Enshrouded · 2 / 4
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Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Quetzal Hunter Gloves
Rare · Armor
Level 40
Ranger
Attributes
Magical armour
≈ 19
Physical armour
≈ 19
Ranged DamageIndicates how well you use ranged weapons.
9%
Damage against Ranged enemiesIncreases damage against ranged enemies.
9%
Wet Duration Reduction
1:30 min
Enhancements
Cutting Armor
Shroud Armor
Marksman
1
Stamina
24
Marksman
1
These gauntlets shield your arms as you chase through the undergrowth, striking foes from afar.
Craft at: Hunter
Skull Stalker Gloves
Rare · Armor
Level 40
Ranger
Attributes
Magical armour
≈ 19
Physical armour
≈ 19
Bow DamageIncreases damage dealt with Bows.
9%
Skillshot DamageFurther increases the base Skillshot damage.
Skillshot
Striking enemy weak points, such as their heads, with Arrows is considered a Skillshot.
Skillshots deal 100% increased base damage against enemies without helmets and 50% against helmeted enemies.
It can be further increased by the Skillshot damage attribute.
13%
Wet Duration Reduction
1:30 min
Enhancements
Cutting Armor
Shroud Armor
Skill Shot
1
Stamina Regeneration
18
Skill Shot
1
These gloves lock your hold on the bow — target the head with steady aim.
| Value | Quetzal Hunter Gloves ✕ | Skull Stalker Gloves ✕ |
|---|---|---|
| Basics | ||
| Rarity | Rare | Rare |
| Level | 40 | 40 |
| Type | Hands | Hands |
| Set | Alpine Antler Set | Trailblazer Set |
| Attributes | ||
| Magical armourcalculated | ≈ 19 | ≈ 19 |
| Physical armourcalculated | ≈ 19 | ≈ 19 |
| Ranged Damage | 9% | – |
| Damage against Ranged enemies | 9% | – |
| Wet Duration Reduction | 1:30 min | 1:30 min |
| Bow Damage | – | 9% |
| Skillshot Damage | – | 13% |
| Perks | ||
| Cutting Armor | ✓ | ✓ |
| Shroud Armor | ✓ | ✓ |
| Marksmancalculated | 2 | – |
| Stamina | 24 | – |
| Skill Shotcalculated | – | 2 |
| Stamina Regeneration | – | 18 |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.
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