Skill · Wizard · Conjuration
Energy Armor
Energy Armor is a Wizard skill (Conjuration, level 28) with 5 runes. Only one Armor may be active at a time.
Description
Cost: 25 Arcane Power
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.
Runes
| Rune | Level | Damage | Effect | Build planner |
|---|---|---|---|---|
| DAbsorption | 32 | Arcane | You have a chance to gain 4 Arcane Power when you are hit by a ranged or melee attack. | In planner |
| EPinpoint Barrier | 41 | Arcane | Energy Armor also increases your Critical Hit Chance by 5%. | In planner |
| BEnergy Tap | 48 | Arcane | Rather than decreasing your maximum Arcane Power, Energy Armor increases it by 20. | In planner |
| CForce Armor | 54 | Arcane | Incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead. The amount absorbed cannot exceed 100% of your maximum Life. | In planner |
| APrismatic Armor | 60 | Arcane | Energy Armor also increases your resistance to all damage types 25%. | In planner |
More skills: Conjuration
Questions & answers
At what level do you unlock "Energy Armor"?
"Energy Armor" is a Wizard skill unlocked at level 28.
Which runes does "Energy Armor" have?
"Energy Armor" has 5 runes: Absorption (level 32), Pinpoint Barrier (level 41), Energy Tap (level 48), Force Armor (level 54), Prismatic Armor (level 60).



