Wurmling

Monster Boss Blood drinkable

Type: Supernatural

Attack Effect: Poison

The swamps of Vale Sangora are a bleak and hostile place, rumoured to be the hunting ground of huge, lizard-like monsters, hiding underwater and in the peat bogs. To make things worse, their numbers seem to be growing - so much so that they started spreading beyond the marshes, into the nearby woods. If that's true, even those who stay away from the swamps have reasons to fear.

And there is, in fact, much to fear. The creatures wait, sometimes for days, without making a single move or sound. But the moment they realise their prey is near, they spring out swiftly, like a lightning bolt. And even if you avoid it, you won't be able to reach the monster before it hides back in the ground – only to emerge somewhere else a moment later and try to kill you again, with relentless determination.

Combat values

Health and damage per level on the “Fair” difficulty. Enemies with several combat profiles list each of them. Level difference to Coen →

Values Boss

Health bars
2
Stamina
410
XP (base)
15
Level Health Melee Magic damage
1 120 25 3
5 196 67 8
10 484 127 15
15 792 212 25
20 1,620 303 36
25 3,044 401 48
30 4,918 539 65
35 5,828 708 85
40 6,400 853 102
45 7,066 1,021 123
50 7,836 1,216 146

More Monsters

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