Patch 0.5.5 ·
Rune
Emergent Possibility
Emergent Possibility is a Rune in Path of Exile 2. Effect by item type: 15% of Chaos Damage from Hits taken as Damage of a random Element (Body Armours); Gain 1% of Damage as Extra Damage of a random Element per, Rune Socketed in Equipped Items (Gloves); 50% increased Runic Ward Regeneration Rate while Sprinting (Boots). It requires level 60 and drops from level 65.
Emergent Possibility
Requires: Level 60
Body Armours: 15% of Chaos Damage from Hits taken as Damage of a random Element
Gloves: Gain 1% of Damage as Extra Damage of a random Element per
Gloves: Rune Socketed in Equipped Items
Gloves: Rune Socketed in Equipped Items
Boots: 50% increased Runic Ward Regeneration Rate while Sprinting
Effect per item type
| Item type | Effect |
|---|---|
| Body Armours | 15% of Chaos Damage from Hits taken as Damage of a random Element |
| Gloves | Gain 1% of Damage as Extra Damage of a random Element per Rune Socketed in Equipped Items |
| Boots | 50% increased Runic Ward Regeneration Rate while Sprinting |
