Patch 0.5.5 ·

Ring

Grip of Kulemak

Grip of Kulemak is a unique Ring in Path of Exile 2 based on Abyssal Signet. It requires level 40.

Grip of Kulemak Abyssal Signet
Requires: Level 40
Inflict Abyssal Wasting on Hit
One of the following lines (4 to choose) · 92
  • (30–40)% increased Armour / +(20–30)% of Armour also applies to Elemental Damage
  • (4–6)% increased Strength / Gain (8–12)% of Damage as Extra Fire Damage
  • (5–10)% increased maximum Mana / (10–14)% of Damage is taken from Mana before Life
  • (30–40)% increased maximum Energy Shield / (15–25)% faster start of Energy Shield Recharge
  • You and Allies in your Presence have (11–16)% increased Cast Speed / Gain Arcane Surge when a Minion Dies
  • (4–6)% increased Intelligence / Gain (8–12)% of Damage as Extra Cold Damage
  • (5–10)% increased maximum Life / Recover (2–3)% of your maximum Life when an Enemy dies in your Presence
  • (30–40)% increased Evasion Rating / Gain Deflection Rating equal to (10–20)% of Evasion Rating
  • Projectiles have (15–20)% chance to Chain an additional time from terrain / Projectiles have (40–50)% chance for an additional Projectile when Forking
  • You and Allies in your Presence have (7–12)% increased Attack Speed / Gain Onslaught for 4 seconds when a Minion Dies
  • (4–6)% increased Dexterity / Gain (8–12)% of Damage as Extra Lightning Damage
  • Debuffs you inflict have (12–20)% increased Slow Magnitude / (10–20)% reduced Slowing Potency of Debuffs on You
  • (6–10)% increased Spirit Reservation Efficiency
  • (6–10)% increased Spirit
  • (30–40)% increased Armour
  • You and Allies in your Presence have (10–14)% increased Cooldown Recovery Rate
  • You and Allies in your Presence have +(17–23)% to Chaos Resistance
  • (5–8)% reduced Movement Speed Penalty from using Skills while moving
  • +1 to Maximum Endurance Charges
  • (80–100)% increased Thorns damage if you've consumed an Endurance Charge Recently
  • Hits against you have (20–30)% reduced Critical Damage Bonus
  • Debuffs you inflict have (12–20)% increased Slow Magnitude
  • (10–20)% reduced Slowing Potency of Debuffs on You
  • (10–16)% increased Skill Effect Duration
  • (10–20)% faster Curse Activation
  • (30–40)% increased Ignite Magnitude
  • (4–6)% increased Strength
  • (15–25)% increased Area of Effect of Curses
  • Gain (8–12)% of Damage as Extra Fire Damage
  • +(20–30)% of Armour also applies to Elemental Damage
  • Abyssal Wasting also applies (-15–-10)% to Fire Resistance
  • (60–100)% increased Magnitude of Abyssal Wasting you inflict
  • Abyssal Wasting you inflict has Infinite Duration
  • +(20–25) to Spirit while you have at least 200 Strength
  • 2% increased Cast Speed per 20 Spirit
  • (5–10)% increased maximum Mana
  • (30–40)% increased maximum Energy Shield
  • (10–14)% of Damage is taken from Mana before Life
  • (40–60)% increased Mana Regeneration Rate while Surrounded
  • You and Allies in your Presence have (11–16)% increased Cast Speed
  • Recover (3–5)% of your maximum Mana when an Enemy dies in your Presence
  • Gain Arcane Surge when a Minion Dies
  • +1 to Maximum Power Charges
  • (10–20)% increased Cost Efficiency of Skills if you've consumed a Power Charge Recently
  • (25–40)% increased Critical Hit Chance
  • Meta Skills gain (10–16)% increased Energy
  • Triggered Spells deal (25–40)% increased Spell Damage
  • (30–40)% increased Magnitude of Chill you inflict
  • (4–6)% increased Intelligence
  • Spell Skills have (12–18)% increased Area of Effect
  • Gain (8–12)% of Damage as Extra Cold Damage
  • (15–25)% faster start of Energy Shield Recharge
  • Abyssal Wasting also applies (-15–-10)% to Cold Resistance
  • (20–30)% of Mana Leeched from targets affected by Abyssal Wasting is Instant
  • (30–40)% increased Accuracy Rating against Enemies affected by Abyssal Wasting
  • +(20–25) to Spirit while you have at least 200 Intelligence
  • 1% increased Attack Speed per 20 Spirit
  • (5–10)% increased maximum Life
  • (30–40)% increased Evasion Rating
  • Projectiles have (10–16)% chance to Chain an additional time from terrain
  • Projectiles have (40–50)% chance for an additional Projectile when Forking
  • (30–40)% increased Life Regeneration rate while Surrounded
  • You and Allies in your Presence have (7–12)% increased Attack Speed
  • You and Allies in your Presence have (20–28)% increased Accuracy Rating
  • Recover (2–3)% of your maximum Life when an Enemy dies in your Presence
  • Gain Onslaught for 4 seconds when a Minion Dies
  • +1 to Maximum Frenzy Charges
  • (20–30)% increased amount of Life Leeched if you've consumed a Frenzy Charge Recently
  • (15–25)% increased Critical Damage Bonus
  • (30–40)% increased Magnitude of Shock you inflict
  • (4–6)% increased Dexterity
  • (12–18)% increased Area of Effect for Attacks
  • Gain (8–12)% of Damage as Extra Lightning Damage
  • Gain Deflection Rating equal to (10–20)% of Evasion Rating
  • Abyssal Wasting also applies (-15–-10)% to Lightning Resistance
  • (20–30)% of Life Leeched from targets affected by Abyssal Wasting is Instant
  • (40–50)% increased chance to inflict Ailments against Enemies affected by Abyssal Wasting
  • +(20–25) to Spirit while you have at least 200 Dexterity
  • Abyssal Wasting you inflict also prevents targets from dealing Critical Hits
  • Abyssal Wasting you inflict also prevents targets from inflicting Elemental Ailments
  • Targets affected by Abyssal Wasting you inflict are Debilitated
  • Targets affected by Abyssal Wasting you inflict are Hindered
  • Targets affected by Abyssal Wasting you inflict are Blinded
  • Abyssal Wasting you inflict also gives targets 10% chance to explode on death, dealing a tenth of their life as Physical Damage
  • (30–40)% increased Immobilisation buildup against targets affected by Abyssal Wasting
  • (5–10)% chance to inflict Withered with Hits against targets affected by Abyssal Wasting
  • Targets affected by Abyssal Wasting in your Presence have double Power
  • 10% chance to revive one of your Persistent Minions when you kill an
    enemy affected by Abyssal Wasting
  • Enemies you kill while they are affected by Abyssal Wasting
    grant 100% increased Flask Charges
  • Gain 1 Volatility when you kill an enemy affected by Abyssal Wasting
  • Gain 1 Rage when you kill an enemy affected by Abyssal Wasting
  • (10–20)% chance to gain Onslaught for 3 seconds when you kill an
    enemy affected by Abyssal Wasting

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