Good Home

Suspicious lights started to appear in the forest ahead of me, marking mushroom fairy rings, as if they meant to guide me somewhere.

Objectives

  1. Enter the burrow

    Guided by the lights and fairy rings, I arrived at a suspicious looking burrow in the forest. I could check what's inside.

  2. Investigate the burrow

    I've entered the strange burrow, and it seems bigger than expected. Let's see what's going on in here.

    Takes 1 hour
  3. Talk to Heile

    I told little Heile I couldn't help her find her brother, but I suppose, if I change my mind, I could find her, and tell her I'll do it after all.

  4. Investigate Oghasti

    In order to help Heile find her brother, I need to investigate Oghasti – the little village their family is from.

    Takes 30 minutes
  5. Investigate the Wooden Palace

    Heile said Tonis might be spending time at a place they called the 'Wooden Palace'. I should check it out.

    Takes 1 hour
  6. Find the source of the smoke

    I saw some smoke rising to the sky not far away from the Wooden Palace – maybe someone over there will have heard of Tonis?

  7. Ask about Tonis in the burner camp

    I've arrived at a charcoal burners's camp. I should see if anyone here can tell me where Tonis is.

  8. Talk with Tonis

    Tonis is working in seclusion, in a little camp not far from the main hub. I should talk to him.

  9. Follow the marked trees to find Tonis

    Tonis is designating trees for chopping down. I can find his little camp easily by following the ones he marked.

  10. Help Tonis with his work

    Perhaps if I help Tonis with his work, he might feel more inclined to have a chat with me.

  11. Investigate Heile and Tonis's house

    I found what looks like the house Heile described. Tonis should be living here, but it seems to have been abandoned for a good while. What happened in this place?

    Takes 30 minutes
  12. Collect three shiny teeth from dead human enemies

    The sanzhani, living in the forest burrow, asked me to bring them three spotless teeth. Tall order, but with some luck, I could probably find them on my dead enemies... ugh.

  13. Talk to the sanzhani Tsarina

    I should return to the burrow and talk to the sanzhani Tsarina.

    Takes 1 hour
  14. Meet up with Tonis by the burrow

    I've told Tonis about Heile and the burrow – we agreed to meet near the entrance.

    Time-sensitive
  15. Tell Heile that Tonis is dead

    Heile's older brother, Tonis, is dead. I should let the girl know...

    Takes 30 minutes
  16. Follow the lights

    Suspicious lights have appeared on my path, marking the mushroom fairy rings... as if trying to lead me somewhere? I could follow them to see what's going on.

  17. Search for Tonis around the camp

    With the charcoal burners dead I had no choice but to arduously look for Tonis in the vicinity of the camp.

  18. Check the body for clues about Tonis

    The man I killed... Could this be Tonis, Heile's older brother?

Possible endings

Depending on your choices the quest ends differently – with different rewards. A playthrough only reaches one of the endings.

Ending 1 (spoiler)

I convinced the creatures to let little Heile go back to her brother in the Burner's Clearing

250 XP 1 skill point
Ending 2 (spoiler)

I convinced Tonis to let little Heile stay in the burrow with the creatures caring for her. They'll be able to meet once a month.

250 XP 1 skill point
Ending 3 (spoiler)

Tonis died, leaving little Heile with nowhere else to go.

100 XP 1 skill point
Failed (spoiler)

I didn't have the time to help the siblings deal with the creatures in the burrow. I have to deal with Brencis, right now.

Rewards along the way

75 XP
75 XP

Quest items

More quests: The Silts

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