Projectile Proximity Specialisation
Notable Ascendancy passive
Projectile Proximity Specialisation
Notable Ascendancy passive
- Type
- Notable Ascendancy passive
- Tree
- Passive tree
- Ascendancy
- Deadeye · Ranger
- Path
- 2 ascendancy points from the start
Choose from
-
Projectiles deal 0% more Hit damage to targets in the first 3.5 metres of their movement, scaling up with distance travelled to reach 20% after 7 metres
-
Projectiles deal 20% more Hit damage to targets in the first 3.5 metres of their movement, scaling down with distance travelled to reach 0% after 7 metres