Enshrouded · 4 / 4

Compare gear

Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.

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Healer Gloves
Rare · Armor Level 10
Mage
Attributes
Magical armour ≈ 7
Physical armour ≈ 5
HealingIncreases how much Health is replenished when healing a character. 12%
Enhancements
Blunt Armor
Cutting Armor
Healer 1
Mana 15
Quick Charge 1
These gloves allow nimble fingers to patch up wounds when in a pinch.
Wizard Gloves
Rare · Wizard Set Level 10
Mage
Attributes
Magical armour ≈ 7
Physical armour ≈ 5
Wand DamageIncreases damage dealt with Wands. 6%
Enhancements
Blunt Armor
Cutting Armor
Wand Mastery 1
Mana Regeneration 8
Wand Mastery 1
A dark and dreary set of gloves. They make spellcasting feel ominous!
Guard of the North Gloves
Rare · Armor Level 10
Attributes
Magical armour ≈ 5
Physical armour ≈ 5
Melee DamageIndicates how well you use melee weapons. 3%
Magic Damage 3%
Ranged DamageIndicates how well you use ranged weapons. 4%
Time in the ShroudRepresents the level of the Shroud you're able to enter. -60 s
Enhancements
Slasher 1
Arsonist 1
Marksman 1
Wearing these gloves, the Northern Lord carved his way through the enshrouded valleys of Embervale. The scars he cut into people and soil can be traced from the bleak mountains to today's ruins of Pikemead's Reach.
Mage Gloves
Rare · Armor Level 10
Mage
Attributes
Magical armour ≈ 7
Physical armour ≈ 3
Magic Damage 3%
Enhancements
Blunt Armor
Cutting Armor
Quick Charge 1
Mana 15
Arsonist 1
Artificial nails were added to these otherwise simple mage gloves to make them more imposing and fashionable.
Value Healer Gloves ✕ Wizard Gloves ✕ Guard of the North Gloves ✕ Mage Gloves ✕
Basics
Rarity Rare Rare Rare Rare
Level 10 10 10 10
Type Hands Hands Hands Hands
Set Healer Set Wizard Set Warden Set Mage Set
Attributes
Magical armourcalculated ≈ 7 (highest value) ≈ 7 (highest value) ≈ 5 ≈ 7 (highest value)
Physical armourcalculated ≈ 5 (highest value) ≈ 5 (highest value) ≈ 5 (highest value) ≈ 3
Healing 12% – – –
Wand Damage – 6% – –
Melee Damage – – 3% –
Magic Damage – – 3% 3%
Ranged Damage – – 4% –
Time in the Shroud – – -60 s –
Perks
Blunt Armor ✓ ✓ – ✓
Cutting Armor ✓ ✓ – ✓
Healer 1 – – –
Mana 15 – – 15
Quick Charge 1 – – 1
Wand Masterycalculated – 2 – –
Mana Regeneration – 8 – –
Slasher – – 1 –
Arsonist – – 1 1
Marksman – – 1 –

Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.

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