Energy Armor

Skill · Wizard · Conjuration

Energy Armor

Energy Armor is a Wizard skill (Conjuration, level 28) with 5 runes. Only one Armor may be active at a time.

Description

Cost: 25 Arcane Power

Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.

Only one Armor may be active at a time.

Runes

RuneLevelDamageEffectBuild planner
DAbsorption32ArcaneYou have a chance to gain 4 Arcane Power when you are hit by a ranged or melee attack.In planner
EPinpoint Barrier41ArcaneEnergy Armor also increases your Critical Hit Chance by 5%.In planner
BEnergy Tap48ArcaneRather than decreasing your maximum Arcane Power, Energy Armor increases it by 20.In planner
CForce Armor54ArcaneIncoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead.

The amount absorbed cannot exceed 100% of your maximum Life.
In planner
APrismatic Armor60ArcaneEnergy Armor also increases your resistance to all damage types 25%.In planner

More skills: Conjuration

Questions & answers

At what level do you unlock "Energy Armor"?
"Energy Armor" is a Wizard skill unlocked at level 28.
Which runes does "Energy Armor" have?
"Energy Armor" has 5 runes: Absorption (level 32), Pinpoint Barrier (level 41), Energy Tap (level 48), Force Armor (level 54), Prismatic Armor (level 60).

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