Enshrouded · 2 / 4
Compare gear
Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Tank Helmet
Rare · Armor
Level 10
Warrior
Attributes
Magical armour
≈ 9
Physical armour
≈ 16
Parry PowerWhen parrying an enemy blow, you will fill the enemy's stun bar. The amount depends on the parry value of your shield or two-handed weapon.
0
Enhancements
Blunt Armor
Piercing Armor
Purification
1
Cutting Armor
Nemesis
1
A copper helmet that keeps your skull from harm while you protect your allies.
Healer Headwrap
Rare · Armor
Level 10
Mage
Attributes
Magical armour
≈ 14
Physical armour
≈ 10
Revive DurationDetermines how long it takes to revive an ally.
-0.5 s
Enhancements
Blunt Armor
Piercing Armor
Shroud Mitigation
1
Mana Regeneration
8
Shroud Mitigation
1
A headwrap that protects your sensitive skull from traumatic injury. Enough to postpone the inevitable for a while.
Craft at: Alchemist
| Value | Tank Helmet ✕ | Healer Headwrap ✕ |
|---|---|---|
| Basics | ||
| Rarity | Rare | Rare |
| Level | 10 | 10 |
| Type | Head | Head |
| Set | Tank Set | Healer Set |
| Attributes | ||
| Magical armourcalculated | ≈ 9 | ≈ 14 (highest value) |
| Physical armourcalculated | ≈ 16 (highest value) | ≈ 10 |
| Parry Power | 0 | – |
| Revive Duration | – | -0.5 s |
| Perks | ||
| Blunt Armor | ✓ | ✓ |
| Piercing Armor | ✓ | ✓ |
| Purification | 1 | – |
| Cutting Armor | ✓ | – |
| Nemesis | 1 | – |
| Shroud Mitigationcalculated | – | 2 |
| Mana Regeneration | – | 8 |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.
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