Enshrouded · 3 / 4

Compare gear

Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.

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Misfortune Mace
Rare · Two-Handed Club Level 55
Blunt 100%
Gathering: Wood 3, Stone 10, Metal 5
Attributes
Parry PowerWhen parrying an enemy blow, you will fill the enemy's stun bar. The amount depends on the parry value of your shield or two-handed weapon. 1
Attack Speed 0.77 s
Enhancements
Heavy
Health on Hit 3
Heavy
Health Leech 3%
Heavy
Gem
Empty Gem Slot 25% chance
A frightening mace that brings misfortune to any that oppose it.
Blessed Club
Legendary · Two-Handed Club Level 55
Blunt 50%
Lightning 50%
Gathering: Wood 5, Stone 14, Metal 7
Attributes
Parry PowerWhen parrying an enemy blow, you will fill the enemy's stun bar. The amount depends on the parry value of your shield or two-handed weapon. 1
Attack Speed 0.77 s
Enhancements
Heavy
Heavy
Heavy
Retaliation 20%
Damage against Hollow 9%
Gem
Empty Gem Slot
A club that was bathed in divine waters, thus acquiring a blessing of protection. Turns out blessings are less effective than cold, hard steel when caught in an ambush.
Great Mace
Legendary · Two-Handed Club Level 55
Blunt 100%
Gathering: Wood 3, Stone 11, Metal 5
Attributes
Parry PowerWhen parrying an enemy blow, you will fill the enemy's stun bar. The amount depends on the parry value of your shield or two-handed weapon. 1
Attack Speed 0.77 s
Enhancements
Heavy
Critical Strike Chance 4%
Renewal 1
Health Leech 3%
Heavy
Gem
Empty Gem Slot
Easy to use and quite deadly. The sharp blades on the side allow for easier penetration of armor.
Value Misfortune Mace ✕ Blessed Club ✕ Great Mace ✕
Basics
Rarity Rare Legendary Legendary
Level 1–55 1–55 1–55
Type Two-Handed Club Two-Handed Club Two-Handed Club
Attributes
Blunt 100% (highest value) 50% 100% (highest value)
Parry Power 1 1 1
Attack Speed 0.77 s 0.77 s 0.77 s
Lightning – 50% –
Perks
Heavy ✓ ×3 ✓ ×3 ✓ ×2
Health on Hit 3 – –
Health Leech 3% – 3%
Retaliation – 20% –
Damage against Hollow – 9% –
Critical Strike Chance – – 4%
Renewal – – 1

Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.

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