Enshrouded · 2 / 4
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Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Sage Headwrap
Rare · Armor
Level 20
Mage
Attributes
Magical armour
≈ 26
Physical armour
≈ 19
Mana RegenerationRegenerates Mana every 5 seconds.
8
Revive DurationDetermines how long it takes to revive an ally.
-1.1 s
Enhancements
Blunt Armor
Piercing Armor
Shroud Mitigation
1
Mana Regeneration
16
Shroud Mitigation
1
You can't read sacred scrolls if you can't see, but true understanding comes from within, anyway.
Craft at: Alchemist
Spellbreaker Hat
Rare · Spellbreaker Set
Level 20
Mage
Attributes
Magical armour
≈ 24
Physical armour
≈ 21
Critical Strike ChanceBase Critical Strike chance with any weapon.
Can be increased for specific weapon types.
Critical Strikes deal increased damage based on your total Critical Strike damage.
8%
Parry PowerWhen parrying an enemy blow, you will fill the enemy's stun bar. The amount depends on the parry value of your shield or two-handed weapon.
0
Enhancements
Blunt Armor
Piercing Armor
Power Parry
1
Mana Regeneration
16
Counterstrike
2
This magical spellbreaker's hat has been adorned with an azure gem that attracts and stores scattered fragments of the Flame. Their power is later unleashed during heartpounding, close-quarter combat.
| Value | Sage Headwrap ✕ | Spellbreaker Hat ✕ |
|---|---|---|
| Basics | ||
| Rarity | Rare | Rare |
| Level | 20 | 20 |
| Type | Head | Head |
| Set | Sage Set | Spellbreaker Set |
| Attributes | ||
| Magical armourcalculated | ≈ 26 (highest value) | ≈ 24 |
| Physical armourcalculated | ≈ 19 | ≈ 21 (highest value) |
| Mana Regeneration | 8 | – |
| Revive Duration | -1.1 s | – |
| Critical Strike Chance | – | 8% |
| Parry Power | – | 0 |
| Perks | ||
| Blunt Armor | ✓ | ✓ |
| Piercing Armor | ✓ | ✓ |
| Shroud Mitigationcalculated | 2 | – |
| Mana Regeneration | 16 | 16 |
| Power Parry | – | 1 |
| Counterstrike | – | 2 |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.