Patch 0.5.5 ·

Rune

Emergent Possibility

Emergent Possibility is a Rune in Path of Exile 2. Effect by item type: 15% of Chaos Damage from Hits taken as Damage of a random Element (Body Armours); Gain 1% of Damage as Extra Damage of a random Element per, Rune Socketed in Equipped Items (Gloves); 50% increased Runic Ward Regeneration Rate while Sprinting (Boots). It requires level 60 and drops from level 65.

Emergent Possibility
Requires: Level 60
Body Armours: 15% of Chaos Damage from Hits taken as Damage of a random Element
Gloves: Gain 1% of Damage as Extra Damage of a random Element per
Gloves: Rune Socketed in Equipped Items
Boots: 50% increased Runic Ward Regeneration Rate while Sprinting
Emergent Possibility
Type
Rune
Requires level
60
Currency Exchange
Greater Runes
Drops from level
65
Search on trade ⇗

Effect per item type

Item typeEffect
Body Armours15% of Chaos Damage from Hits taken as Damage of a random Element
GlovesGain 1% of Damage as Extra Damage of a random Element per
Rune Socketed in Equipped Items
Boots50% increased Runic Ward Regeneration Rate while Sprinting

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