Enshrouded · Gear
Gems
29 gems with their effect. Gems are socketed into fully upgraded weapons and upgraded at the Gem Forge.
All gems 29
| Gem | Effect and values (base level) |
|---|---|
| Gem of Bloodlust Rare | Grants a 5% base chance to spawn a health orb when defeating an enemy. Collecting a health orb grants 4 additional cutting damage to attacks and increases the chance for health orbs by 10% for 10 s. Chance to Spawn A Health Orb While Buffed 10% · Chance to Spawn a Health Orb 5% · Buff Duration 10 s · Additional Cutting Weapon Damage 4 |
| Gem of Bleeding Common | Critical Strikes with Cutting damage cause bleeding on the enemy, dealing 8 damage per second for 6 s. Cutting Damage per Second 8 · Debuff Duration 6 s |
| Gem of Puncturing Common | Dealing piercing damage applies puncturing to enemies. Punctured enemies receive 3 bonus pierce damage from ANY pierce damage source for 3 s. Additional Weapon Damage 3 · Debuff Duration 3 s |
| Gem of Cold Composure Legendary | Blocking or aiming for a short time grants 20 physical and 20 magical resistance, but slows the movement by -30%. Getting hit or attacking while buffed creates an ice explosion that deals 10 ice damage and slows enemies, after which the buff gets removed. Movement Speed -30% · Physical Armor Points 20 · Magical Armor Points 20 · Ice Explosion Damage 10 |
| Gem of Agility Rare | After performing an evade action, the next hit deals 3 additional cutting damage and replenishes
15 stamina on the next hit. Additional Cutting Weapon Damage 3 · Stamina On Hit 15 |
| Gem of Hyperspecialization Legendary | After triggering the weapons Special Ability, any kill within 3 s will return 10 Focus. Buff Duration 3 s · Focus On Kill 10 |
| Gem of Fracturing Rare | Killing an enemy with blunt damage has a 33.3% chance to create homing bone shards that deal 8 blunt damage, with a chance of spawning up to 4 projectiles. Trigger Chance on Kill 33% · Blunt Projectile Damage 8 · Chance for Additional Projectiles 50% |
| Gem of Corruption Epic | Hitting an enemy applies a mark that can stack up to 5 times. Marked enemies will emit an explosion when no new stack of mark has been added for 3 or if the enemy dies. The explosion deals 5 Shroud damage in a 1m radius. Each stack adds 0,5m and 50% of the base damage to the explosion. Base Shroud Damage 5 |
| Gem of Focused Light Legendary | Targeting an enemy for a few seconds while aiming or blocking puts a mark on the enemy. Attacking the marked enemy deals 10 additional fire damage. The mark can stack up to 3 times by continued targeting, increasing the bonus damage by 225% at 2 stacks and 450% at 3 stacks. of Base Damage at 3 Stacks 450% · of Base Damage at 1 Stack 100% · Damage 10 · of Base Damage at 2 Stacks 225% |
| Gem of Lycanthropy Legendary | Defeating an enemy at night has a 16.7% chance to spawn a Lunar Orb. Collecting a Lunar Orb grants 10 Health and 10 Mana aswell as a special food buff that grants 25 max Health, 27 max Mana, 27 max Stamina and 1% melee damage for 1 min. Max Mana 27 · Melee Damage 1% · Health on Orb Pickup 10 · Buff Duration 1 min · Max Health 25 · Mana on Orb Pickup 10 · Trigger Chance on Kill 17% · Max Stamina 27 |
| Gem of Necromancy Rare | Killing an enemy has a 10% chance to spawn an allied Hollow Damned at level 1. You can only have 2 active Damned from this gem at a time. Spawning more will delete the oldest one. Hollow Damned decay when out of combat for too long. Trigger Chance on Kill 10% · Hollow Soldier Ally Level 1 |
| Gem of Armoring Legendary | Killing an enemy spawns an orb at the enemy's location. Collecting the orb allows you to resist all damage for 1 s. Buff Duration 1 s |
| Gem of Cleansing Epic | Dealing damage removes the enemy's Shroud Damage Resistance for 3 s. Debuff Duration 3 s |
| Gem of Swiftness Uncommon | After sprinting for a short time, attacks deal 4 bonus cutting damage for 5 s. The duration refreshes every time damage is dealt. Additional Cutting Weapon Damage 4 · Buff Duration 5 s |
| Gem of Skulls Uncommon | Killing an enemy with a Sneak Attack or Merciless Attack has a 30% chance to spawn a level 1 companion skull. Skull Companion Level 1 · Trigger Chance on Kill 30% |
| Gem of Soul Reaping Epic | Damaging an enemy puts a mark on them for 62 s. Marked enemies spawn a soul phial on death that can be destroyed to heal you and your allies for 5 Health points in a 5m radius and also counts as an enemy kill for other effects. Debuff Duration 62 s · Health 5 |
| Gem of Currents Rare | While Wet or Soaked, damaging enemies will apply Soaked to them for 6 s sec. Damaging soaked enemies has a chance of 33% to deal 8 bonus Shock Damage.
Wet
Reduces Stamina and Stamina Regeneration by 30% for 15 minutes. Warmth reduces the remaining duration.
Soaked
Reduces Stamina and Stamina Regeneration by 30% for 30 seconds. Also reduces Ice and Shock Resistances by 30% but increases Fire Resistance by 30%.
Soaked can be applied to enemies.
Soaked duration can not be reduced by warmth, and transitions into the Wet debuff once it ends. Additional Weapon Shock Damage 8 · Debuff Duration 6 s · Trigger Chance on Hitting a Soaked Enemy 33% |
| Gem of Burning Common | Dealing fire damage applies burning for 3 s which deals 6 per second. After a successful trigger, it has a cooldown of 5 s. Debuff Duration 3 s · Fire Damage per Second 6 · Cooldown Duration 5 s |
| Gem of Retaliation Common | Blocking damage has a 33% chance to add 15 bonus blunt damage to the next attack within the next few seconds and increases the pushback. Trigger Chance on Blocked Hit 33% · Additional Blunt Weapon Damage 15 |
| Gem of Greater Necromancy Rare | Killing an enemy has a 10% chance to spawn an allied Hollow Reaper at level 1. You can only have 1 active Reaper from this gem at a time. Spawning more will delete the existing one. Reapers decay when out of combat for too long. Trigger Chance on Kill 10% · Hollow Soldier Ally Level 1 |
| Gem of Lesser Necromancy Uncommon | Killing an enemy has a 10% chance to spawn an allied Hollow Wretch at level 1. You can only have 4 active Wretches from this gem at a time. Spawning more will delete the oldest one. Hollow Wretches decay when out of combat for too long. Trigger Chance on Kill 10% · Hollow Skeleton Ally Level 1 |
| Gem of Hopeful Embers Rare | When the remaining time in the Shroud is below 2 min, defeated enemies drop time replenishing Orbs. Replenished Time in the Shroud 20 s · Remaining Time in the Shroud Threshold 2 min |
| Gem of Overpowering Uncommon | Attacking a blocking enemy deals 10 additional stamina damage and increased pushback. Stamina Damage 10 |
| Gem of Toxic Betrayal Uncommon | Landing a backstab on an enemy applies poison for 6 s that deals 3 poison damage per second. Poison Damage Over Time 3 · Poison Duration 6 s |
| Gem of Battle Mania Rare | While the Elixir buff is active, dealing damage activates the Satisfied Battle Mania buff, granting 25 Health, 15 Mana and 10 Stamina regeneration for 3 s.
Each additional hit refreshes the duration of that buff; however, once it runs out, the Unsatisfied Battle Mania debuff will suspend any Health, Stamina, and Mana regeneration for 10 s. Health Regeneration 25 · Mana Regeneration 15 · Stamina Regeneration 10 · Buff Duration 3 s · Debuff Duration 10 s |
| Gem of Aerobatics Epic | Attacking while in the air spawns 1 projectiles that home towards your target and deal 2 piercing damage. Projectile Piercing Damage 2 |
| Gem of Meteoric Impact Epic | Landing after gliding creates an explosion that deals 7 fire damage and leaves behind a trail of fire that applies burning to enemies, dealing 3 damage per second for 3 s. After the initial impact, attacks deal 3 additional fire damage for 5 s. Burning Damage per Second 3 · Debuff Duration 3 s · Impact Fire Damage 7 · Additional Fire Weapon Damage 3 · Buff Duration 5 s |
| Gem of Destiny Epic | Mark one random enemy within 25m as Marked by Destiny for 20 s. Defeating the marked enemy spawns an orb that grants either 10 health, 10 mana, or 15 stamina depending on which resource is most depleted. Debuff Duration 20 s · Health on Orb Pickup 10 · Mana on Orb Pickup 10 · Stamina on Orb Pickup 15 |
| Gem of Storm's Eye Uncommon | Hitting an enemy puts a mark on them for 5. Hitting a marked enemy sends a lightning bolt to another marked enemy, dealing 4 damage. The attack can chain to more marked enemies.
After lightning triggers, the effect has a 1 cooldown before it can retrigger from the same enemy. After the cooldown, the mark is refreshed. Lightning Damage on Chain Lightning 4 |
Values grow as the gem is upgraded.
Gem Forge
You have discovered a Gem Forge!
You can use its power to infuse gems with energy (Archaic Essence I) or extract it from them.
These gems can be inserted into weapons to unlock powerful effects!
You can upgrade gems to improve the strength of their effects.
Insert a gem into a fully upgraded weapon to use its effect.
You can also remove gems from weapons, so your choice is not set in stone!
Lastly, you can recycle unused gems to receive Archaic Essence I. Archaic Essence I is used for upgrading and inserting gems.
Each Gem Forge requires a unique resource for upgrading and inserting gems.
The level gems can be upgraded to is limited for each Forge. Seek out Forges in more dangerous areas to unlock higher levels.
Inserting and extracting
| Insert (base cost) | 60 |
|---|---|
| Extract (base cost) | 60 |
| Increase per gem level | +3 % |
| Maximum cost | 100 |
| Salvaging returns | 50 % |
The game calculates the exact cost per level from these base values.
Upgrading gear (perks)
Each perk costs Runes. Gather Runes by salvaging weapons and other equipment.
Enhancing an item unlocks new perks.
Each upgrade costs Runes, from level 4 also Legendary Runes. Costs rise by 15 % per level; armor costs 0.75×, rings 0.50× as much as weapons and shields.