Scavenger Hunt: Grandmaster Feline Gear

Treasure hunt Toussaint suggested level 40 Blood and Wine

From the journal

While searching for diagrams that would let him craft grandmaster level gear from the School of the Cat, Geralt happened on the trail of a tale that looked to be headed towards a tragic ending. The adventure began with the witcher's afternoon visit to the estate of a certain armorer…

…And concluded in a cave known as the Pits of Brume, where diagrams had patiently waited long years for one who would find them. As it so happens, this finder proved to be Geralt. Along the way the story had featured characters plagued by greed, ambition unfulfilled, and the longing for freedom and change. Alas, the witcher alone proved fortunate in this tale, for he finally found what he had set out to seek.

Values from the game files of The Witcher 3 Remastered (version 5.0.0.1041720), as of 2026-09-30. Not every value has been checked in game.

Objectives

  1. Find the hidden diagrams.
  2. Read the witcher's journal.
  3. Enter the Pits of Brume.
  4. Go to Bartolomé de Launay's house.
  5. Find a way into the estate's grounds.
  6. Search the estate.
  7. Go to the ruins of Arthach Palace.
  8. Explore the ruins of Arthach Palace.
  9. Find the entrance to the Pits of Brume.
  10. Read the letter to Bartolomé de Launay.
  11. Read the bandit leader's report.
  12. Find all the diagrams in the set: