Enshrouded · 3 / 4
Compare gear
Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Hunter Gloves
Rare · Armor
Level 15
Ranger
Attributes
Magical armour
≈ 7
Physical armour
≈ 7
Ranged DamageIndicates how well you use ranged weapons.
5%
Damage against Ranged enemiesIncreases damage against ranged enemies.
5%
Enhancements
Cutting Armor
Shroud Armor
Marksman
1
Stamina
12
Marksman
1
These leather gloves have been adorned with metal to protect the wearer's knuckles.
Fowler Gloves
Rare · Fowler Set
Level 15
Ranger
Attributes
Magical armour
≈ 10
Physical armour
≈ 10
Dagger DamageIncreases damage dealt with Daggers.
14%
Backstab DamageStriking enemies in the back deals increased damage.
8%
Enhancements
Cutting Armor
Stamina
12
Dagger Mastery
1
Shroud Armor
Dagger Mastery
1
Wearing these gloves makes the pulse slow down mysteriously before going in for the kill, thus steadying the hands.
Herbalist Gloves
Rare · Armor
Level 15
Mage
Attributes
Magical armour
≈ 10
Physical armour
≈ 7
HealingIncreases how much Health is replenished when healing a character.
18%
Revive DurationDetermines how long it takes to revive an ally.
-0.5 s
Enhancements
Blunt Armor
Cutting Armor
Healer
1
Mana
20
Quick Charge
1
These fingerless gloves allow the wearer to feel each leaf and root before picking, allowing a proper assessment.
| Value | Hunter Gloves ✕ | Fowler Gloves ✕ | Herbalist Gloves ✕ |
|---|---|---|---|
| Basics | |||
| Rarity | Rare | Rare | Rare |
| Level | 15 | 15 | 15 |
| Type | Hands | Hands | Hands |
| Set | Hunter Set | Fowler Set | Herbalist Set |
| Attributes | |||
| Magical armourcalculated | ≈ 7 | ≈ 10 (highest value) | ≈ 10 (highest value) |
| Physical armourcalculated | ≈ 7 | ≈ 10 (highest value) | ≈ 7 |
| Ranged Damage | 5% | – | – |
| Damage against Ranged enemies | 5% | – | – |
| Dagger Damage | – | 14% | – |
| Backstab Damage | – | 8% | – |
| Healing | – | – | 18% |
| Revive Duration | – | – | -0.5 s |
| Perks | |||
| Cutting Armor | ✓ | ✓ | ✓ |
| Shroud Armor | ✓ | ✓ | – |
| Marksmancalculated | 2 | – | – |
| Stamina | 12 | 12 | – |
| Dagger Masterycalculated | – | 2 | – |
| Blunt Armor | – | – | ✓ |
| Healer | – | – | 1 |
| Mana | – | – | 20 |
| Quick Charge | – | – | 1 |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.
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