased Attack Speed while Dual Wielding 15% increased Attack Critical Hit Chance while Dual Wielding | |
| Cold Coat | 25% reduced Freeze Duration on you 25% increased Freeze Threshold 25% increased Freeze Buildup | |
| Precision Salvo | 12% increased Accuracy Rating 6% increased Attack Speed 8% increased Projectile Speed | |
| Resolute Reach | 18% increased Area of Effect for Attacks 20% reduced Critical Hit Chance | |
| Immolation | 25% increased Ignite Magnitude +10 to Strength | |
| Anticipation | Sealed Skills have 25% increased Seal gain frequency | |
| Personal Touch | 20% increased Attack Damage 12% increased Immobilisation buildup | |
| Delayed Danger | 30% increased Hazard Duration 40% increased Hazard Damage | |
| Desperate Times | Regenerate 1.5% of maximum Life per second while on Low Life 40% increased Life Recovery from Flasks used when on Low Life | |
| Widespread Coverage | 50% increased Hazard Area of Effect 20% reduced Hazard Damage | |
| Irreparable | 100% increased Armour Break Duration | |
| Hindering Obstacles | Debuffs inflicted by Hazards have 30% increased Slow Magnitude 30% increased Hazard Immobilisation buildup | |
| Succour | 30% increased Life Regeneration rate during Effect of any Life Flask | |
| Spiked Armour | Thorns Damage has 50% chance to ignore Enemy Armour | |
| Protraction | 20% increased Skill Effect Duration 15% increased Duration of Damaging Ailments on Enemies | |
| Vale Shelter | Charms gain 0.15 charges per Second | |
| Javelin | 40% increased Critical Damage Bonus with Spears | |
| First Teachings of the Keeper | Gain Deflection Rating equal to 8% of Evasion Rating 10% faster start of Energy Shield Recharge +5% to Fire Resistance +5% to Chaos Resistance | |
| In the Thick of It | Regenerate 2.5% of maximum Life per second while Surrounded | |
| Favourable Odds | 30% increased Block chance while Surrounded 10% increased Deflection Rating while Surrounded 40% increased Ailment and Stun Threshold while Surrounded | |
| Slippery Ice | 25% reduced Effect of Chill on you Unaffected by Chill during Dodge Roll | |
| Tactical Retreat | 10% increased Movement Speed while Surrounded +0.5 metres to Dodge Roll distance while Surrounded | |
| First Principle of the Hollow | 20% increased Evasion Rating 20% increased maximum Energy Shield +5% to Cold Resistance +5% to Lightning Resistance | |
| Repulsion | 20% increased Spell Area Damage Area Skills have 20% chance to Knock Enemies Back on Hit | |
| Deep Wounds | Attack Hits Aggravate any Bleeding on targets which is older than 4 seconds | |
| Bashing Beast | Enemies you Heavy Stun while Shapeshifted are Intimidated for 6 seconds | |
| Frazzled | 30% increased Magnitude of Shock you inflict 15% increased Mana Regeneration Rate | |
| Invigorating Hate | Consume all Rage when Shapeshifting to Human form to recover 1% of maximum life per Rage Consumed | |
| Staunching | Life Flasks gain 0.1 charges per Second +10 to Strength | |
| Lead by Example | Allies in your Presence have 30% increased Glory generation 30% increased Presence Area of Effect | |
| Utility Ordnance | 40% increased Cooldown Recovery Rate for Grenade Skills 80% reduced Grenade Damage | |
| Overwhelming Strike | 15% increased Critical Hit Chance for Attacks 20% increased Critical Damage Bonus for Attack Damage 20% more Stun Buildup with Critical Hits | |
| Locked On | 15% increased Accuracy Rating 15% increased Critical Hit Chance for Attacks | |
| Flare | Gain 2% of Damage as Extra Fire Damage per Endurance Charge consumed Recently | |
| Pin and Run | 30% increased Pin Buildup 5% increased Movement Speed if you've Pinned an Enemy Recently | |
| Hallowed | Gain additional Stun Threshold equal to 20% of maximum Energy Shield Gain additional Ailment Threshold equal to 20% of maximum Energy Shield | |
| Reprisal | 25% increased Parried Debuff Magnitude | |
| Resolute Reprisal | Your Heavy Stun buildup empties 50% faster if you've successfully Parried Recently 30% increased Parry Range | |
| Lifelong Friend | Minions Revive 35% faster if all your Minions are Companions | |
| Lockdown | Enemies are Maimed for 4 seconds after becoming Unpinned 40% increased Attack Damage against Maimed Enemies | |
| Shadow Dancing | 40% faster start of Energy Shield Recharge if you've been Stunned Recently 40% increased Evasion Rating if you have been Hit Recently | |
| Sitting Duck | Your Hits cannot be Evaded by Pinned Enemies 35% increased Critical Hit Chance against Immobilised enemies | |
| Pin their Motivation | Pinned Enemies cannot deal Critical Hits 20% increased Pin duration | |
| Hardened Wood | Totems gain +20% to all Elemental Resistances Totems have 20% additional Physical Damage Reduction | |
| Redblade Discipline | +30% of Armour also applies to Fire Damage +8% to Fire Resistance 20% increased Stun Threshold | |
| Glorious Anticipation | Skills gain 1 Glory every 2 seconds for each Rare or Unique monster in your Presence | |
| Escape Strategy | 100% increased Evasion Rating if you have been Hit Recently 30% reduced Evasion Rating if you haven't been Hit Recently | |
| Hunker Down | Recover 20 Life when you Block 80% less Knockback Distance for Blocked Hits +2% to maximum Block chance | |
| Arcane Blossom | 15% increased Mana Recovery rate | |
| Dizzying Sweep | 15% increased Attack Area Damage 5% chance to Daze on Hit 10% increased Area of Effect for Attacks | |
| Shredding Contraptions | Enemies affected by your Hazards Recently have 25% reduced Armour Enemies affected by your Hazards Recently have 25% reduced Evasion Rating | |
| Frantic Swings | Enemies Blinded by you have 50% reduced Critical Hit Chance | |
| Distracted Target | 30% increased Critical Hit Chance against Blinded Enemies | |
| Chakra of Sight | 12% chance to Blind Enemies on Hit Cannot be Blinded 20% increased Light Radius | |
| Sand in the Eyes | 10% increased Attack Speed 15% chance to Blind Enemies on Hit with Attacks | |
| Swift Blocking | 12% increased Block chance 1% increased Movement Speed for each time you've Blocked in the past 10 seconds | |
| Well of Power | Recover 5% of maximum Mana when you consume a Power Charge 20% increased Critical Damage Bonus if you've consumed a Power Charge Recently | |
| Honourless | 50% increased Melee Damage against Immobilised Enemies 25% increased Armour if you've Hit an Enemy with a Melee Attack Recently | |
| Nourishing Ally | 20% increased Life Recovery Rate while your Companion is in your Presence Companions have 20% increased maximum Life | |
| Far Sighted | 30% reduced penalty to Accuracy Rating at range | |
| Primal Sundering | Damage Penetrates 12% Elemental Resistances 8% increased Area of Effect for Attacks | |
| Efficient Alchemy | 40% increased Life and Mana Recovery from Flasks while you have an active Charm 20% increased Flask and Charm Charges gained | |
| Return to Nature | Overgrown Plant Skills Break 50% increased Armour | |
| Counterstancing | Successfully Parrying a Melee Hit grants 40% increased Damage to your next Ranged Attack Successfully Parrying a Projectile Hit grants 40% increased Damage to your next Melee Attack | |
| Eroding Chains | Break 50% of Armour on Pinning an Enemy | |
| Shattering Blow | Break 50% of Armour on Heavy Stunning an Enemy | |
| Thornhide | +6% to Thorns Critical Hit Chance | |
| Loose Flesh | 20% of Elemental Damage taken Recouped as Life | |
| Spirit Bond | 30% increased Totem Life 30% increased Totem Duration | |
| Rattled | 50% increased Shock Duration +20 to maximum Mana | |
| Focused Thrust | 75% increased Melee Damage with Spears while Surrounded 40% increased Projectile Damage with Spears while there are no Enemies within 3m | |
| Colossal Weapon | 12% increased Area of Effect for Attacks +10 to Strength | |
| Easy Target | Your Hits cannot be Evaded by Heavy Stunned Enemies | |
| Advanced Munitions | 25% increased chance to inflict Ailments with Projectiles | |
| Endured Suffering | 20% increased Physical Damage 10% of Physical Damage taken Recouped as Life | |
| Tenfold Attacks | 4% increased Attack Speed 6% increased Attack Speed if you've been Hit Recently +10 to Strength | |
| Punctured Lung | Enemies you Fully Armour Break are Maimed Enemies you Fully Armour Break cannot Regenerate Life | |
| The Noble Wolf | 25% increased Magnitude of Ailments you inflict against Marked Enemies 20% increased Critical Hit Chance against Marked Enemies +10 to Dexterity | |
| The Winter Owl | Gain Accuracy Rating equal to your Intelligence 3% increased Evasion Rating per 10 Intelligence +10 to Intelligence | |
| Curved Weapon | 15% increased Accuracy Rating +10 to Dexterity | |
| Constricting | 25% increased Physical Damage Debuffs you inflict have 5% increased Slow Magnitude | |
| Icebreaker | Gain 50% of maximum Energy Shield as additional Freeze Threshold | |
| Split Shot | Projectiles have 75% chance for an additional Projectile when Forking | |
| First Approach | 40% increased Critical Hit Chance against Enemies that are on Full Life 80% increased Damage with Hits against Enemies that are on Full Life Cannot be Blinded while on Full Life | |
| Agile Sprinter | 100% increased Evasion Rating while Sprinting | |
| Mind Eraser | 20% increased Mana Regeneration Rate 15% increased Mana Cost Efficiency | |
| Unstoppable Barrier | 10% increased Block chance 15% reduced Slowing Potency of Debuffs on You | |
| Growing Swarm | Minions have 20% increased Area of Effect Minions have 20% increased Cooldown Recovery Rate | |
| Empowering Remnants | 15% chance for Remnants you create to grant their effects twice | |
| Reverberation | Spell Skills have 15% increased Area of Effect | |
| Marathon Runner | 12% increased Movement Speed while Sprinting | |
| Proficiency | +25 to Dexterity | |
| Efficient Contraptions | Hazards have 15% chance to rearm after they are triggered | |
| Fortifying Blood | 40% increased Armour and Evasion Rating while Leeching 15% increased amount of Life Leeched | |
| Chakra of Stability | 30% increased Stun Recovery +1 to Stun Threshold per Dexterity Regenerate 3% of maximum Life over 1 second when Stunned | |
| Core of the Guardian | 30% increased Block chance 20% reduced maximum Energy Shield | |
| Utmost Offering | Offerings cannot be damaged if they have been created Recently | |
| Coated Arms | 25% increased Damage with One Handed Weapons Attacks with One-Handed Weapons have 20% increased Chance to inflict Ailments | |
| Boundless Growth | Plants have a 20% chance to immediately Overgrow | |
| Manifold Method | 50% increased amount of Mana Leeched 25% increased chance to inflict Ailments against Rare or Unique Enemies | |
| Thicket Warding | Recover 5% of maximum Mana when a Charm is used 20% chance for Charms you use to not consume Charges | |
| Melting Flames | Enemies Ignited by you permanently take 1% increased Fire Damage for each second they have ever been Ignited by you, up to a maximum of 10% | |
| Emboldening Lead | Minions deal 30% increased Damage if you've Hit Recently | |
| Dependable Ward | 12% faster start of Energy Shield Recharge +8% to Chaos Resistance | |
| Empowering Remains | 40% increased Spell Damage if one of your Minions has died Recently | |
| Price of Freedom | 18% of Skill Mana Costs Converted to Life Costs 15% increased Cost Efficiency of Attacks | |
| Enhanced Reflexes | 20% increased Evasion Rating 8% increased Dexterity Gain Deflection Rating equal to 5% of Evasion Rating | |
| Echoing Pulse | Echoed Spells have 25% increased Area of Effect | |
| Necromantic Ward | 30% reduced effect of Curses on you 20% increased Life Regeneration rate 30% increased damage against Undead Enemies | |
| Vengeance | 10% of Thorns Damage Leeched as Life | |
| The Frenzied Bear | 30% increased Damage if you've consumed a Frenzy Charge Recently 10% increased Skill Speed if you've consumed a Frenzy Charge Recently +10 to Strength | |
| Cold Nature | 25% increased Cold Damage 15% increased Chill Duration on Enemies | |
| Tempered Defences | 25% increased Armour +15% of Armour also applies to Elemental Damage | |
| Blade Catcher | Defend with 200% of Armour against Critical Hits +15 to Strength | |
| Frozen Limit | +1 to maximum Cold Infusions | |
| Jack of all Trades | 2% increased Damage per 5 of your lowest Attribute | |
| Infernal Limit | +1 to maximum Fire Infusions | |
| Mental Toughness | 18% increased Mana Regeneration Rate 25% increased Mana Cost Efficiency while on Low Mana | |
| In Your Face | 40% increased Melee Damage with Hits at Close Range | |
| Breakage | Break 60% increased Armour 10% chance to Defend with 200% of Armour | |
| Shocking Limit | +1 to maximum Lightning Infusions | |
| General's Bindings | Gain 8% of Evasion Rating as extra Armour | |
| Ancestral Mending | Regenerate 1% of maximum Life per second while you have a Totem Totems Regenerate 3% of maximum Life per second | |
| Howling Beast | Warcries inflict 3 Critical Weakness on Enemies | |
| Mental Alacrity | 5% increased Cast Speed 15% increased Mana Regeneration Rate +10 to Intelligence | |
| Channelled Heritage | 30% increased Area of Effect of Ancestrally Boosted Attacks | |
| Blinding Strike | 24% increased Attack Damage 10% chance to Blind Enemies on Hit with Attacks | |
| Guided Hand | The next Attack you use within 4 seconds after Heavy Stunning a Rare or Unique Enemy is Ancestrally Boosted Ancestrally Boosted Attacks deal 30% increased Damage | |
| Bestial Rage | Every 10 Rage also grants 12% increased Physical Damage Gain 1 Rage on Melee Hit | |
| Gravedigger | Minions Revive 15% faster Recover 2% of maximum Life when one of your Minions is Revived | |
| Adrenaline Rush | 4% increased Movement Speed if you've Killed Recently 8% increased Attack Speed if you've killed Recently | |
| Fearful Paralysis | Enemies are Intimidated for 4 seconds when you Immobilise them | |
| Push the Advantage | 40% increased Critical Damage Bonus with One Handed Melee Weapons | |
| Licking Wounds | 5% increased Life and Mana Regeneration Rate for each Minion in your Presence, up to a maximum of 40% Minions have 15% increased maximum Life | |
| Insightfulness | 6% increased Intelligence 12% increased Mana Regeneration Rate 18% increased maximum Energy Shield | |
| Blood Rush | 6% increased Skill Speed 6% of Skill Mana Costs Converted to Life Costs | |
| Stigmata | Recover 3% of maximum Life when you create an Offering Offerings have 30% increased Maximum Life | |
| The Wild Cat | Gain Deflection Rating equal to 12% of Evasion Rating 40% increased Evasion Rating while moving +10 to Dexterity | |
| Hunter | 50% increased Damage against Demons 50% increased Immobilisation buildup against Constructs 50% increased Duration of Ailments on Beasts 50% increased Critical Hit Chance against Humanoids | |
| Chakra of Thought | 15% increased Attack Speed while not on Low Mana 8% of Damage is taken from Mana before Life | |
| Explosive Impact | Burning Enemies you kill have a 5% chance to Explode, dealing a tenth of their maximum Life as Fire Damage 15% increased Area of Effect | |
| Waters of Life | Recover 2% of maximum Life when you use a Mana Flask Mana Flasks gain 0.1 charges per Second | |
| Shield Expertise | 12% increased Block chance 40% increased Block Recovery | |
| Hail | Empowered Attacks Gain 16% of Damage as Extra Cold Damage | |
| Silent Guardian | Minions have +20% to all Elemental Resistances 20% increased Elemental Ailment Threshold | |
| Multitasking | 12% increased Cooldown Recovery Rate 15% increased Skill Effect Duration | |
| Temporal Mastery | 16% increased Cooldown Recovery Rate | |
| Sudden Escalation | 16% increased Critical Hit Chance for Spells 8% increased Cast Speed if you've dealt a Critical Hit Recently | |
| Ice Walls | 200% increased Ice Crystal Life | |
| The Soul Meridian | 8% faster start of Energy Shield Recharge Gain Deflection Rating equal to 8% of Evasion Rating 10% increased Mana Cost Efficiency 10% increased Reservation Efficiency of Minion Skills | |
| Bringer of Order | Minions deal 20% increased Damage 20% increased Damage | |
| Singular Purpose | 40% increased Damage with Two Handed Weapons 5% reduced Attack Speed 20% increased Stun Buildup | |
| Saqawal's Talon | 25% increased Armour and Evasion Rating +5% to Cold Resistance | |
| Acceleration | 10% increased Skill Speed 3% increased Movement Speed | |
| Encompassing Domain | 10% increased Area Damage 12% increased Area of Effect if you have Stunned an Enemy Recently | |
| Bloodthirsty | 10% increased Attack Speed while Leeching 20% increased Damage while Leeching 30% increased Armour and Evasion Rating while Leeching | |
| Saqawal's Hide | 25% increased Armour and Evasion Rating +5% to Lightning Resistance | |
| Burn Away | 15% increased Fire Damage Damage Penetrates 10% Fire Resistance 10% increased Ignite Magnitude | |
| Craving Slaughter | +15 maximum Rage if you've used a Skill that Requires Glory in the past 20 seconds | |
| Projectile Bulwark | 30% increased Armour Defend with 120% of Armour against Projectile Attacks | |
| Dead can Dance | Minions have 25% increased Evasion Rating Minions have 25% increased maximum Life | |
| Deep Trance | 8% increased Attack Speed 15% increased Cost Efficiency | |
| Harsh Winter | 8% increased Cast Speed with Cold Skills 16% increased Skill Effect Duration | |
| Staunch Deflection | Deflected Hits cannot inflict Bleeding on you Deflected Hits cannot inflict Maim on you Gain Deflection Rating equal to 8% of Evasion Rating | |
| Wasting | 15% increased Duration of Damaging Ailments on Enemies 30% increased Damage with Hits against Enemies affected by Ailments | |
| Infusion of Power | Gain a Power Charge when you consume an Elemental Infusion | |
| Turn the Clock Forward | 20% increased Spell Damage 15% increased Projectile Speed for Spell Skills | |
| Blessing of the Moon | 8% increased Skill Effect Duration per Enemy you've Frozen in the last 8 seconds, up to 40% | |
| Suffusion | 30% increased amount of Mana Leeched Unaffected by Chill while Leeching Mana | |
| Puppet Master chance | +1 maximum stacks of Puppet Master 15% increased Mana Cost Efficiency of Command Skills | |
| Shattering | 20% increased Magnitude of Chill you inflict 20% increased Chill Duration on Enemies 30% increased Freeze Buildup | |
| Embodiment of Death | Immune to Bleeding while affected by an Archon Buff | |
| Heavy Armour | Gain Armour equal to 150% of total Strength Requirements of Equipped Boots, Gloves and Helmet | |
| Sturdy Ally | Companions gain your Strength +15 to Strength | |
| Fate Finding | 20% increased Reservation Efficiency of Herald Skills | |
| Abasement | Gain additional Stun Threshold equal to 30% of maximum Energy Shield 20% increased Stun Recovery | |
| Harmonic Generator | 40% increased Magnitude of Shock you inflict with Critical Hits 15% increased Critical Hit Chance against Shocked Enemies | |
| The Fabled Stag | Skills have 10% chance to not remove Charges but still count as consuming them 40% increased Endurance, Frenzy and Power Charge Duration +10 to Dexterity | |
| Heavy Frost | Hits ignore non-negative Elemental Resistances of Frozen Enemies 20% increased Freeze Buildup | |
| Unbending | 10% increased Stun Threshold for each time you've been Hit by an Enemy Recently, up to 100% 3% increased maximum Life | |
| Shimmering Mirage | Gain additional Ailment Threshold equal to 30% of maximum Energy Shield 10% reduced Duration of Ailments on You | |
| Thousand Cuts | Enemies you apply Incision to take 2% increased Physical Damage per Incision | |
| Mending Deflection | 15% of Damage taken from Deflected Hits Recouped as Life 20% faster start of Energy Shield Recharge when not on Full Life | |
| Overwhelm | 40% increased Damage with Two Handed Weapons 5% reduced Attack Speed 20% increased Stun Buildup | |
| Wasting Casts | 15% chance to Hinder Enemies on Hit with Spells 25% increased Damage with Hits against Hindered Enemies | |
| Time Manipulation | Debuffs you inflict have 10% increased Slow Magnitude Debuffs on you expire 20% faster | |
| Frantic Reach | 18% increased Area of Effect for Attacks 20% reduced Accuracy Rating | |
| Arcane Intensity | 3% increased Spell Damage per 100 maximum Mana | |
| Restless Dead | Minions Revive 25% faster | |
| Master Fletching | 20% increased bonuses gained from Equipped Quiver | |
| Focused Channel | Channelling Skills deal 25% increased Damage 50% increased Stun Threshold while Channelling | |
| Chronomancy | Debuffs you inflict have 10% increased Slow Magnitude 20% increased Skill Effect Duration | |
| Rapid Strike | 8% increased Melee Attack Speed +30 to Accuracy Rating | |
| Impact Force | 25% increased Attack Area Damage 20% increased Stun Buildup | |
| Electrocuting Exposure | Gain 25% of Physical Damage as Extra Lightning Damage against Electrocuted Enemies | |
| Invigorating Grandeur | Recover 1% of maximum Life per Glory consumed | |
| Necrotised Flesh | Minions have 40% increased maximum Life Minions have 10% reduced Life Recovery rate | |
| Embracing Frost | +1% to Maximum Cold Resistance +10% to Cold Resistance | |
| Vile Mending | Minions have 20% increased maximum Life Minions Regenerate 3% of maximum Life per second Minions have +13% to Chaos Resistance | |
| Enveloping Presence | 30% increased Presence Area of Effect Aura Skills have 6% increased Magnitudes | |
| All Natural | 30% increased Elemental Damage +5% to all Elemental Resistances | |
| Last Stand | 25% increased Attack Damage while on Low Life 25% increased Attack Damage while Surrounded 25% increased Attack Damage if you have been Heavy Stunned Recently 25% increased Attack Damage while you have no Life Flask uses left | |
| Breaking Point | 30% increased Magnitude of Non-Damaging Ailments you inflict 10% increased Duration of Elemental Ailments on Enemies | |
| Warlord Leader | 40% increased Presence Area of Effect Allies in your Presence deal 40% increased Damage | |
| Primal Growth | 8% increased Area of Effect for Attacks 15% increased Area of Effect if you've Killed Recently | |
| Lay Siege | 1% increased Damage per 1% Chance to Block | |
| Stormcharged | Damage Penetrates 8% of Enemy Elemental Resistances 5% increased Attack and Cast Speed with Elemental Skills | |
| Warlord Berserker | 40% reduced Presence Area of Effect Allies in your Presence Regenerate 5 Rage per second if you have gained Rage Recently | |
| Beef | +25 to Strength | |
| Intense Dose | 20% increased chance to inflict Ailments 15% increased Duration of Damaging Ailments on Enemies | |
| Spellblade | 32% increased Spell Damage while wielding a Melee Weapon +10 to Dexterity | |
| Bone Chains | Physical Spell Critical Hits build Pin | |
| Turn the Clock Back | 15% increased Spell Damage 10% reduced Projectile Speed for Spell Skills | |
| Alternating Current | 25% increased Mana Regeneration Rate if you have Shocked an Enemy Recently 20% increased Magnitude of Shock you inflict | |
| Brush Off | Prevent +15% of Damage from Deflected Critical Hits 15% increased Armour | |
| Guts | +1 to Maximum Endurance Charges Recover 3% of maximum Life for each Endurance Charge consumed | |
| Frantic Fighter | 30% reduced Accuracy Rating while Surrounded 100% increased Attack Damage while Surrounded | |
| Frenetic | 10% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge +1 to Maximum Frenzy Charges | |
| Paranoia | 50% increased Surrounded Area of Effect | |
| Thrill of Battle | 20% increased Attack Speed while Surrounded | |
| Electrotherapy | 30% increased Electrocute Buildup 5% increased Skill Speed | |
| Sigil of Fire | 30% increased Damage with Hits against Ignited Enemies | |
| Specialised Shots | 15% increased Bolt Speed 20% increased Damage with Crossbows | |
| Immortal Thirst | 25% increased amount of Mana Leeched 15% increased maximum Energy Shield | |
| Brain Storm | 20% increased Lightning Damage 15% increased Mana Cost Efficiency | |
| Thirsting Ally | Leeching Life from your Hits causes your Companion to also Leech the same amount of Life | |
| Spirit of the Wyvern | 25% increased Elemental Damage while Shapeshifted 20% increased Accuracy Rating while Shapeshifted | |
| Brain Freeze | 20% increased Cold Damage Enemies Frozen by you have -8% to Cold Resistance | |
| Leather Bound Gauntlets | +1 to Evasion Rating per 1 Item Armour on Equipped Gloves | |
| Thin Ice | 50% increased Damage with Hits against Frozen Enemies 20% increased Freeze Buildup | |
| Bannerman | Banner Buffs linger on you for 2 seconds after you leave the Area | |
| Insulating Hide | +20% of Armour also applies to Elemental Damage while Shapeshifted 20% faster start of Energy Shield Recharge while Shapeshifted | |
| The Molten One's Gift | Fully Broken Armour you inflict also increases Fire Damage Taken from Hits 15% increased effect of Fully Broken Armour +10% to Fire Resistance | |
| Rupturing Pins | 40% increased Magnitude of Bleeding you inflict against Pinned Enemies | |
| Echoing Frost | 30% increased Elemental Damage if you've Chilled an Enemy Recently | |
| Dread Engineer's Concoction | 35% increased Magnitude of Ignite against Poisoned enemies | |
| Perforation | 20% chance for Bleeding to be Aggravated when Inflicted against Enemies on Jagged Ground 40% increased Jagged Ground Duration | |
| Chakra of Elements | Gain 8% of Physical Damage as Extra Lightning Damage against Chilled Enemies Gain 8% of Physical Damage as Extra Cold Damage against Shocked Enemies | |
| Aspiring Genius | 20% increased Mana Regeneration Rate 10% chance to Gain Arcane Surge when you deal a Critical Hit | |
| Madness in the Bones | Gain 8% of Physical Damage as extra Chaos Damage | |
| Subterfuge Mask | +1 to Evasion Rating per 1 Item Energy Shield on Equipped Helmet | |
| Puppet Master chance | 35% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill | |
| Refocus | 20% increased Mana Regeneration Rate 20% increased Mana Regeneration Rate while stationary | |
| Proliferating Weeds | Fissure Skills have +1 to Limit | |
| Ancestral Reach | 25% increased Totem Placement speed 50% increased Totem Placement range | |
| Kept at Bay | 50% increased Ballista Immobilisation buildup Attacks used by Ballistas have 10% increased Attack Speed | |
| Slow Burn | 20% increased Ignite Magnitude 20% increased Ignite Duration on Enemies | |
| Mauling Stuns | 40% increased Stun Buildup against enemies within 2 metres 20% increased Damage against Heavy Stunned enemies | |
| For the Jugular | 25% increased Critical Damage Bonus +10 to Intelligence | |
| Primal Rage | +12 to maximum Rage while Shapeshifted | |
| Ancestral Alacrity | 30% increased Totem Placement speed 8% increased Attack and Cast Speed if you've summoned a Totem Recently | |
| Stylebender | Hits Break 30% increased Armour on targets with Ailments 25% increased Physical Damage +10 to Strength | |
| Natural Immunity | +4 to Ailment Threshold per Dexterity | |
| Energising Deflection | 6% increased Deflection Rating 12% faster start of Energy Shield Recharge | |
| Electrocution | Enemies you Electrocute have 20% increased Damage taken | |
| Molten Claw | Gain 8% of Damage as Extra Fire Damage while Shapeshifted | |
| Apocalypse | +8% to Critical Hit Chance of Herald Skills 30% reduced Damage | |
| Blood Transfusion | 25% of Spell Mana Cost Converted to Life Cost 25% increased Life Regeneration rate | |
| Sigil of Lightning | 30% increased Damage with Hits against Shocked Enemies | |
| Unhindered | 20% reduced Slowing Potency of Debuffs on You 6% reduced Movement Speed Penalty from using Skills while moving | |
| Spiral into Mania | 10% increased Cast Speed +13% to Chaos Resistance | |
| Demolitionist | Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds | |
| Sling Shots | 20% increased Projectile Damage 20% increased chance to inflict Ailments with Projectiles | |
| Crushing Verdict | 50% increased Attack Damage 30% increased Stun Buildup 5% reduced Attack Speed | |
| Cooked | 60% increased Critical Damage Bonus 25% reduced Armour, Evasion and Energy Shield | |
| Frozen Claw | Gain 8% of Damage as Extra Cold Damage while Shapeshifted | |
| Melding | 40% increased maximum Energy Shield 10% reduced maximum Mana | |
| Dominus' Providence | 10% faster start of Energy Shield Recharge +8% of Armour also applies to Elemental Damage Immune to Exposure 30% reduced effect of Curses on you | |
| Distracting Presence | 10% increased Cooldown Recovery Rate Enemies in your Presence have 10% reduced Cooldown Recovery Rate | |
| The Great Boar | +1 Life per 4 Dexterity +1 to Stun Threshold per Dexterity +5 to Strength | |
| Short Shot | 10% reduced Projectile Speed 20% increased Projectile Damage | |
| Empowering Infusions | 35% increased Spell Damage if you have consumed an Elemental Infusion Recently | |
| Authority | 15% increased Area of Effect for Attacks 10% increased Cooldown Recovery Rate | |
| Wrapped Quiver | 20% increased bonuses gained from Equipped Quiver | |
| Sacrificial Blood | 40% increased Spell Damage with Spells that cost Life 15% increased Life Cost of Skills | |
| Desensitisation | 25% increased Critical Damage Bonus Hits against you have 25% reduced Critical Damage Bonus | |
| Hindered Capabilities | 30% increased Damage with Hits against Hindered Enemies Debuffs you inflict have 10% increased Slow Magnitude | |
| Careful Assassin | 20% reduced Critical Damage Bonus 50% increased Critical Hit Chance | |
| Evocational Practitioner | Meta Skills gain 25% increased Energy if you've dealt a Critical Hit Recently 25% increased Critical Hit Chance if you've Triggered a Skill Recently | |
| Distant Dreamer | +10% to Chaos Resistance Gain 5% of Damage as Extra Chaos Damage 50% reduced effect of Withered on you | |
| The Power Within | 20% increased Critical Damage Bonus if you've gained a Power Charge Recently +1 to Maximum Power Charges | |
| Ichlotl's Inferno | Every Rage also grants 1% increased Fire Damage | |
| Lasting Trauma | 30% increased Magnitude of Ailments you inflict 20% increased Duration of Damaging Ailments on Enemies 5% reduced Attack Speed | |
| Cruel Methods | Break 40% increased Armour 25% increased Physical Damage | |
| Shimmering | 10% faster start of Energy Shield Recharge 20% increased Evasion Rating if you haven't been Hit Recently 3% increased Movement Speed while you have Energy Shield | |
| Quick Fingers | +24% Surpassing chance to fire an additional Arrow | |
| Glancing Deflection | 10% increased Deflection Rating | |
| Hefty Unit | +3 to Stun Threshold per Strength | |
| Moment of Truth | 15% increased Critical Hit Chance 25% increased Critical Damage Bonus if you've dealt a Non-Critical Hit Recently | |
| Everlasting Glory | Skills have a 15% chance to not consume Glory | |
| Preservation | 25% increased Skill Effect Duration | |
| The Raging Ox | 15% reduced Duration of Ailments on You Hits against you have 30% reduced Critical Damage Bonus +10 to Strength | |
| Branching Bolts | 60% chance for Lightning Skills to Chain an additional time | |
| Molten Carapace | +2% to Maximum Fire Resistance while Ignited 50% increased Fire Damage while Ignited 50% increased Armour while Ignited | |
| Echoing Flames | 30% increased Elemental Damage if you've Ignited an Enemy Recently | |
| Commanding Rage | Every Rage also grants you 1% increased Minion Damage Every five Rage also grants you 2% increased Minion Attack Speed | |
| Overheating Blow | Gain 25% of Physical Damage as Extra Fire Damage against Heavy Stunned Enemies | |
| Toxic Sludge | 40% increased Duration of Poisons you inflict against Slowed Enemies | |
| Sigil of Ice | 30% increased Damage with Hits against Chilled Enemies | |
| Escape Velocity | 30% increased Evasion Rating 3% increased Movement Speed | |
| Living Death | Minions have +22% to all Elemental Resistances Minions have +3% to all Maximum Elemental Resistances | |
| Avoiding Deflection | 20% increased Deflection Rating -5% to amount of Damage Prevented by Deflection | |
| Convalescence | 20% faster start of Energy Shield Recharge 10% reduced Energy Shield Recharge Rate | |
| Emboldened Avatar | 25% increased chance to Shock 50% increased Flammability Magnitude 25% increased Freeze Buildup 25% increased Electrocute Buildup | |
| All For One | 12% increased Area of Effect 20% reduced Presence Area of Effect | |
| Feel the Earth | 40% increased Elemental Ailment Threshold 25% reduced Shock duration on you | |
| One For All | 8% reduced Area of Effect 40% increased Presence Area of Effect | |
| Lust for Sacrifice | 50% increased Minion Damage while you have at least two different active Offerings | |
| Lone Warrior | Aura Skills have 14% increased Magnitudes Your Aura Buffs do not affect Allies | |
| Bolstering Yell | Empowered Attacks deal 30% increased Damage Warcry Skills have 30% increased Area of Effect | |
| Lucidity | 8% of Damage is taken from Mana before Life +15 to Intelligence | |
| Impair | 25% increased Damage with One Handed Weapons Attacks have 10% chance to Maim on Hit | |
| Bonded Precision | Allies in your Presence have 25% increased Critical Hit Chance 25% increased Critical Hit Chance | |
| Deadly Force | 15% increased Damage if you've dealt a Critical Hit in the past 8 seconds 15% increased Critical Hit Chance | |
| Hide of the Bear | 40% increased Armour while Shapeshifted 25% increased Stun Threshold while Shapeshifted +1% to Maximum Fire Resistance while Shapeshifted | |
| Grit | +1 to Maximum Endurance Charges 10% chance when you gain an Endurance Charge to gain an additional Endurance Charge | |
| Frightening Shield | Apply Debilitate to Enemies 30 Metres in front of you while your Shield is raised | |
| Admonisher | 25% increased Warcry Cooldown Recovery Rate 25% increased Warcry Speed | |
| Primed to Explode | Detonator skills have 40% increased Area of Effect Detonator skills have 80% reduced damage | |
| Nature's Bite | 15% increased chance to inflict Ailments 20% increased Elemental Damage | |
| Inspiring Ally | Increases and Reductions to Companion Damage also apply to you | |
| Draiocht Cleansing | Remove a Curse after Channelling for 2 seconds Channelling Skills deal 20% increased Damage | |
| Echoing Thunder | 30% increased Elemental Damage if you've Shocked an Enemy Recently | |
| Vengeful Fury | Gain 5 Rage when Hit by an Enemy Every Rage also grants 1% increased Armour | |
| Prism Guard | +30% of Armour also applies to Elemental Damage | |
| Prolonged Assault | 16% increased Attack Damage 16% increased Skill Effect Duration Buffs on you expire 10% slower | |
| Everlasting Infusions | Skills have 10% chance to not remove Elemental Infusions but still count as consuming them | |
| Cull the Hordes | 40% increased Culling Strike Threshold against Rare or Unique Enemies | |
| Bounty Hunter | 25% increased Culling Strike Threshold Recover 1% of maximum Mana on Kill Recover 1% of maximum Life on Kill | |
| Bravado | 100% increased Stun Threshold during Empowered Attacks Empowered Attacks have 50% increased Stun Buildup | |
| Finish Them | 40% increased Culling Strike Threshold against Immobilised Enemies | |
| Ruin | Spell Skills have 10% reduced Area of Effect 35% increased Spell Area Damage | |
| Forthcoming | 16% reduced Skill Effect Duration 10% increased Cooldown Recovery Rate | |
| Quick Recovery | 40% increased Stun Recovery Regenerate 5% of maximum Life over 1 second when Stunned | |
| Enduring Deflection | Prevent +3% of Damage from Deflected Hits 20% increased Evasion Rating | |
| Roaring Cries | Warcries have a minimum of 10 Power | |
| Nurturing Guardian | Life Recovery from your Flasks also applies to your Companions | |
| Explosive Empowerment | Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage Empowered Attacks deal 20% increased Damage | |
| Crystalline Flesh | Minions have +20% to all Elemental Resistances Minions have +5% to all Maximum Elemental Resistances | |
| Cremating Cries | Empowered Attacks Gain 15% of Physical Damage as Extra Fire damage | |
| Fan the Flames | 40% increased Elemental Ailment Threshold 25% reduced Ignite Duration on you | |
| Extinguishing Exhalation | Remove Ignite when you Warcry | |
| Spiral into Depression | 25% increased Armour 25% increased maximum Energy Shield 3% increased Movement Speed | |
| Inherited StrengthInherited Strength | Warcries have 15% chance to Empower 3 additional Attacks | |
| Thrill of the Fight | Consuming Glory grants you 3% increased Attack damage per Glory consumed for 6 seconds, up to 60% | |
| Aggravation | 10% chance to Aggravate Bleeding on targets you Hit with Attacks | |
| Blazing Arms | 16% increased Fire Damage 16% increased Attack Damage 30% increased Flammability Magnitude | |
| At your Command | Minions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence | |
| Holy Protector | Minions have 25% increased maximum Life 10% increased Block chance | |
| Secrets of the Orb | Orb Skills have +1 to Limit | |
| Marked Agility | 60% increased Mana Cost Efficiency of Marks 4% increased Movement Speed if you've used a Mark Recently | |
| Searing Heat | 100% increased Flammability Magnitude Ignites you inflict deal Damage 10% faster | |
| Unsight | Enemies you Mark cannot deal Critical Hits Enemies near Enemies you Mark are Blinded | |
| Fortified Location | 10% increased Armour and Evasion Rating per Summoned Totem in your Presence 10% increased Attack Damage per Summoned Totem in your Presence | |
| Necrotic Touch | Minions have 40% increased Critical Hit Chance | |
| Chilled to the Bone | 30% increased Magnitude of Chill you inflict 20% increased Chill Duration on Enemies | |
| Retaliation | 75% increased Thorns damage if you've Blocked Recently | |
| Warm the Heart | 60% increased Freeze Threshold 25% reduced Freeze Duration on you | |
| Headshot | Projectiles have 20% increased Critical Hit Chance against Enemies further than 6m 25% chance to inflict Daze with Hits against Enemies further than 6m Projectiles have 30% increased Critical Damage Bonus against Enemies further than 6m | |
| Bloodletting | 10% chance to inflict Bleeding on Hit 15% increased Magnitude of Bleeding you inflict | |
| Brinerot Ferocity | +30% of Armour also applies to Lightning Damage +8% to Lightning Resistance 4% increased Attack Speed | |
| Shattered Crystal | 60% reduced Ice Crystal Life | |
| Electrified Claw | Gain 8% of Damage as Extra Lightning Damage while Shapeshifted | |
| Intense Flames | 35% increased Damage with Hits against Burning Enemies | |
| Rapid Reload | 40% increased Crossbow Reload Speed | |
| Chakra of Breathing | 20% faster start of Energy Shield Recharge when not on Full Life 20% increased Evasion Rating while you have Energy Shield | |
| Rusted Pins | Bleeding you inflict on Pinned Enemies is Aggravated 30% increased Pin Buildup | |
| Made to Last | 5% of Physical Damage prevented Recouped as Life 30% increased Armour | |
| Off-Balancing Retort | 30% increased Parried Debuff Duration | |
| Waning Hindrances | Debuffs on you expire 25% faster | |
| Spray and Pray | 50% increased Attack Damage while moving 20% reduced Accuracy Rating while moving 5% reduced Movement Speed Penalty from using Skills while moving | |
| Crystal Elixir | 40% increased Elemental Damage with Attack Skills during any Flask Effect | |
| Stormwalker | Gain 15% of Damage as Extra Lightning Damage while on Shocked Ground 40% reduced effect of Shock on you | |
| Flamewalker | Gain 15% of Damage as Extra Fire Damage while on Ignited Ground 40% reduced Magnitude of Ignite on you | |
| Frostwalker | Gain 15% of Damage as Extra Cold Damage while on Chilled Ground 40% reduced Effect of Chill on you | |
| Tides of Change | 25% increased Skill Effect Duration | |
| Infusing Power | 10% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same type | |
| Boon of the Beast | When you Shapeshift to Human form, gain 10% increased Spell Damage per second you were Shapeshifted, up to a maximum of 80%, for 8 seconds | |
| Run and Gun | Projectile Attacks have a 12% chance to fire two additional Projectiles while moving 5% reduced Movement Speed Penalty from using Skills while moving | |
| Savagery | 50% increased Evasion Rating if you've consumed a Frenzy Charge Recently +1 to Maximum Frenzy Charges | |
| Spectral Ward | +1 to Maximum Energy Shield per 12 Item Evasion on Equipped Body Armour | |
| Immortal Infamy | Recover 2% of maximum Life on Kill +10 to Intelligence 6% increased Life Recovery rate | |
| Left Ventricle | 20% increased speed of Recoup Effects | |
| Warding Fetish | 60% increased Energy Shield from Equipped Focus 30% reduced effect of Curses on you 30% increased Damage per Curse on you | |
| Flow of Life | 20% increased speed of Recoup Effects Debuffs on you expire 10% faster | |
| Ancestral Unity | Attacks used by Totems have 4% increased Attack Speed per Summoned Totem | |
| Flow of Time | 20% increased speed of Recoup Effects Buffs on you expire 10% slower | |
| Dreamcatcher | 75% increased Energy Shield from Equipped Focus 25% increased Spell Damage while on Full Energy Shield | |
| Finesse | Gain Accuracy Rating equal to your Intelligence 10% increased Accuracy Rating | |
| Greatest Defence | 4% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield | |
| Ignore Pain | Gain 3 Rage when Hit by an Enemy Every Rage also grants 2% increased Stun Threshold | |
| Bleeding Out | +250 to Accuracy against Bleeding Enemies Bleeding you inflict deals Damage 10% faster | |
| Equilibrium | 30% increased Attack Damage if you've Cast a Spell Recently 10% increased Cast Speed if you've Attacked Recently | |
| Self Immolation | Ignites you cause are reflected back to you 40% reduced Magnitude of Ignite on you | |
| Swift Claw | 10% increased Skill Speed while Shapeshifted | |
| Scales of the Wyvern | 20% increased Energy Shield Recharge Rate while Shapeshifted 20% faster start of Energy Shield Recharge while Shapeshifted +1% to Maximum Lightning Resistance while Shapeshifted | |
| Spiked Shield | 50% increased Armour, Evasion and Energy Shield from Equipped Shield 2% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield | |
| Perfect Opportunity | 30% increased Stun Buildup Damage with Hits is Lucky against Heavy Stunned Enemies | |
| Carved Earth | 20% increased Totem Damage 6% increased Attack and Cast Speed if you've summoned a Totem Recently | |
| Power Conduction | 25% increased Magnitude of Shock you inflict 25% increased Shock Duration | |
| Pure Power | 10% more Maximum Lightning Damage | |
| Swift Flight | 15% increased Projectile Speed 20% increased Physical Damage | |
| Leeching Toxins | 30% increased Magnitude of Poison you inflict Recover 2% of maximum Life on Killing a Poisoned Enemy | |
| Among the Hordes | Minions have 10% increased Movement Speed 15% increased Attack Damage 3% increased Movement Speed | |
| Fulmination | 40% increased Damage with Hits against Ignited Enemies 80% increased Flammability Magnitude | |
| Spirit of the Wolf | 20% increased Critical Hit Chance while Shapeshifted 8% increased Skill Speed while Shapeshifted | |
| Illuminated Crown | 70% increased Energy Shield from Equipped Helmet 20% increased Light Radius | |
| Storm Swell | Damage Penetrates 15% Cold Resistance Damage Penetrates 8% Lightning Resistance | |
| Mutewind Agility | +30% of Armour also applies to Cold Damage +8% to Cold Resistance 3% increased Movement Speed | |
| Entropic Incarnation | Minions gain 10% of Physical Damage as Chaos Damage Minions have +13% to Chaos Resistance | |
| Watchtowers | Each Totem applies 2% increased Damage taken to Enemies in their Presence Recoup 5% of damage taken by your Totems as Life | |
| Breath of Ice | Damage Penetrates 15% Cold Resistance +10 to Intelligence | |
| Wary Dodging | Cannot be Light Stunned if you haven't been Hit Recently | |
| Ancestral Conduits | 12% increased Attack and Cast Speed if you've summoned a Totem Recently | |
| Trained Deflection | Prevent +6% of Damage from Deflected Hits | |
| Falcon Technique | 1% increased Attack Speed per 25 Dexterity | |
| Master of Hexes | 18% increased Curse Magnitudes 25% reduced Curse Duration | |
| Artillery Strike | Attack Skills have +1 to maximum number of Summoned Ballista Totems 15% increased Area of Effect while you have a Totem | |
| Ancestral Artifice | Melee Attack Skills have +1 to maximum number of Summoned Totems 20% increased Totem Placement range | |
| Storm Driven | 15% of Elemental Damage taken Recouped as Energy Shield | |
| Skullcrusher | 20% more Damage against Heavy Stunned Enemies with Maces | |
| Pile On | 30% increased effect of Fully Broken Armour | |
| Spell Haste | 8% increased Cast Speed 15% increased Evasion Rating | |
| Alchemical Oil | 30% increased Exposure Effect | |
| Perpetual Freeze | 15% increased Chill and Freeze Duration on Enemies 20% increased Freeze Buildup 15% increased Magnitude of Chill you inflict | |
| Arcane Nature | 30% increased Spell Damage while you have Arcane Surge 12% increased Area of Effect while you have Arcane Surge | |
| Asceticism | Stun Threshold is based on 30% of your Energy Shield instead of Life | |
| Escalating Mayhem | 10% increased Damage for each Hazard triggered Recently, up to 50% | |
| Wither Away | 20% increased Withered Magnitude Unwithered enemies are Withered for 8 seconds when they enter your Presence | |
| Biting Frost | 20% reduced Freeze Duration on Enemies Enemies Frozen by you take 20% increased Cold Damage | |
| Lust for Power | +1 to Maximum Power Charges 10% chance when you gain a Power Charge to gain an additional Power Charge | |
| Expendable Army | Temporary Minion Skills have +2 to Limit of Minions summoned 20% increased Minion Duration | |
| Full Salvo | 25% increased Damage with Crossbows for each type of Ammunition fired in the past 10 seconds | |
| Refills | Life Flasks gain 0.15 charges per Second | |
| Crushing Judgement | 25% increased Attack Area Damage 25% increased Armour Break Duration | |
| Invocated Limit | Invocated skills have 30% increased Maximum Energy | |
| Dynamism | 40% increased Damage if you've Triggered a Skill Recently Meta Skills gain 15% increased Energy | |
| Invocated Echoes | Invocated Spells have 40% chance to consume half as much Energy | |
| Shredding Force | 15% increased Critical Hit Chance for Spells 15% increased Critical Spell Damage Bonus 15% increased Magnitude of Damaging Ailments you inflict with Critical Hits | |
| Passthrough Rounds | Projectiles Pierce enemies with Fully Broken Armour | |
| Firestarter | 80% increased Flammability Magnitude Enemies Ignited by you have -5% to Fire Resistance | |
| Captivating Companionship | 20% increased Armour, Evasion and Energy Shield while your Companion is in your Presence 5% of Damage from Hits is taken from your Damageable Companion's Life before you | |
| Escalation | 20% increased Damage for each different Warcry you've used Recently 25% increased Warcry Speed | |
| One With Flame | 50% reduced Magnitude of Ignite on you | |
| Burning Nature | 25% increased Fire Damage 15% increased Ignite Duration on Enemies | |
| Unforgiving | +4 to Maximum Rage Inherent loss of Rage is 20% slower | |
| Inescapable Cold | 40% increased Freeze Buildup 20% increased Freeze Duration on Enemies | |
| Haemorrhaging Cuts | Enemies you inflict Bleeding on cannot Regenerate Life | |
| Flash Storm | Damage Penetrates 15% Lightning Resistance 30% increased chance to Shock | |
| Embodiment of Frost | Immune to Freeze and Chill while affected by an Archon Buff | |
| Cirel of Tarth's Light | 10% faster start of Energy Shield Recharge +10% of Armour also applies to Elemental Damage 10% increased Area of Effect 10% increased Accuracy Rating 10% increased Light Radius | |
| Embodiment of Lightning | Immune to Shock while affected by an Archon Buff | |
| One with the River | 30% increased Armour, Evasion and Energy Shield while wielding a Quarterstaff 30% increased Stun Buildup with Quarterstaves 30% increased Freeze Buildup with Quarterstaves 10% chance to Daze on Hit | |
| Steadfast Resolve | You cannot be Light Stunned if you've been Stunned Recently | |
| Glaciation | Damage Penetrates 18% Cold Resistance Gain 6% of Elemental Damage as Extra Cold Damage | |
| Conductive Embrace | +10% to Lightning Resistance +2% to Maximum Lightning Resistance if you have at least 5 Green Support Gems Socketed | |
| Energise | 25% chance for Trigger skills to refund half of Energy Spent | |
| Reaching Strike | 25% increased Melee Damage +0.2 metres to Melee Strike Range | |
| Heavy Buffer | 40% increased maximum Energy Shield 5% of Damage taken bypasses Energy Shield | |
| Infused Limits | +1 to maximum number of Elemental Infusions | |
| Fast Acting Toxins | Damaging Ailments deal damage 12% faster | |
| Efficient Inscriptions | Meta Skills have 20% increased Reservation Efficiency | |
| Burnout | Ignites you inflict deal Damage 15% faster | |
| Tukohama's Brew | 50% of Skill Mana costs Converted to Life Costs during any Life Flask Effect | |
| Deterioration | 20% increased Magnitude of Damaging Ailments you inflict Damaging Ailments Cannot Be inflicted on you while you already have one | |
| Near at Hand | 16% reduced Skill Effect Duration 10% reduced Slowing Potency of Debuffs on You | |
| Falcon Dive | 4% increased Attack Speed 1% increased Attack Speed per 400 Accuracy Rating, up to 20% | |
| Reinforced Rallying | +1 to maximum number of placed Banners | |
| Versatile Arms | 6% increased Attack Speed with One Handed Melee Weapons 15% increased Accuracy Rating with One Handed Melee Weapons +10 to Strength and Dexterity | |
| Precise Invocations | Invocated Spells have 30% increased Critical Hit Chance | |
| Impending Doom | Your Curses have 20% increased Magnitudes if 50% of Curse Duration expired 40% faster Curse Activation | |
| Deadly Invocations | Invocation Spells have 50% increased Critical Damage Bonus | |
| Fortified Aegis | 100% increased Armour, Evasion and Energy Shield from Equipped Shield | |
| Saqawal's Guidance | 20% increased Elemental Damage with Attacks 15% increased Accuracy Rating +10 to Dexterity | |
| Endurance | +2 to Maximum Endurance Charges | |
| Gigantic Following | Your Minions are Gigantic 25% reduced Reservation Efficiency of Minion Skills | |
| Pure Chaos | Gain 11% of Damage as Extra Chaos Damage | |
| Finality | 120% increased Damage with Hits against Enemies that are on Low Life 5% increased Damage taken while on Low Life | |
| Iron Slippers | +2 to Armour per 1 Item Energy Shield on Equipped Boots 12% reduced Slowing Potency of Debuffs on You | |
| Throatseeker | 60% increased Critical Damage Bonus 20% reduced Critical Hit Chance | |
| Spiral into Insanity | 29% increased Chaos Damage 20% increased Armour, Evasion and Energy Shield | |
| Inner Faith | 20% increased Evasion Rating 20% increased maximum Energy Shield 25% reduced effect of Curses on you | |
| Storm Surge | Damage Penetrates 8% Cold Resistance Damage Penetrates 15% Lightning Resistance | |
| Mystical Rage | Every Rage also grants 2% increased Spell Damage | |
| Overflowing Power | +2 to Maximum Power Charges | |
| Dangerous Blossom | Gain 10% of Damage as Extra Physical Damage | |
| Overload | Damage Penetrates 15% Lightning Resistance Damage Penetrates 10% Lightning Resistance if on Low Mana | |
| Hidden Barb | 20% increased Physical Damage 20% increased chance to inflict Ailments | |
| Invigorating Archon | Archon Buffs also grant 10% increased Movement Speed Archon Buffs also grant +20% to all Elemental Resistances | |
| Energising Archon | 20% faster start of Energy Shield Recharge while affected by an Archon Buff 30% increased Archon Buff duration | |
| Invocated Efficiency | Triggered Spells deal 40% increased Spell Damage 10% increased Mana Cost Efficiency | |
| Material Solidification | Gain 8% of Damage as Extra Physical Damage 15% increased effect of Fully Broken Armour | |
| Crippling Toxins | 25% increased Magnitude of Poison you inflict 25% chance for Attacks to Maim on Hit against Poisoned Enemies | |
| Pinpoint Shot | Attacks gain increased Accuracy Rating equal to their Critical Hit Chance | |
| Revenge | Gain Physical Thorns damage equal to 10% of Item Armour on Equipped Body Armour | |
| Multi Shot | +24% Surpassing chance to fire an additional Projectile | |
| Savouring | 20% chance for Flasks you use to not consume Charges 20% increased Flask Effect Duration | |
| Deep Freeze | 20% increased Freeze Buildup Enemies Frozen by you have -8% to Cold Resistance | |
| Void | 29% increased Chaos Damage Enemies you Curse have -3% to Chaos Resistance | |
| Lucky Rabbit Foot | 30% increased Damage while you have an active Charm 6% increased Movement Speed while you have an active Charm | |
| Marked for Sickness | Enemies you Mark take 10% increased Damage Enemies you Mark have 10% reduced Accuracy Rating | |
| Molten Being | 5% of Physical Damage taken as Fire Damage Gain 5% of Damage as Extra Fire Damage | |
| Battle Fever | 25% increased Physical Damage 5% increased Skill Speed | |
| Adaptive Skin | +1% to Maximum Resistances of each Elemental Damage Type you have been Hit with Recently | |
| Snowpiercer | Damage Penetrates 15% Cold Resistance +10 to Intelligence | |
| Incendiary | 30% increased Damage with Hits against Burning Enemies 60% increased Flammability Magnitude | |
| Pliable Flesh | 6% of Damage taken Recouped as Life 25% increased speed of Recoup Effects | |
| Momentum | Ignore all Movement Penalties from Armour 5% reduced Slowing Potency of Debuffs on You | |
| Stand and Deliver | Projectiles deal 25% increased Damage with Hits against Enemies within 2m Projectiles have 40% increased Critical Damage Bonus against Enemies within 2m | |
| Light on your Feet | Immune to Maim Immune to Hinder 3% increased Movement Speed | |
| Lasting Incantations | 20% increased Spell Damage 15% increased Skill Effect Duration | |
| Sanguine Tolerance | Immune to Corrupted Blood 40% reduced Bleeding Duration on you | |
| Psychic Fragmentation | 12% chance for Spell Skills to fire 2 additional Projectiles | |
| Ice Storm | Gain 6% of Cold damage as Extra Lightning damage 15% reduced Effect of Chill on you 15% increased Magnitude of Chill you inflict | |
| Breath of Lightning | Damage Penetrates 15% Lightning Resistance +10 to Dexterity | |
| Enduring Archon | 30% increased Archon Buff duration | |
| Split the Earth | 10% chance for Mace Slam Skills you use yourself to cause an additional Aftershock Strike Skills you use yourself with Maces have 10% chance to deal Splash Damage | |
| Stacking Toxins | Targets can be affected by +1 of your Poisons at the same time 20% reduced Magnitude of Poison you inflict | |
| Burning Strikes | Gain 12% of Physical Damage as Extra Fire Damage | |
| Resurging Archon | Archon recovery period expires 25% faster | |
| Exploit | 25% increased Damage with Hits against Enemies affected by Elemental Ailments 15% increased Duration of Ignite, Shock and Chill on Enemies | |
| Shattering Daze | Gain 12% of Physical Damage as Extra Cold Damage against Dazed Enemies 5% chance to Daze on Hit | |
| Exposed to the Inferno | Damage Penetrates 18% Fire Resistance 15% increased Duration of Ailments against Enemies with Exposure | |
| Electrifying Daze | Gain 12% of Physical Damage as Extra Lightning Damage against Dazed Enemies 5% chance to Daze on Hit | |
| Harness the Elements | 20% increased Damage for each type of Elemental Ailment on Enemy | |
| Stripped Defences | Exposure you inflict lowers Resistances by an additional 5% | |
| Lingering Horror | 23% increased Chaos Damage 15% increased Skill Effect Duration | |
| Engineered Blaze | 4% increased Area of Effect for Attacks per Enemy you've Ignited in the last 8 seconds, up to 40% | |
| Kite Runner | 15% increased Projectile Speed 15% increased Projectile Damage 3% increased Movement Speed | |
| Soul Bloom | 15% faster start of Energy Shield Recharge | |
| Maiming Strike | 25% increased Attack Damage Attacks have 25% chance to Maim on Hit | |
| Blood of the Wolf | 15% increased Life Regeneration rate while Shapeshifted 15% increased amount of Life Leeched while Shapeshifted +1% to Maximum Cold Resistance while Shapeshifted | |
| Grip of Evil | Minions have 40% increased Critical Damage Bonus | |
| Lightning Storm | Gain 6% of Lightning damage as Extra Cold damage 15% reduced effect of Shock on you 15% increased Magnitude of Shock you inflict | |
| Staggering Palm | 20% increased Knockback Distance 25% increased Physical Damage 10% chance to Daze on Hit | |
| Event Horizon | 53% increased Chaos Damage Lose 3% of maximum Life and Energy Shield when you use a Chaos Skill | |
| Stormbreaker | 20% increased Damage for each type of Elemental Ailment on Enemy | |
| Nimble Strength | Gain Accuracy Rating equal to your Strength 10% increased Attack Damage | |
| Climate Change | Gain 25% of Cold Damage as Extra Fire Damage against Frozen Enemies 20% increased Freeze Buildup | |
| Unexpected Finesse | 20% increased Attack Damage 30% increased Accuracy Rating while moving | |
| Blood Tearing | 25% increased Physical Damage 15% increased Magnitude of Bleeding you inflict | |
| Arsonist | Ignites you inflict deal Damage 18% faster | |
| Struck Through | Attacks have +1% to Critical Hit Chance | |
| Efficient Loading | 30% chance when you Reload a Crossbow to be immediate | |
| Reusable Ammunition | Bolts fired by Crossbow Attacks have 30% chance to not expend Ammunition if you've Reloaded Recently | |
| Bond of the Ape | Companions have 30% increased Area of Effect 12% increased Area of Effect | |
| Pierce the Heart | Arrows Pierce an additional Target | |
| Voll's Protection | 10% faster start of Energy Shield Recharge +15% of Armour also applies to Elemental Damage 10% increased Block chance Gain 10 Energy Shield when you Block Recover 10 Life when you Block | |
| Tempered Mind | 15% increased effect of Fully Broken Armour 20% increased Physical Damage +10 to Strength | |
| Exposed to the Storm | Damage Penetrates 18% Lightning Resistance 15% increased Critical Hit Chance against enemies with Exposure | |
| Cut to the Bone | Break Armour on Critical Hit with Spells equal to 10% of Physical Damage dealt 20% increased Magnitude of Impales inflicted with Spells 20% increased Physical Damage | |
| Lasting Toxins | 40% increased Poison Duration 10% increased Skill Effect Duration | |
| Decrepifying Curse | 20% increased duration of Ailments you inflict against Cursed Enemies | |
| Lingering Whispers | 40% increased Curse Duration 10% increased Curse Magnitudes | |
| The Spring Hare | 20% chance for Damage with Hits to be Lucky 20% chance for Damage of Enemies Hitting you to be Unlucky | |
| Fated End | 30% increased Curse Duration Enemies you Curse cannot Recharge Energy Shield Targets Cursed by you have 50% reduced Life Regeneration Rate | |
| Remnant Attraction | Remnants can be collected from 50% further away 10% chance to create an additional Remnant | |
| Escalating Toxins | 10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100% | |
| Pack Encouragement | 5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80% | |
| Final Barrage | 10% reduced Cast Speed when on Full Life 20% increased Cast Speed when on Low Life | |
| Giantslayer | 25% increased Damage with Hits against Rare and Unique Enemies 20% increased Accuracy Rating against Rare or Unique Enemies 20% increased chance to inflict Ailments against Rare or Unique Enemies | |
| Endless Circuit | 25% chance on Consuming a Shock on an Enemy to reapply it | |
| Presence Present | 35% increased Attack Damage while you have an Ally in your Presence Allies in your Presence have +100 to Accuracy Rating | |
| Unbreakable | 10% reduced Slowing Potency of Debuffs on You 15% increased Armour 50% reduced Armour Break taken | |
| Breath of Fire | Damage Penetrates 15% Fire Resistance +10 to Strength | |
| Lavianga's Brew | 30% increased Mana Cost Efficiency of Attacks during any Mana Flask Effect | |
| Martial Artistry | 25% increased Critical Damage Bonus with Quarterstaves 25% increased Accuracy Rating with Quarterstaves +25 to Dexterity | |
| Archon of the Blizzard | Gain Elemental Archon when your Energy Shield Recharge begins | |
| Bhatair's Storm | 8% faster start of Energy Shield Recharge +12% of Armour also applies to Elemental Damage Archon recovery period expires 10% faster 10% increased effect of Archon Buffs on you | |
| Tolerant Equipment | 15% increased Armour and Evasion Rating Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour | |
| Fervour | +2 to Maximum Frenzy Charges | |
| Archon of the Storm | Gain Elemental Archon after spending 100% of your Maximum Mana | |
| Cacophony | 40% increased Damage with Warcries Warcry Skills have 25% increased Area of Effect | |
| Death from Afar | Projectiles deal 25% increased Damage with Hits against Enemies further than 6m Projectiles have 25% increased Critical Hit Chance against Enemies further than 6m | |
| Exploit the Elements | 24% increased Damage with Hits against Enemies affected by Elemental Ailments 30% increased chance to inflict Ailments against Rare or Unique Enemies | |
| Rallying Form | Companions in your Presence have Onslaught while you are Shapeshifted | |
| Casting Cascade | 6% increased Cast Speed for each different Spell you've Cast in the last eight seconds 15% reduced Spell Damage | |
| Behemoth | 3% increased maximum Life 8% increased Area of Effect for Attacks 5% chance for Slam Skills you use yourself to cause an additional Aftershock | |
| Fleshcrafting | Minions gain 15% of their maximum Life as Extra maximum Energy Shield 4% of Maximum Life Converted to Energy Shield | |
| Lasting Boons | Buffs on you expire 10% slower 20% reduced Slowing Potency of Debuffs on You | |
| Grenadier | Grenade Skills have +1 Cooldown Use | |
| Ruinic Helm | +1 to Maximum Energy Shield per 8 Item Armour on Equipped Helmet | |
| Perfectly Placed Knife | 25% increased Critical Hit Chance against Bleeding Enemies 20% chance to Aggravate Bleeding on targets you Critically Hit with Attacks | |
| Unbothering Cold | +2% to Maximum Cold Resistance if you have at least 5 Blue Support Gems Socketed +10% to Cold Resistance | |
| Heartbreaking | 25% increased Critical Damage Bonus +10 to Strength | |
| Exposed to the Cosmos | Damage Penetrates 18% Cold Resistance 20% increased chance to inflict Ailments against Enemies with Exposure | |
| Controlling Magic | Hits have 25% reduced Critical Hit Chance against you 25% increased Critical Hit Chance for Spells | |
| Surging Currents | Damage Penetrates 15% Lightning Resistance +10 to Dexterity | |
| Smoke Inhalation | Damage Penetrates 15% Fire Resistance 15% increased Duration of Damaging Ailments on Enemies | |
| Knight of Chitus | Gain Deflection Rating equal to 12% of Evasion Rating 15% increased Block chance 15% increased Parried Debuff Magnitude | |
| Defensive Stance | +4% to maximum Block chance | |
| Knight of Tarcus | +20% of Armour also applies to Elemental Damage 15% increased Glory generation 30% increased Presence Area of Effect | |
| Supportive Ancestors | 25% increased Damage while you have a Totem Spells Cast by Totems have 3% increased Cast Speed per Summoned Totem Attacks used by Totems have 3% increased Attack Speed per Summoned Totem | |
| Knight of Izaro | +12% of Armour also applies to Elemental Damage Gain Deflection Rating equal to 10% of Evasion Rating Banner Skills have 15% increased Aura Magnitudes 25% reduced Armour Break taken | |
| Battle Trance | +8 to Maximum Rage | |
| Electric Amplification | Damage Penetrates 18% Lightning Resistance Gain 6% of Elemental Damage as Extra Lightning Damage | |
| Relentless Fallen | Minions have 8% increased Attack and Cast Speed Minions have 20% increased Movement Speed 3% increased Movement Speed | |
| Overzealous | 16% increased Cast Speed 15% increased Mana Cost of Skills | |
| Spaghettification | +13 to all Attributes 29% increased Chaos Damage -7% to Chaos Resistance 23% reduced Light Radius 3% increased Movement Speed | |
| Crystalline Resistance | +1% to all Maximum Elemental Resistances if you have at least 5 Red, Green and Blue Support Gems Socketed | |
| Lightning Quick | 14% increased Lightning Damage 8% increased Attack and Cast Speed with Lightning Skills | |
| Chakra of Life | 3% increased maximum Life 10% increased Life Recovery rate | |
| Glazed Flesh | 3% of Damage Taken Recouped as Life, Mana and Energy Shield | |
| Brute Strength | 1% increased Damage per 15 Strength 10% reduced maximum Mana | |
| Ingenuity | +25 to Intelligence | |
| Raw Mana | 8% increased maximum Mana 10% increased Mana Cost of Skills | |
| Forces of Nature | Attack Damage Penetrates 15% of Enemy Elemental Resistances | |
| Heartstopping Presence | Enemies in your Presence have 75% reduced Life Regeneration rate | |
| Drenched | 40% increased chance to Shock Gain 5% of Lightning damage as Extra Cold damage | |
| Archon of Undeath | 15% chance to gain Archon of Undeath when you use a Command skill | |
| Total Incineration | 10% increased Ignite Duration on Enemies 25% increased Damage with Hits against Ignited Enemies | |
| Woodland Aspect | Charms applied to you have 25% increased Effect | |
| Trick Shot | Projectiles have 15% chance to Chain an additional time from terrain | |
| Marked for Death | Culling Strike against Enemies you Mark | |
| Dimensional Weakspot | Hits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted | |
| Voracious | 15% increased Attack Speed while Leeching | |
| Low Tolerance | 60% increased Magnitude of Poison you inflict on targets that are not Poisoned | |
| Overexposure | 30% increased Exposure Effect | |
| Gem Enthusiast | 5% increased Maximum Life if you have at least 10 Red Support Gems Socketed 5% increased Movement Speed if you have at least 10 Green Support Gems Socketed 5% increased Maximum Mana if you have at least 10 Blue Support Gems Socketed | |
| General Electric | 40% increased chance to Shock 5% increased Attack and Cast Speed with Lightning Skills | |
| Sanguimantic Rituals | Arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate Regenerate 1% of maximum Life per second | |
| Power Shots | 80% increased Critical Damage Bonus with Crossbows 15% reduced Attack Speed with Crossbows | |
| Easy Going | 25% increased Reservation Efficiency of Companion Skills | |
| Volcanic Skin | Gain 8% of Damage as Extra Fire Damage +20% to Fire Resistance | |
| Polymathy | 7% increased Attributes | |
| Right Hand of Darkness | Minions have 20% increased Area of Effect Minions have 10% chance to inflict Withered on Hit Spells Gain 5% of Damage as extra Chaos Damage | |
| Stars Aligned | Damage with Hits is Lucky against Enemies that are on Low Life | |
| Effervescent | 4% increased Cast Speed for each different Spell you've Cast in the last eight seconds | |
| Left Hand of Darkness | Minions have 20% additional Physical Damage Reduction Minions have +23% to Chaos Resistance Attacks Gain 5% of Damage as extra Chaos Damage | |
| Agonising Calamity | 40% increased Chaos Damage while affected by Herald of Plague 40% increased Physical Damage while affected by Herald of Blood | |
| Coming Calamity | 40% increased Lightning Damage while affected by Herald of Thunder 40% increased Cold Damage while affected by Herald of Ice 40% increased Fire Damage while affected by Herald of Ash | |
| Cluster Bombs | Grenade Skills Fire an additional Projectile 50% increased Grenade Detonation Time | |
| One with the Storm | Quarterstaff Skills that consume Power Charges count as consuming an additional Power Charge | |
| Touch the Arcane | 40% increased effect of Arcane Surge on you | |
| Repeating Explosives | Grenades have 15% chance to activate a second time | |
| The Quick Fox | 20% increased Deflection Rating while moving | |
| Sniper | Arrows gain Critical Hit Chance as they travel farther, up to 40% increased Critical Hit Chance after 7 metres | |
| Sudden Infuriation | 4% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage | |
| Urgent Call | 18% increased Warcry Cooldown Recovery Rate 24% increased Warcry Speed Recover 2% of maximum Life and Mana when you use a Warcry | |
| Toxic Tolerance | Immune to Poison | |
| Patient Barrier | 50% increased maximum Energy Shield 20% slower start of Energy Shield Recharge | |
| Endless Blizzard | +1 to Level of all Cold Skills | |
| Splitting Ground | Skills which create Fissures have a 20% chance to create an additional Fissure | |
| Fast Metabolism | 40% increased Damage while Leeching Life | |
| Feathered Fletching | Increases and Reductions to Projectile Speed also apply to Damage with Bows | |
| Goring | 20% increased amount of Life Leeched 3% increased maximum Life | |
| Tribal Fury | Strikes deal Splash Damage | |
| Lord of Horrors | 12% increased Reservation Efficiency of Minion Skills | |
| Profane Commander | 4% increased Spirit 30% increased Presence Area of Effect | |
| Eldritch Will | Gain additional Stun Threshold equal to 15% of maximum Energy Shield Gain additional Ailment Threshold equal to 15% of maximum Energy Shield 3% increased maximum Life, Mana and Energy Shield | |
| Electric Blood | 50% reduced effect of Shock on you +1% to Maximum Lightning Resistance | |
| Building Toxins | Targets can be affected by +1 of your Poisons at the same time 25% reduced Poison Duration | |
| Spike Pit | Enemies in Jagged Ground you create take 10% increased Damage | |
| Enhanced Barrier | 5% of Maximum Life Converted to Energy Shield 25% increased maximum Energy Shield | |
| Catalysis | 20% increased Elemental Damage with Attacks 5% of Physical Damage from Hits taken as Damage of a Random Element | |
| Wide Barrier | 30% increased Block chance 20% reduced Armour | |
| Unimpeded | 24% reduced Slowing Potency of Debuffs on You | |
| Zone of Control | 10% increased Curse Magnitudes 20% increased Area of Effect of Curses Enemies you Curse are Hindered, with 15% reduced Movement Speed | |
| Cremation | Damage Penetrates 18% Fire Resistance Gain 6% of Elemental Damage as Extra Fire Damage | |
| Dark Entries | +1 to Level of all Chaos Skills | |
| Blood of Rage | Gain 8 Rage when you use a Life Flask | |
| Vocal Empowerment | Warcries Empower an additional Attack | |
| Wild Storm | Gain 4% of Damage as Extra Lightning Damage Gain 4% of Damage as Extra Cold Damage +10 to Dexterity | |
| Lightning Rod | 30% chance for Lightning Damage with Hits to be Lucky | |
| Crystallised Immunities | Immune to Ignite if a majority of your Socketed Support Gems are Red Immune to Shock if a majority of your Socketed Support Gems are Green Immune to Chill if a majority of your Socketed Support Gems are Blue | |
| Unnatural Resilience | +3% to all Elemental Resistances +2% to Maximum Fire Resistance if you have at least 5 Red Support Gems Socketed | |
| Zarokh's Gift | Sinister Jewel Socket | |
| Mystic Avalanche | Final Echo of Cascadable Spells also Cascades to either side of the targeted Area along a random axis | |
| Kaom's Blessing | The next Fire Spell you cast yourself after using a Warcry is Ancestrally Boosted | |
| Dominion | Archon Buffs have no recovery period after you lose one 50% reduced effect of Archon Buffs on you | |
| Lord of the Squall | Grant Elemental Archon to your Minions for 5 seconds when they Revive | |
| Dark Entropy | Withered also causes enemies to deal 1% reduced Damage | |
| Storm's Rebuke | Fully Broken Armour you inflict also increases Cold and Lightning Damage Taken from Hits | |
| Magnum Opus | Charms applied to you have 100% increased Effect per empty Charm slot | |
| Thaumaturgic Generator | Grants Thaumaturgical Dynamism | |
| Desert's Scorn | Enemies standing on Ignited Ground take 25% increased Cold Damage Enemies standing on Chilled Ground take 25% increased Fire Damage | |
| Augmented Flesh | Grants 2 additional Skill Slots | |
| Replenishing Horde | 25% Chance to revive a random Permanent Minion whenever you use a Command Skill 25% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill | |
| Growing Peril | 1% increased Chaos Damage over Time per Volatility | |
| Grace of the Ancestors | 10% increased Attack Speed Every Rage also grants 1% increased Evasion Rating | |
| Bastion of Light | Blind Enemies 3 metres in front of you every 0.25 seconds while your Shield is raised Raise Shield inflicts Parried for 2 seconds on Hit | |
| Unfettered | 10% increased Movement Speed while Sprinting 50% increased Armour while Bleeding | |
| Paragon | +5% to Quality of all Skills +5 to all Attributes |
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Open the Passive Skill menu, and highlight Notables that can be instilled with Liquid Emotions from your active inventory.
In the currency exchange, liquid emotions belong to: Delirium →