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Time-Lost Ruby
Jewels
- Item class
- Jewels
- Drops from level
- 20
- Size
- 1 × 1
- Base vendor price
- 5,000 gold
All Jewels of this type 9
Same item class and attribute type – by level, the current base highlighted. Columns can be sorted.
These modifiers can roll on Time-Lost Ruby. Tier 1 is always the strongest version, “level” is the required item level.
Modifiers 52
Prefixes 30
Upgrades Radius to Medium2 tiers
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Greater | Upgrades Radius to Medium |
| 2 | 1 | Grand | Upgrades Radius to Large |
(2–3)% increased Area of Effect
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Blasting | (2–3)% increased Area of Effect |
(2–3)% increased Armour
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Armoured | (2–3)% increased Armour |
Break (1–2)% increased Armour
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Shattering | Break (1–2)% increased Armour |
(1–2)% increased Attack Damage
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Combat | (1–2)% increased Attack Damage |
1% chance to inflict Bleeding on Hit
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Bleeding | 1% chance to inflict Bleeding on Hit |
(1–3)% increased Block chance
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Protecting | (1–3)% increased Block chance |
(2–4)% increased Damage against Enemies with Fully Broken Armour
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Exploiting | (2–4)% increased Damage against Enemies with Fully Broken Armour |
(1–2)% increased Elemental Damage
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Prismatic | (1–2)% increased Elemental Damage |
Empowered Attacks deal (2–3)% increased Damage
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Empowering | Empowered Attacks deal (2–3)% increased Damage |
(1–2)% increased Fire Damage
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Flaming | (1–2)% increased Fire Damage |
Damage Penetrates (1–2)% Fire Resistance
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Searing | Damage Penetrates (1–2)% Fire Resistance |
(3–7)% increased Ignite Magnitude
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Burning | (3–7)% increased Ignite Magnitude |
(1–2)% increased Damage with Maces
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Beating | (1–2)% increased Damage with Maces |
+1 to Maximum Rage
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Angry | +1 to Maximum Rage |
(1–2)% increased Melee Damage
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Clashing | (1–2)% increased Melee Damage |
Minions have (3–5)% increased Area of Effect
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Companion | Minions have (3–5)% increased Area of Effect |
Minions have (1–2)% increased maximum Life
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Fortuitous | Minions have (1–2)% increased maximum Life |
(1–2)% increased Global Physical Damage
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Sharpened | (1–2)% increased Global Physical Damage |
(8–15)% increased Armour, Evasion and Energy Shield from Equipped Shield
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Shielding | (8–15)% increased Armour, Evasion and Energy Shield from Equipped Shield |
(3–7)% increased Magnitude of Bleeding you inflict
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Haemorrhaging | (3–7)% increased Magnitude of Bleeding you inflict |
(2–3)% increased Thorns damage
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Retaliating | (2–3)% increased Thorns damage |
(2–3)% increased Totem Damage
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Shaman's | (2–3)% increased Totem Damage |
(2–3)% increased Totem Life
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Carved | (2–3)% increased Totem Life |
(2–3)% increased Damage with Warcries
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Yelling | (2–3)% increased Damage with Warcries |
(3–5)% chance for Attack Hits to apply Incision
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Incise | (3–5)% chance for Attack Hits to apply Incision |
Banner Skills have (2–3)% increased Area of Effect
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Rallying | Banner Skills have (2–3)% increased Area of Effect |
(8–12)% increased Presence Area of Effect
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Iconic | (8–12)% increased Presence Area of Effect |
(1–2)% increased Damage while Shapeshifted
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Bestial | (1–2)% increased Damage while Shapeshifted |
(1–2)% increased Damage with Plant Skills
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Overgrown | (1–2)% increased Damage with Plant Skills |
Suffixes 22
(15–25)% increased Effect of Small Passive Skills in Radius
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Potency | (15–25)% increased Effect of Small Passive Skills in Radius |
(15–25)% increased Effect of Notable Passive Skills in Radius
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Supremacy | (15–25)% increased Effect of Notable Passive Skills in Radius |
(5–10)% increased Armour Break Duration
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Resonating | (5–10)% increased Armour Break Duration |
(3–7)% increased Bleeding Duration
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Haemophilia | (3–7)% increased Bleeding Duration |
(2–3)% increased Flammability Magnitude
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Ignition | (2–3)% increased Flammability Magnitude |
(3–5)% increased Skill Effect Duration
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Lengthening | (3–5)% increased Skill Effect Duration |
(3–7)% increased Knockback Distance
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Fending | (3–7)% increased Knockback Distance |
(2–3)% of Skill Mana Costs Converted to Life Costs
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Sacrifice | (2–3)% of Skill Mana Costs Converted to Life Costs |
(2–3)% increased amount of Life Leeched
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Frenzy | (2–3)% increased amount of Life Leeched |
(3–5)% increased Life Regeneration rate
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Regeneration | (3–5)% increased Life Regeneration rate |
(6–12)% increased Stun Buildup with Maces
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Thumping | (6–12)% increased Stun Buildup with Maces |
Minions have (1–2)% additional Physical Damage Reduction
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Confidence | Minions have (1–2)% additional Physical Damage Reduction |
Gain 1 Rage on Melee Hit
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Raging | Gain 1 Rage on Melee Hit |
Gain (1–2) Rage when Hit by an Enemy
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Retribution | Gain (1–2) Rage when Hit by an Enemy |
(5–10)% increased Stun Buildup
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Stunning | (5–10)% increased Stun Buildup |
(1–2)% increased Stun Threshold
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Withstanding | (1–2)% increased Stun Threshold |
(2–3)% increased Totem Placement speed
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Ancestry | (2–3)% increased Totem Placement speed |
(3–7)% increased Warcry Cooldown Recovery Rate
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Rallying | (3–7)% increased Warcry Cooldown Recovery Rate |
(2–3)% increased Warcry Speed
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Lungs | (2–3)% increased Warcry Speed |
(8–12)% increased Glory generation for Banner Skills
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Valour | (8–12)% increased Glory generation for Banner Skills |
Banner Skills have (3–4)% increased Duration
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of Inspiring | Banner Skills have (3–4)% increased Duration |
(1–2)% increased Skill Speed while Shapeshifted
| Tier | Level | Name | Value |
|---|
| 1 | 1 | of the Wild | (1–2)% increased Skill Speed while Shapeshifted |
Desecrated modifiers 12
Only offered by the Well of Souls: a desecrated item carries an unrevealed modifier that the Well reveals.
Prefixes 6
1% of Damage taken Recouped as Life
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Lightless | 1% of Damage taken Recouped as Life |
1% of Damage taken Recouped as Mana
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Lightless | 1% of Damage taken Recouped as Mana |
1% increased maximum Mana
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Lightless | 1% increased maximum Mana |
1% increased maximum Life
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Lightless | 1% increased maximum Life |
(2–3)% increased Global Armour, Evasion and Energy Shield
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Lightless | (2–3)% increased Global Armour, Evasion and Energy Shield |
1% of Damage is taken from Mana before Life
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Lightless | 1% of Damage is taken from Mana before Life |
Suffixes 6
Regenerate (0.03–0.07)% of maximum Life per second
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Lightless | Regenerate (0.03–0.07)% of maximum Life per second |
(2–3)% increased Mana Cost Efficiency
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Lightless | (2–3)% increased Mana Cost Efficiency |
Hits have (3–5)% reduced Critical Hit Chance against you
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Lightless | Hits have (3–5)% reduced Critical Hit Chance against you |
Mana Flasks gain 0.1 charges per Second
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Lightless | Mana Flasks gain 0.1 charges per Second |
Life Flasks gain 0.1 charges per Second
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Lightless | Life Flasks gain 0.1 charges per Second |
Charms gain 0.1 charges per Second
| Tier | Level | Name | Value |
|---|
| 1 | 1 | Lightless | Charms gain 0.1 charges per Second |
Corruption enhancements 11
Can be added when an item is corrupted.
+(4–6) to Strength
| Tier | Level | Name | Value |
|---|
| 1 | 1 | | +(4–6) to Strength |
+(4–6) to Dexterity
| Tier | Level | Name | Value |
|---|
| 1 | 1 | | +(4–6) to Dexterity |
+(4–6) to Intelligence
| Tier | Level | Name | Value |
|---|
| 1 | 1 | | +(4–6) to Intelligence |
+(5–10)% to Fire Resistance
| Tier | Level | Name | Value |
|---|
| 1 | 1 | | +(5–10)% to Fire Resistance |
+(5–10)% to Cold Resistance
| Tier | Level | Name | Value |
|---|
| 1 | 1 | | +(5–10)% to Cold Resistance |
+(5–10)% to Lightning Resistance
| Tier | Level | Name | Value |
|---|
| 1 | 1 | | +(5–10)% to Lightning Resistance |
+(3–7)% to Chaos Resistance
| Tier | Level | Name | Value |
|---|
| 1 | 1 | | +(3–7)% to Chaos Resistance |
Immune to Maim
| Tier | Level | Name | Value |
|---|
| 1 | 1 | | Immune to Maim |
You cannot be Hindered
| Tier | Level | Name | Value |
|---|
| 1 | 1 | | You cannot be Hindered |
Corrupted Blood cannot be inflicted on you
| Tier | Level | Name | Value |
|---|
| 1 | 1 | | Corrupted Blood cannot be inflicted on you |
Cannot be Blinded
| Tier | Level | Name | Value |
|---|
| 1 | 1 | | Cannot be Blinded |