Item · Legendary Bone Knife

Wizardspike

Wizardspike is a legendary item (Bone Knife) in Diablo III. Power: Consecutive hits to enemies increases damage by 10%, up to 100%

Normal, ancient and primal

Ancient items roll higher values; primal ones have every value at the top of the ancient range.

NormalAncientPrimal
Increases Attack Speed by 12–15%
+1,318–1,560 Minimum Damage
+825–1,000 Intelligence
Increases Attack Speed by 12–15%
+1,318–1,560 Minimum Damage
+825–1,000 Intelligence
Increases Attack Speed by 15%
+1,560 Minimum Damage
+1,000 Intelligence
Increases Arcane Power Regeneration by 1.85–2 per Second
+110–130 Resistance to All Elements
+13–14 Maximum Arcane Power
Reduces cooldown of all skills by 7–10%.
Increases Arcane Power Regeneration by 1.85–2 per Second
+110–130 Resistance to All Elements
+13–14 Maximum Arcane Power
Reduces cooldown of all skills by 7–10%.
Increases Arcane Power Regeneration by 2 per Second
+130 Resistance to All Elements
+14 Maximum Arcane Power
Reduces cooldown of all skills by 10%.
Ignores Durability Loss
+100% damage to all Wizard skills
Consecutive hits to enemies increases damage by 10%, up to 100%
Ignores Durability Loss
+100% damage to all Wizard skills
Consecutive hits to enemies increases damage by 10%, up to 100%
Ignores Durability Loss
+100% damage to all Wizard skills
Consecutive hits to enemies increases damage by 10%, up to 100%
Consecutive hits to enemies increases damage by 10%, up to 100%Consecutive hits to enemies increases damage by 10%, up to 100%Consecutive hits to enemies increases damage by 10%, up to 100%

Possible powers

This slot rolls one of 19 powers.

ClassPower
WizardEnergy Twister now travels in a straight path and deals 300–400% increased damage.
WizardTeleport gains the effect of the Wormhole rune.
WizardTeleport no longer has a cooldown but costs 25 Arcane Power.
WizardThe damage of Arcane Orb is increased by 350–450% and its explosion triggers an additional time.
WizardPerforming an attack has a 25% chance to hurl a Frozen Orb. Arcane Orb deals 300–350% increased damage.
WizardThe damage of Explosive Blast is increased by 300–400% and 3 additional blasts are triggered after casting Explosive Blast.
WizardYour skill cooldowns are reduced by 8–10 seconds for 15 seconds after killing an elite pack.
WizardEach time you hit an enemy with Explosive Blast your damage is increased by 8–10% and your damage reduction is increased by 20% for 6 seconds. This effect can stack up to 4 times.
WizardIncreases damage against elites by 40–50%.
WizardEnergy Twister damage is increased by 125–150% for each Energy Twister you have out up to a maximum of 3. The Raging Storm rune is automatically applied to Energy Twister and allows the tornado to merge with 3 additional Energy Twisters.
WizardYour Signature Spells attack 50% faster and deal triple damage. You gain a Spectral buff whenever you land an attack with a Signature Spell. Hydras deal 20–30% increased damage for each Spectral stack. Max 10 stacks.
WizardWhile channeling Arcane Torrent, Disintegrate, or Ray of Frost for at least 1 second, all damage is increased by 250–325%.
WizardEnemies killed by Cold damage have a 25% chance to release a Frost Nova. Your Hydras deals 125–150% increased damage to enemies in a Blizzard.
WizardYour Signature Spells increase the damage of Arcane Orb by 300–400% for 6 seconds, stacking up to 3 times.
WizardSlaying enemies engulfs the wielder into a Frenzy.
WizardYou may have one extra Hydra active at a time and they deal 250–300% increased damage.
WizardReduces the Arcane Power cost of Meteor by 50% and increases its damage by 300–400%.
WizardReduce the remaining cooldown of one of your skills by 1 second when you slay an enemy.
WizardWhile channeling Arcane Torrent, Disintegrate, or Ray of Frost, the damage of your Energy Twister is increased by 200–250%, and you also cast Energy Twister every second.

Possible powers

This slot rolls one of 18 powers.

ClassPower
WizardGain the Arcane Dynamo passive.
WizardGain the Astral Presence passive.
WizardGain the Galvanizing Ward passive.
WizardGain the Elemental Exposure passive.
WizardGain the Dominance passive.
WizardGain the Conflagration passive.
WizardGain the Glass Cannon passive.
WizardGain the Evocation passive.
WizardGain the Illusionist passive.
WizardGain the Unstable Anomaly passive.
WizardGain the Cold Blooded passive.
WizardGain the Power Hungry passive.
WizardGain the Paralysis passive.
WizardGain the Unwavering Will passive.
WizardGain the Blur passive.
WizardGain the Audacity passive.
WizardGain the Prodigy passive.
WizardGain the Temporal Flux passive.

Sources

WhereDetails
Salvage Forgotten Soul Forgotten Soul
Dropsdrops in the world, rarer than others (weight 82 instead of 100)

Questions & answers

Where do you get "Wizardspike"?
"Wizardspike" is available as a random drop.
Can you extract the power of "Wizardspike" in Kanai's Cube?
No, this power is not available in Kanai's Cube.
Which classes can use "Wizardspike"?
Only Wizard.

Help us see which guides, builds and tools get read – so we can expand the right games first. We use Google Analytics for this (cookies, usage data, also in the USA), only with your consent. No ads, no selling of your data. You can change this at any time under “Cookie settings” at the bottom of the page.

Privacy Imprint

Switch game

Action RPG

Open-world RPG

Survival RPG

Coming soon

Tools