Ladies of the Wood

Main quest Part 1 · 12 of 35 → Velen suggested level 6 On the world map

“Ladies of the Wood” is a main quest in Velen in The Witcher 3 (recommended level 6). In the “Part 1” section of the story it is quest 12 of 35. Those involved include Brewess, Cirilla and Hendrik. Rewards include “Hunting boots” and “Hunting gauntlets”.

From the journal

Information found in the home of Hendrik, the Nilfgaardian agent, indicated Ciri had entered into conflict with some witch in Velen. At first Geralt thought this "witch" was Keira Metz, but he later learned Hendrik had meant a different individual, one who dwelt in Crookback Bog. So the witcher ventured into the swamps, determined to find this bog-dwelling witch and ask her about Ciri.

Hendrik had known but a portion of the truth and his notes had led Geralt astray. Ciri had in truth come into conflict with the three Crones of Crookback Bog. They had wanted to hand her over to one of the generals of the Wild Hunt named Imlerith. But Ciri escaped their clutches and fled the swamps before their vile plan could come to fruition.

Handed to you along the way 2

Chests and stashes 2 places

On the world map

Enemies in this quest 4

Objectives

  1. Find the Crones of Crookback Bog. Map
  2. Look for Johnny in the swamp using your Witcher Senses. Map
  3. Follow Johnny.
  4. Use your Witcher Senses to find the shrine that marks the start of the Trail of Treats. Map
  5. Ask the children in the swamp village about Ciri. Map
  6. Defeat the monsters. Map
  7. Search the raven nest. Map
  8. Give the bottle to Johnny.
  9. Follow Johnny to the swamp village.
  10. Follow the Trail of Treats using your Witcher Senses. Map
  11. Ask the children in the swamp village about Johnny.
  12. Find the hidden children using your Witcher Senses. Map
  13. Give the children some tasty treats.
  14. Talk to the children. Map
  15. Follow Johnny's footprints using your Witcher Senses. Map
  16. Lure Johnny out of his burrow. Map
  17. Find Johnny's footprints. Map
  18. Go to the hut and talk to the boy.
  19. Find a way to lure Gran away from the hut.
  20. Read "The Ladies of the Wood."
  21. Talk to the ealdorman of Downwarren about the village's problem.
  22. Find out what's killing villagers from Downwarren. Map
  23. Tell the ealdorman of Downwarren you took care of the problem.
  24. Put the ealdorman's payment on the stone. Map
  25. Solve Downwarren's problem. Map
  26. Find a passage leading under the hill using your Witcher Senses. Map
  27. Explore the cave. Map

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