Enshrouded · 2 / 4
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Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Scout Hood
Uncommon · Armor
Level 5
Ranger
Attributes
Magical armour
≈ 6
Physical armour
≈ 6
Ranged Critical Strike ChanceFurther increases the Critical Strike chance for Bows.
8%
Enhancements
Piercing Armor
Cutting Armor
Puncture
1
Stamina Regeneration
3
Fatal Precision
1
The perfect disguise — even in broad daylight.
Fur Hood
Common · Armor
Level 4
Attributes
Magical armour
≈ 3
Physical armour
≈ 7
Enhancements
Blunt Armor
Piercing Armor
Finesse
1
Health Regeneration
3
Brute
1
Simplistic head protection. It won't guard against much, but it's better than nothing.
Craft at: Blacksmith
| Value | Scout Hood ✕ | Fur Hood ✕ |
|---|---|---|
| Basics | ||
| Rarity | Uncommon | Common |
| Level | 5 | 4 |
| Type | Head | Head |
| Set | Scout Set | Fur Armor Set |
| Attributes | ||
| Magical armourcalculated | ≈ 6 (highest value) | ≈ 3 |
| Physical armourcalculated | ≈ 6 | ≈ 7 (highest value) |
| Ranged Critical Strike Chance | 8% | – |
| Perks | ||
| Piercing Armor | ✓ | ✓ |
| Cutting Armor | ✓ | – |
| Puncture | 1 | – |
| Stamina Regeneration | 3 | – |
| Fatal Precision | 1 | – |
| Blunt Armor | – | ✓ |
| Finesse | – | 1 |
| Health Regeneration | – | 3 |
| Brute | – | 1 |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.