Diablo III · Two-handed weapons

Affixes: Bow

These affixes can roll on Bow. Ranges apply to max-level items; ancient items have their own, higher range.

Class:

Primary affixes (19)

AffixAncientClass
+6–10% Damage–All
Reduces cooldown of all skills by 6–10%–All
Reduces all resource costs by 8–10%–All
Increases Attack Speed by 5–7%–All
Chance to Deal 16–24% Area Damage on Hit–All
+626–750 Dexterity+825–1,000 DexterityAll
+626–750 Intelligence+825–1,000 IntelligenceAll
+626–750 Vitality+825–1,000 VitalityAll
+(853–1,043)–(1,022–1,296) Damage+(1,318–1,560)–(1,609–1,940) DamageAll
+(853–1,043)–(1,022–1,296) Fire Damage+(1,318–1,560)–(1,609–1,940) Fire DamageAll
+(853–1,043)–(1,022–1,296) Cold Damage+(1,318–1,560)–(1,609–1,940) Cold DamageAll
+(853–1,043)–(1,022–1,296) Holy Damage+(1,318–1,560)–(1,609–1,940) Holy DamageAll
+(853–1,043)–(1,022–1,296) Lightning Damage+(1,318–1,560)–(1,609–1,940) Lightning DamageAll
+(853–1,043)–(1,022–1,296) Poison Damage+(1,318–1,560)–(1,609–1,940) Poison DamageAll
+(853–1,043)–(1,022–1,296) Arcane Damage+(1,318–1,560)–(1,609–1,940) Arcane DamageAll
+15,474–18,429 Life per Hit+20,271–23,950 Life per HitAll
Increases damage against elites by 9–10%–All
34–39% chance to inflict Bleed for 300–400% weapon damage over 5 seconds–All
1 socket–All

Secondary affixes (13)

AffixAncientClass
Monster kills grant +140–200 experienceMonster kills grant +220–260 experienceAll
Level Requirement Reduced by 2–30Level Requirement Reduced by 30–40All
+6,428–8,914 Life after Each Kill+9,805–11,590 Life after Each KillAll
1–5.1% Chance to Fear on Hit–All
1–5.1% Chance to Stun on Hit–All
1–5.1% Chance to Blind on Hit–All
1–5.1% Chance to Freeze on Hit–All
1–5.1% Chance to Chill on Hit–All
1–5.1% Chance to Slow on Hit–All
1–5.1% Chance to Immobilize on Hit–All
1–5.1% Chance to Knockback on Hit–All
Ignores Durability Loss–All
+9–12 Maximum Discipline–Demon Hunter

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