Wandering in the Dark

Main quest Part 1 · 13 of 35 → Velen suggested level 6 On the world map

“Wandering in the Dark” is a main quest in Velen in The Witcher 3 (recommended level 6). In the “Part 1” section of the story it is quest 13 of 35. Those involved include Brewess, Cirilla and Keira Metz. It rewards experience.

From the journal

Finding Ciri in Velen had proven harder than tracking a swallow on a rainy day. According to Keira, an elven mage had been tracking this particular swallow as well. Had he found her? Did he know more about her fate? Geralt knew he had to find out, and Keira, well, she had unfinished business of her own with the mage. And so the witcher and sorceress set out together on a journey into the darkness to find the mysterious elf's underground hideout.

Barely had our heroes entered the underground chambers when they encountered the enemy. The Wild Hunt had reached the spot before them - and they, too, were searching for Ciri.

Read on (5 paragraphs) – reveals how the quest unfolds

The Hunt had in its ranks a navigator, a powerful mage able to teleport its warriors from place to place in the blink of an eye. Geralt and Keira, on the other hand, made their way slowly on foot, encountering obstacle after obstacle. All might have been lost had our heroes not happened across a morphotic projection the elven mage had left for Ciri. The mage's illusion guided her towards his lair and called her "Zireael" - meaning "swallow" in Elder Speech. Hearing this, Geralt gained two vital clues: the mage clearly knew Ciri well, and he must have painted the swallows on the walls to direct her.

The road through the underground was not an easy one to travel. The mage had set a great many traps that Ciri could easily evade but which would trip up any who chased after her.

In the end Geralt and Keira eliminated the Wild Hunt's lead and began nipping at its heels.

Ciri's pursuers did not find what they were looking for. They departed empty-handed, leaving one warrior behind to tend to Geralt and Keira. He proved a weak match for the witcher and the sorceress, but their victory was bittersweet, as in the underground passageways Geralt found neither Ciri nor the elven mage. All he could now do was to follow the hints provided by yet another morphotic projection the mage had left behind.

Geralt finally learned the truth about Ciri and the witch from the mouth of an illusion. The mage's projection corrected and supplemented the information left behind by Hendrik - Ciri's opponent had not been one ordinary witch but the three Crones, mysterious and powerful beings dwelling in Crookback Bog. Who they truly were and what had happened to Ciri at their swampy home - that, dear reader, you will learn in the pages that follow.

Chests and stashes 5 places

On the world map

Enemies in this quest 6

Choices with consequences (3) (spoilers)

The game remembers these answers and comes back to them later.

Objectives

  1. Enter the portal.
  2. Keep close to Keira and stay under her magic shield.
  3. Kill the creatures emerging from the rift. Map
  4. Follow Keira.
  5. Examine the next room using your Witcher Senses.
  6. Use your Witcher Senses to investigate the room. Map
  7. Light the braziers in the correct order. Map
  8. Find Keira. Map
  9. Exit the tunnel.
  10. Go through Keira's portal. Map
  11. Use your Witcher Senses to find Keira. Map
  12. Leave the chamber.
  13. Destroy the rat nests with Signs or bombs. Map
  14. Walk over to Keira.
  15. Search the chamber using your Witcher Senses. Map
  16. Look for information about Ciri using your Witcher Senses. Map
  17. Fight the Wild Hunt warrior. Map
  18. Look for a way out of the ruins. Map
  19. Follow the Wild Hunt's warriors. Map
  20. Fight the guardian. Map
  21. Meet Keira at the entrance to the mage's hideout. Map
  22. Use your Witcher Senses to find something associated with Ciri's horse Kelpie. Map
  23. Rejoin Keira.
  24. Explore new chambers with Keira. Map
  25. Find a way to activate the portal using your Witcher Senses. Map
  26. Search for a way to continue deeper underground. Map
  27. Explore the elven ruins and look for information about the mage. Map
  28. Explore the ruins and follow the swallow symbols. Map
  29. Continue exploring the ruins and follow the swallow symbols. Map
  30. Use the Eye of Nehaleni to dispel the illusion. Map
  31. Chase the Wild Hunt's warriors. Map

Comments

Loading comments …

Report something

Thanks for helping out! Every report goes straight to the editorial team.

Page:

What is it about?

We only store your report to process it. Privacy

Share this page

Page:

Share via

Switch game

Action RPG

Open-world RPG

MMORPG

Survival RPG

Coming soon

Tools