Enshrouded · 4 / 4

Compare gear

Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.

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Iron Claw Club
Common · One-Handed Club Level 55
Blunt 100%
Gathering: Wood 3, Stone 12, Metal 5
Attributes
Attack Speed 0.6 s
Enhancements
Heavy
Health Leech 6
Heavy
Health Leech 3%
Heavy
A mace that easily cleaves through foes like a pack of starving wolves.
Dimweald Hammer
Legendary · One-Handed Club Level 55
Blunt 50%
Lightning 50%
Gathering: Wood 4, Stone 13, Metal 6
Attributes
Attack Speed 0.6 s
Enhancements
Critical Strike Damage 20%
Heavy
Heavy
Heavy
Critical Strike Damage 20%
Gem
Empty Gem Slot
A mighty hammer, family heirloom of the Dimwealds. This weapon belonged to Berhtolf, the firstborn son. Bravery was his downfall.
Fleshgrinder
Legendary · One-Handed Club Level 55
Blunt 100%
Gathering: Wood 3, Stone 11, Metal 5
Attributes
Attack Speed 0.6 s
Enhancements
Critical Strike Damage 16%
Heavy
Health Leech 3%
Renewal 1
Heavy
Gem
Empty Gem Slot
The needles of this spiked club can tenderize countless meat bags to mush.
Twin Soul Mace
Legendary · One-Handed Club Level 55
Blunt 100%
Gathering: Wood 2, Stone 10, Metal 4
Attributes
Attack Speed 0.6 s
Enhancements
Health Leech 4
Heavy
Merciless Attack Damage 14%
Heavy
Health Leech 3%
Gem
Empty Gem Slot
A perfectly balanced mace, where each front mirrors the opposite side.
Value Iron Claw Club ✕ Dimweald Hammer ✕ Fleshgrinder ✕ Twin Soul Mace ✕
Basics
Rarity Common Legendary Legendary Legendary
Level 1–55 1–55 1–55 1–55
Type One-Handed Club One-Handed Club One-Handed Club One-Handed Club
Attributes
Blunt 100% (highest value) 50% 100% (highest value) 100% (highest value)
Attack Speed 0.6 s 0.6 s 0.6 s 0.6 s
Lightning – 50% – –
Perks
Heavy ✓ ×3 ✓ ×3 ✓ ×2 ✓ ×2
Health Leechcalculated 9% (highest value) – 3% 7%
Critical Strike Damagecalculated – 40% (highest value) 16% –
Renewal – – 1 –
Merciless Attack Damage – – – 14%

Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.

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