Enshrouded · 4 / 4
Compare gear
Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Assassin Gloves
Rare · Assassin Set
Level 20
Ranger
Attributes
Magical armour
≈ 13
Physical armour
≈ 13
Dagger DamageIncreases damage dealt with Daggers.
18%
Backstab DamageStriking enemies in the back deals increased damage.
9%
Enhancements
Cutting Armor
Shroud Armor
Dagger Mastery
1
Stamina
16
Dagger Mastery
1
Robust gloves that hide the wearer's palms and true intentions.
Craft at: Hunter
Hawk Gloves
Rare · Hawk Set
Level 20
Ranger
Attributes
Magical armour
≈ 13
Physical armour
≈ 13
Ranged DamageIndicates how well you use ranged weapons.
3%
Dagger DamageIncreases damage dealt with Daggers.
6%
Stamina Depletion Climbing
-20%
Enhancements
Cutting Armor
Inner Fires
1
Marksman
1
Stamina
16
Dagger Mastery
1
Reliable gloves which shield the wearer's arms from claws.
Warden Gloves
Rare · Armor
Level 20
Warrior
Attributes
Magical armour
≈ 10
Physical armour
≈ 16
Melee DamageIndicates how well you use melee weapons.
3%
BlockBlocking an enemy blow with a shield will drain stamina. The drain is reduced by your shield's block value.
4
Enhancements
Shroud Armor
Cutting Armor
Soul Leech
1
Health
80
Soul Leech
1
Heavy gloves that can swing any weapon with added might.
Craft at: Blacksmith
Sage Gloves
Rare · Armor
Level 20
Mage
Attributes
Magical armour
≈ 13
Physical armour
≈ 10
HealingIncreases how much Health is replenished when healing a character.
24%
Revive DurationDetermines how long it takes to revive an ally.
-0.6 s
Enhancements
Blunt Armor
Cutting Armor
Healer
1
Mana
25
Quick Charge
1
In old times these gloves were worn by the wisest scholars of the kingdom, often hiding wrinkled and gray flesh underneath.
| Value | Assassin Gloves ✕ | Hawk Gloves ✕ | Warden Gloves ✕ | Sage Gloves ✕ |
|---|---|---|---|---|
| Basics | ||||
| Rarity | Rare | Rare | Rare | Rare |
| Level | 20 | 20 | 20 | 20 |
| Type | Hands | Hands | Hands | Hands |
| Set | Assassin Set | Hawk Set | Warden Set | Sage Set |
| Attributes | ||||
| Magical armourcalculated | ≈ 13 (highest value) | ≈ 13 (highest value) | ≈ 10 | ≈ 13 (highest value) |
| Physical armourcalculated | ≈ 13 | ≈ 13 | ≈ 16 (highest value) | ≈ 10 |
| Dagger Damage | 18% (highest value) | 6% | – | – |
| Backstab Damage | 9% | – | – | – |
| Ranged Damage | – | 3% | – | – |
| Stamina Depletion Climbing | – | -20% | – | – |
| Melee Damage | – | – | 3% | – |
| Block | – | – | 4 | – |
| Healing | – | – | – | 24% |
| Revive Duration | – | – | – | -0.6 s |
| Perks | ||||
| Cutting Armor | ✓ | ✓ | ✓ | ✓ |
| Shroud Armor | ✓ | – | ✓ | – |
| Dagger Masterycalculated | 2 (highest value) | 1 | – | – |
| Stamina | 16 | 16 | – | – |
| Inner Fires | – | 1 | – | – |
| Marksman | – | 1 | – | – |
| Soul Leechcalculated | – | – | 2 | – |
| Health | – | – | 80 | – |
| Blunt Armor | – | – | – | ✓ |
| Healer | – | – | – | 1 |
| Mana | – | – | – | 25 |
| Quick Charge | – | – | – | 1 |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.