Enshrouded · 2 / 4
Compare gear
Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Eternal Ice Bolt III
Legendary · Ammo
Level 36
Mage
Ice
100%
Gathering: Wood 6, Stone 20, Metal 6
Attributes
Mana Cost
188
Charge Time
1 s
Radius
220
Debuff Duration
12 s
Slow
65%
Enhancements
Magical Critical Strike Chance
4%
Mana Cost
-10%
Charge Time
-5%
Mana Cost
-5%
All Magic Ice Damage
5%
Conjures an icy projectile that deals damage in an area and applies a slow debuff.
Eternal Spell:
Does not deplete Spell Charges per use. Equip the Eternal Spell and use Mana to cast it with a Staff.
Craft at: Alchemist
Eternal Arc Lightning I
Epic · Ammo
Level 36
Mage
Lightning
100%
Gathering: Wood 6, Stone 6, Metal 20
Attributes
Mana Cost
49
Charge Time
0.3 s
Enhancements
Mana Cost
-5%
Magical Critical Strike Chance
5%
Mana Cost
-5%
All Magic Shock Damage
5%
Charge Time
-5%
Releases continuous lightning strikes that can arc to multiple other close targets.
It also deals Stamina Damage which fills the enemy's Stun Bar.
Channel Spell:
Equip the spell and use Mana to cast it with a Staff. Hold the input to channel it over time.
Eternal Spell:
Does not deplete Spell Charges per use. Equip the Eternal Spell and use Mana to cast it with a Staff.
Craft at: Alchemist
| Value | Eternal Ice Bolt III ✕ | Eternal Arc Lightning I ✕ |
|---|---|---|
| Basics | ||
| Rarity | Legendary | Epic |
| Level | 36 | 36 |
| Type | Spell | Spell |
| Attributes | ||
| Ice | 100% | – |
| Mana Cost | 188 (highest value) | 49 |
| Charge Time | 1 s | 0.3 s |
| Radius | 220 | – |
| Debuff Duration | 12 s | – |
| Slow | 65% | – |
| Lightning | – | 100% |
| Perks | ||
| Magical Critical Strike Chance | 4% | 5% (highest value) |
| Mana Costcalculated | --15% | --10% (highest value) |
| Charge Time | -5% | -5% |
| All Magic Ice Damage | 5% | – |
| All Magic Shock Damage | – | 5% |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.
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