| Key 2 | Steed Charge (Draw and Quarter) | → | Steed Charge (Endurance) |
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| Key 3 | Laws of Valor (Unstoppable Force) | → | Laws of Hope (Wings of Angels) |
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| Key 4 | Akarat's Champion (Prophet) | → | Akarat's Champion (Embodiment of Power) |
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| Passive added | – | → | Long Arm of the Law |
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| Passive removed | Holy Cause | → | – |
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| Shoulders: properties | Reduces all resource costs by 5–8%. | → | +416–500 Vitality |
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| Amulet | The Traveler's Pledge | → | Squirt's Necklace |
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| Amulet: properties | +141–160 Physical Resistance | → | +71–80% Extra Gold from Monsters |
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| Hands: properties | Chance to Deal 10–20% Area Damage on Hit. | → | +626–750 Strength |
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| Bracers | Strongarm Bracers | → | Warzechian Armguards |
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| Bracers: properties | +141–160 Physical Resistance | → | Increases Gold and Health Pickup by 1–2 Yards. |
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| Ring 1 | The Compass Rose | → | Obsidian Ring of the Zodiac |
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| Ring 1: properties | +416–500 Strength · Critical Hit Damage Increased by 26–50% | → | Reduces all resource costs by 5–8%. |
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| Ring 2 | Convention of Elements | → | Stone of Jordan |
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| Ring 2: properties | Critical Hit Chance Increased by 4.5–6% · +141–160 Physical Resistance · Chance to Deal 10–20% Area Damage on Hit. | → | +8–10 Maximum Wrath · Increases damage against elites by 25–30% · +32–35% Extra Gold from Monsters · Fire skills deal 15–20% more damage. |
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| Main hand | The Furnace | → | Flail of the Charge |
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| Main hand: properties | +(1,177–1,439)–(1,410–1,788) Fire Damage · Chance to Deal 16–24% Area Damage on Hit. | → | +(1,177–1,439)–(1,410–1,788) Damage · +946–1,125 Strength · Reduces cooldown of all skills by 6–10%. · +16–20 Maximum Wrath |
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| Off-hand | Denial | → | Shield of the Steed |
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| Off-hand: properties | +626–750 Vitality · +141–160 Physical Resistance | → | Increases Sweep Attack Damage by 10–15% |
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| Cube: armor | Aquila Cuirass | → | Goldwrap |
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| Gem added | – | → | Boon of the Hoarder |
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| Gem added | – | → | Bane of the Powerful |
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| Gem removed | Bane of the Stricken | → | – |
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| Gem removed | Gogok of Swiftness | → | – |
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| Stat priority | Main stat › Critical hit chance › Vitality › Critical hit damage | → | Main stat › Critical hit chance › Cooldown reduction › Vitality |
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