Diablo III · Database

Passive skills

Every passive skill with level and effect

Name ClassEffectLevel
Life from Death Life from Death Necromancer Consuming a corpse has a chance to spawn a health globe. 10
Fueled by Death Fueled by Death Necromancer Consuming a corpse increases your movement speed by 3% for 5 seconds. This effect can stack up to 10 times. 10
Stand Alone Stand Alone Necromancer Increase armor by 100%, reduced by 10% for each active minion.
14
Bone Prison Bone Prison Necromancer Bone Spear, Bone Spikes, and Bone Spirit have a 30% chance to trap enemies in a Bone Prison for 3 seconds. 16
Swift Harvesting Swift Harvesting Necromancer Increase the attack speed of Bone Spikes, Siphon Blood, and Grim Scythe by 15%. 20
Commander of the Risen Dead Commander of the Risen Dead Necromancer The Essence cost of Command Skeletons and the cooldown of Command Golem are reduced by 30%. 20
Extended Servitude Extended Servitude Necromancer Increase the duration of your Skeletal Mage and Revive minions by 25%. 24
Rigor Mortis Rigor Mortis Necromancer Poison abilities also slow enemies by 30% and reduce their attack speed by 30% for 5 seconds. 27
Overwhelming Essence Overwhelming Essence Necromancer Increase your maximum Essence by 40. 30
Dark Reaping Dark Reaping Necromancer While using a scythe, gain 2% Essence and Life per kill.
31
Spreading Malediction Spreading Malediction Necromancer Receive a 1% damage bonus for each enemy afflicted by one of your curses. 38
Eternal Torment Eternal Torment Necromancer Your curses cost 50% less Essence and last forever. 40
Final Service Final Service Necromancer When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds. 41
Grisly Tribute Grisly Tribute Necromancer You are healed for 10% of your Life on Hit when one of your minions hits an enemy. 45
Draw Life Draw Life Necromancer Increases your Life regeneration by 10% for each enemy within 20 yards. 50
Serration Serration Necromancer Bone Spikes, Bone Spear, and Bone Spirit deal 1% increased damage for every 1.5 yards from you, up to a maximum of 20%. 55
Aberrant Animator Aberrant Animator Necromancer Your minions gain 200% of your Thorns. 64
Blood for Blood Blood for Blood Necromancer Picking up a health globe removes the health cost of the next Blood spell. This effect can stack up to 10 times. 66
Blood is Power Blood is Power Necromancer After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used. 68
Rathma's Shield Rathma's Shield Necromancer You cannot lose Life for 4 seconds after using Land of the Dead, Army of the Dead, or Simulacrum. This effect cannot occur more than once every 60 seconds. 70

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