Projectile Proximity Specialisation

Notable Ascendancy passive

Projectile Proximity Specialisation

Notable Ascendancy passive

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Type
Notable Ascendancy passive
Tree
Passive tree
Ascendancy
Deadeye · Ranger
Path
2 ascendancy points from the start

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  • Projectiles deal 0% more Hit damage to targets in the first 3.5 metres of their movement, scaling up with distance travelled to reach 20% after 7 metres

  • Projectiles deal 20% more Hit damage to targets in the first 3.5 metres of their movement, scaling down with distance travelled to reach 0% after 7 metres

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