Enshrouded · 3 / 4
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Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Healer Boots
Rare · Armor
Level 10
Mage
Attributes
Magical armour
≈ 7
Physical armour
≈ 5
Mana RegenerationRegenerates Mana every 5 seconds.
8
Enhancements
Cutting Armor
Blunt Armor
Healer
1
Mana Regeneration
8
Righteous Fire
1
No need to keep these boots clean and neat. They will get bloody. Your teammates will make sure of that.
Craft at: Alchemist
Warrior Boots
Rare · Warrior Set
Level 10
Warrior
Attributes
Magical armour
≈ 3
Physical armour
≈ 7
Stamina RegenerationRegenerates Stamina every 5 seconds.
6
Enhancements
Blunt Armor
Piercing Armor
Finesse
1
Stamina Regeneration
6
Warrior's Path
1
These boots were designed to allow for reckless charges and dashes. The metal tips at the front prevent you from stubbing your toes.
Mage Boots
Rare · Armor
Level 10
Mage
Attributes
Magical armour
≈ 7
Physical armour
≈ 3
Mana RegenerationRegenerates Mana every 5 seconds.
8
Enhancements
Cutting Armor
Blunt Armor
Necromancer
1
Mana Regeneration
8
Iceman
1
Light boots. They're slightly pointed at the toes.
| Value | Healer Boots ✕ | Warrior Boots ✕ | Mage Boots ✕ |
|---|---|---|---|
| Basics | |||
| Rarity | Rare | Rare | Rare |
| Level | 10 | 10 | 10 |
| Type | Feet | Feet | Feet |
| Set | Healer Set | Warrior Set | Mage Set |
| Attributes | |||
| Magical armourcalculated | ≈ 7 (highest value) | ≈ 3 | ≈ 7 (highest value) |
| Physical armourcalculated | ≈ 5 | ≈ 7 (highest value) | ≈ 3 |
| Mana Regeneration | 8 | – | 8 |
| Stamina Regeneration | – | 6 | – |
| Perks | |||
| Cutting Armor | ✓ | – | ✓ |
| Blunt Armor | ✓ | ✓ | ✓ |
| Healer | 1 | – | – |
| Mana Regeneration | 8 | – | 8 |
| Righteous Fire | 1 | – | – |
| Piercing Armor | – | ✓ | – |
| Finesse | – | 1 | – |
| Stamina Regeneration | – | 6 | – |
| Warrior's Path | – | 1 | – |
| Necromancer | – | – | 1 |
| Iceman | – | – | 1 |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.
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