Possession

Side quest Side quests · 99 of 159 → Skellige suggested level 17 On the world map

“Possession” is a side quest on Skellige in The Witcher 3 (recommended level 17). It is missable: it fails during “Battle Preparations” if it is not done by then. Those involved include Bran, Cerys an Craite and Crach an Craite. The first objective: Ask Udalryk where Cerys is.

⚠ Missable

This quest fails as soon as you get this far in the story:

Finish this quest first, otherwise you can no longer complete it.

From the journal

Concern filled Crach's voice. And something else… pride? The jarl had pulled Geralt aside during King Bran's wake to confess his worries about his daughter, Cerys. She had sailed to Spikeroog, seeking to cure Jarl Udalryk's mysterious affliction. A dangerous mission, though one that would certainly be less so with a witcher's help. Geralt eyed his old friend over carefully, then made his decision.

Geralt sailed to Spikeroog to help Cerys. Any doubts about whether this help would be needed were dispelled immediately: he found her lying unconscious in Udalryk's former home, now an abandoned ruin possessed by a mysterious force. When she regained her senses, she told Geralt her suspicions regarding Udalryk. The jarl did not commune with the gods, as many believed. Instead, a ghost tormented him, whispering destructive thoughts in his ear. A ghost -- if true, she would definitely need a witcher's aid. Geralt decided to help.

Read on (4 paragraphs) – reveals how the quest unfolds

After analyzing all the evidence, Geralt came to the conclusion that Udalryk was not haunted by a ghost, as Cerys had thought, nor was he insane or touched by the gods, as many Skelligers believed. The situation was far more grave: a particularly malicious wraith, known as a hym, had latched onto the jarl. Geralt and Cerys thus faced the challenge of finding a way to free Udalryk from this evil being's power.

In the end, Geralt decided against meddling in Udalryk's personal affairs and left Cerys, whom he knew to lack neither courage nor resourcefulness, to resolve the matter herself.

Cerys hit upon an idea. They would trick the hym. Geralt decided to trust her. Cerys ran off, snatched Udalryk's infant child from its cradle and ran back towards the abandoned home, with the jarl and his honor guard hot on her heels. Meanwhile Hjort, whom Cerys had informed of her plan and asked for help, slipped into the house unnoticed.

Once inside, Cerys commanded Geralt to toss the babe into a burning stove. Caught off-guard by this seemingly-mad request, Geralt nevertheless acquiesced, hoping it was all part of the plan. To his great relief, it was. The hym, thinking Geralt an infanticide, left Udalryk to latch onto this new, even more guilt-ridden victim. Yet when it was revealed the child had survived unharmed, the evil being had to depart into the ether. Cerys' trickery and the witcher's cold blood had saved Udalryk, freeing him from his torment at long last.

Geralt decided to take care of the hym using tried and true witcher methods. This meant, as it often does, waiting until after dusk and gathering a generous supply of torches. Only then did he and Udalryk journey to the abandoned home to set about forcing the wraith to reveal its true visage. The fight lasted the entire night. Though at times Geralt feared Udalryk would not withstand the torture the hym dealt in its last throes of self-defense, by the time dawn came our heroes had triumphed and the hym had dissolved back into the ether.

Chests and stashes 3 places

On the world map

Choices with consequences (14) (spoilers)

The game remembers these answers and comes back to them later.

  • „Know where Cerys is?“
  • „Looking for a young woman, name of Cerys.“
  • „And if not for my help…“
  • „What did she ask you about?“
  • „Where did she go?“
  • „What's so important about this sword?“
  • „What happened?“
  • „What did the gods say? Exactly.“
  • „When'd the gods talk to you?“
  • „The gods don't like light?“
  • „Do they always demand an offering of pain?“
  • „There's the witchers' way.“
  • „You can try to trick it.“
  • „What was that about Yennefer?“

Connections

Requires

Objectives

  1. Ask Udalryk where Cerys is.
  2. Wait for Hjort to finish prophesying.
  3. Talk to Udalryk.
  4. Ask about Cerys in the village. Map
  5. Find Eiric. Map
  6. Kill the drowners. Map
  7. Find the sword named Brokvar. Map
  8. Return to Udalryk with the sword.
  9. Talk to Bergthora.
  10. Place Brokvar near Aki's bones. Map
  11. Look for Cerys in the abandoned home using your Witcher Senses. Map
  12. Return to Udalryk.
  13. Tell Cerys you found the sword.
  14. Go to Udalryk with Cerys.
  15. Talk to Eiric.
  16. Talk to Cerys.
  17. Kill the hym.
  18. See what Cerys has found.
  19. Meet Cerys in Udalryk's old home.
  20. Search the house and find a way to drive off the hym. Map
  21. Destroy the wall. Map
  22. When you're ready, talk to Cerys.
  23. Tell Udalryk about the hym.
  24. Bring torches from the storage shed. Map
  25. Place torches around the abandoned home. Map
  26. When you're ready, talk to Udalryk.
  27. Tell Udalryk it's all over.
  28. Defeat Udalryk's warriors.
  29. Light the torches. Map
  30. Go to the basement. Map
  31. Calm Udalryk.

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