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Huntress Ascendancy

- Class
- Huntress
- Ascendancy Points
- 8 in total
- Nodes
- 9 notable · 9 small
You became a weapon of war so that others could live in peace.
How to earn Ascendancy Points
You can obtain 4 sets of 2 Ascendancy Points for a total of 8 in the following ways:
- Set 1 - Completing floor 1 of the Trial of the Sekhemas or completing the Trials of Chaos with at least 7 Trials
- Set 2 - Completing floor 2 of the Trial of the Sekhemas or completing the Trials of Chaos
- Set 3 - Completing floor 3 of the Trial of the Sekhemas or completing the Trials of Chaos with at least 10 Trials
- Set 4 - Completing floor 4 of the Trial of the Sekhemas or completing the secret challenge behind the locked door in the Trials of Chaos
Other Ascendancies of the class
Ascendancy tree 9 · 9
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From the starting point: each node requires the one above it. Notables with full text, small passives in short. Open in the full passive tree →
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12% increased Accuracy Rating
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Chance to Hit with Attacks can exceed 100%
Gain additional Critical Hit Chance equal to 25% of excess chance to Hit with Attacks-
12% increased Accuracy Rating
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Attacks using your Weapons have Added Physical Damage equal
to 25% of the Accuracy Rating on the Weapon
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4% increased Skill Speed
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Reveal Weaknesses against Rare and Unique enemies
50% more damage against enemies with an Open Weakness
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4% increased Skill Speed
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20% increased Movement Speed while an enemy with an Open Weakness is in your Presence
40% increased Skill Speed while an enemy with an Open Weakness is in your Presence
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12% increased Elemental Damage
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When you Consume a Charge, Trigger Elemental Surge to gain 3 Lightning Surges
Grants Skill: Elemental Surge
Elemental Surge →
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12% increased Elemental Damage
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When you Consume a Charge, Trigger Elemental Surge to gain 2 Cold Surges
When you Consume a Charge, Trigger Elemental Surge to gain 2 Fire Surges
Gain 1 fewer Lightning Surge from Triggering Elemental Surge
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12% increased amount of Life Leeched
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Life Leech recovers based on your Elemental damage as well as Physical damage
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20% increased Evasion Rating
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Evasion Rating from Equipped Helmet, Gloves and Boots is doubled
Evasion Rating from Equipped Body Armour is halved
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15% increased Life and Mana Recovery from Flasks
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Life Flasks also recover Mana
Mana Flasks also recover Life
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