Patch 1.0 ·

Ancient Alarm System

Journal entry · Ancients and the Flame

Ancient Alarm System

Journal entry "Ancient Alarm System" from Enshrouded: I declare that my work on your new alarm system is hereby concluded. I consider Violet V2 a notable improvement over the previous iteration! Please fi…

Code Violet

I declare that my work on your new alarm system is hereby concluded. I consider Violet V2 a notable improvement over the previous iteration! Please find the key data concerning the functionality below. Most established features were kept: When an intruder is spotted, code violet is triggered, and the facility will lock down. As before, the system is connected to the pressure plates embedded in the floor. Should they detect unauthorized personnel, they will sound the alarm. Additionally, however, we've been granted a set of Signal and Intrusion Reveal Nodes (S.I.R.N.), courtesy of Constantio. These surveillance constructs will alert the system to intruders, should they be spotted in their vicinity. This will awaken the guard units. Of course, you may recall the last "false" alarm we suffered... alongside the S.P.D.R. malfunction. Sneaking past security gone rogue in an effort not to perish is tedious, isn't it? Well, you're in luck! With Violet V2, I've implemented a fail-safe: A button inside the control room that can turn off the alarm. Should questions or complications arise, feel free to contact me.

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