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Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.

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Venerable Hollow Helmet
Rare · Armor Level 40
Attributes
Magical armour ≈ 37
Physical armour ≈ 37
Critical Strike ChanceBase Critical Strike chance with any weapon. Can be increased for specific weapon types. Critical Strikes deal increased damage based on your total Critical Strike damage. 10%
Critical Strike DamageAmount of extra damage that Critical Strikes deal. 15%
Frost ResistanceIndicates how well your body copes with freezing environments. 3
Wet Duration Reduction 2 min
Enhancements
Ice Armor
Cutting Armor
All Blunt Damage 5%
Bone to Ash 2
All Blunt Damage 5%
A fan-like attachment juts from the helmet's vertex. From there, a red crown of straightened bristles radiates forth — forever imprisoning the wearer under its vermillion crescent.
Miner Helmet
Epic · Armor Level 40
Attributes
Magical armour ≈ 31
Physical armour ≈ 56
Stamina RegenerationRegenerates Stamina every 5 seconds. 15
Stamina Regeneration DelayThe delay after which regeneration becomes active. -250
Stone Mining Strength 5%
Metal Mining Strength 5%
Enhancements
Well Rested 1
Stamina Regeneration 18
Mason 1
Prospector 1
Prospector 1
A miner's helmet with an attached light.
Craft at: Blacksmith
Value Venerable Hollow Helmet ✕ Miner Helmet ✕
Basics
Rarity Rare Epic
Level 40 40
Type Head Head
Set Brazen Bull Set Rising Fighter Set
Attributes
Magical armourcalculated ≈ 37 (highest value) ≈ 31
Physical armourcalculated ≈ 37 ≈ 56 (highest value)
Critical Strike Chance 10% –
Critical Strike Damage 15% –
Frost Resistance 3 –
Wet Duration Reduction 2 min –
Stamina Regeneration – 15
Stamina Regeneration Delay – -250
Stone Mining Strength – 5%
Metal Mining Strength – 5%
Perks
Ice Armor ✓ –
Cutting Armor ✓ –
All Blunt Damagecalculated 10% –
Bone to Ash 2 –
Well Rested – 1
Stamina Regeneration – 18
Mason – 1
Prospectorcalculated – 2

Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.

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