Enshrouded · 3 / 4
Compare gear
Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Herbalist Headwrap
Rare · Armor
Level 15
Mage
Attributes
Magical armour
≈ 20
Physical armour
≈ 15
Mana RegenerationRegenerates Mana every 5 seconds.
6
Revive DurationDetermines how long it takes to revive an ally.
-0.8 s
Enhancements
Blunt Armor
Piercing Armor
Shroud Mitigation
1
Mana Regeneration
12
Shroud Mitigation
1
Headgear for herbalists. Healing others is surprisingly hard when you can't actually see them.
Mystic Hat
Rare · Mystic Set
Level 15
Mage
Attributes
Magical armour
≈ 19
Physical armour
≈ 16
Magical Critical Strike ChanceFurther increases the Critical Strike chance for Wands and Staves.
5%
Critical Strike DamageAmount of extra damage that Critical Strikes deal.
22%
Enhancements
Blunt Armor
Piercing Armor
Radiant Aura
1
Mana Regeneration
12
Mage Apprentice
1
A Wizard Hat. Most commonly worn during lunar ceremonies and divinations.
Magician Hat
Rare · Armor
Level 15
Mage
Attributes
Magical armour
≈ 17
Physical armour
≈ 12
Magical Critical Strike ChanceFurther increases the Critical Strike chance for Wands and Staves.
10%
Critical Strike DamageAmount of extra damage that Critical Strikes deal.
11%
Enhancements
Blunt Armor
Piercing Armor
Mage Apprentice
1
Mana Regeneration
12
Thunder
1
This magician's headgear frames the wearer's face with a luscious golden trim.
Craft at: Alchemist
| Value | Herbalist Headwrap ✕ | Mystic Hat ✕ | Magician Hat ✕ |
|---|---|---|---|
| Basics | |||
| Rarity | Rare | Rare | Rare |
| Level | 15 | 15 | 15 |
| Type | Head | Head | Head |
| Set | Herbalist Set | Mystic Set | Magician Set |
| Attributes | |||
| Magical armourcalculated | ≈ 20 (highest value) | ≈ 19 | ≈ 17 |
| Physical armourcalculated | ≈ 15 | ≈ 16 (highest value) | ≈ 12 |
| Mana Regeneration | 6 | – | – |
| Revive Duration | -0.8 s | – | – |
| Magical Critical Strike Chance | – | 5% | 10% (highest value) |
| Critical Strike Damage | – | 22% (highest value) | 11% |
| Perks | |||
| Blunt Armor | ✓ | ✓ | ✓ |
| Piercing Armor | ✓ | ✓ | ✓ |
| Shroud Mitigationcalculated | 2 | – | – |
| Mana Regeneration | 12 | 12 | 12 |
| Radiant Aura | – | 1 | – |
| Mage Apprentice | – | 1 | 1 |
| Thunder | – | – | 1 |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.