Gain 150–200% increased damage to a single element for 4 seconds. This non-static effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
Siphon Blood drains blood from 2 additional targets. Each target takes 250–300% increased damage from you unless there is only 1 target, then it gains double the increased damage. The bonus from Siphon Blood - Power Shift is now 20% per stack and benefits all skills.
Attacking with Siphon Blood has a 100% chance to cast a free Blood Nova. After cumulatively losing 10% of your maximum Life, your Death Nova deals 40–50% increased damage for 60 seconds. This effect stacks up to 10 times.
While channeling Siphon Blood, Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 25% increased damage and take 25% reduced damage.
While channeling Siphon Blood, Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 20–25% increased damage and take 25% reduced damage.
Gain 150–200% increased damage to a single element for 4 seconds. This non-static effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
Siphon Blood drains blood from 2 additional targets. Each target takes 250–300% increased damage from you unless there is only 1 target, then it gains double the increased damage. The bonus from Siphon Blood - Power Shift is now 20% per stack and benefits all skills.
Attacking with Siphon Blood has a 100% chance to cast a free Blood Nova. After cumulatively losing 10% of your maximum Life, your Death Nova deals 40–50% increased damage for 60 seconds. This effect stacks up to 10 times.
(2) Your melee damage reduction is increased by 1% per 1000 base Vitality from equipped items. Your missile damage reduction is increased by 1% per 1000 base Strength, Dexterity, or Intelligence from equipped items depending on your class.
(3) You gain an additional 100% of your base Strength, Dexterity, Intelligence, and Vitality attributes from equipped items.
While channeling Siphon Blood, Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 20–25% increased damage and take 25% reduced damage.
Siphon Blood drains blood from 2 additional targets. Each target takes 250–300% increased damage from you unless there is only 1 target, then it gains double the increased damage. The bonus from Siphon Blood - Power Shift is now 20% per stack and benefits all skills.
Attacking with Siphon Blood has a 100% chance to cast a free Blood Nova. After cumulatively losing 10% of your maximum Life, your Death Nova deals 40–50% increased damage for 60 seconds. This effect stacks up to 10 times.
(2) Your melee damage reduction is increased by 1% per 1000 base Vitality from equipped items. Your missile damage reduction is increased by 1% per 1000 base Strength, Dexterity, or Intelligence from equipped items depending on your class.
(3) You gain an additional 100% of your base Strength, Dexterity, Intelligence, and Vitality attributes from equipped items.
In Season 40, Angelic Crucibles sanctify a legendary item: perfect Ancient-level stats plus one of three powers of your class at random. You can only wear one Sanctified item at a time. For this build the Death Nova power applies, because it uses that skill. The Army of the Dead power works regardless of your skill bar. This build sanctifies Funerary Pick, marked in the gear above. Since the power is rolled at random, a Sanctified item can be sanctified again with another Crucible. All powers are listed on the Season 40 page.
Build questions & answers
Which skills and runes does the build use?
Siphon Blood, Death Nova (Blood Nova), Bone Armor (Dislocation), Frailty (Early Grave), Blood Rush and Simulacrum (Blood and Bone).
Which passive skills are chosen?
Spreading Malediction, Stand Alone, Swift Harvesting and Final Service.
Which sets does the build wear?
Trag'Oul's Avatar (5 of 6 pieces, highest active bonus: 6 pieces) and Aughild's Authority (2 of 4 pieces, highest active bonus: 3 pieces).
What goes into Kanai's Cube?
Bloodtide Blade (weapon), Mantle of Channeling (armor) and Ring of Royal Grandeur (jewelry).
Which legendary gems does the build use?
Bane of the Stricken (rank 150), Bane of the Trapped (rank 150) and Zei's Stone of Vengeance (rank 150).
Which stats matter most for the build?
Main stat › Critical hit chance › Vitality › Area damage › Critical hit damage › Armor – in this order.
Which gems go into the sockets?
weapon: Flawless Royal Emerald; other slots: Flawless Royal Topaz.
Which variants does the build have?
GR-Push (Endgame), Speed (Endgame) and T16 (Endgame). The tabs above show each variant with its differences.
Which follower does the build use?
Templar with Leoric's Crown, Gloves of Worship, Homing Pads, Captain Crimson's Thrust, Tal Rasha's Relentless Pursuit, Captain Crimson's Waders, The Flavor of Time, Unity, Nemesis Bracers, Oculus Ring, Thunderfury, Blessed Blade of the Windseeker and Wall of Man.