No Place Like Home

Main quest Part 2 · 5 of 15 → Kaer Morhen suggested level 19 On the world map

“No Place Like Home” is a main quest in Kaer Morhen in The Witcher 3 (recommended level 19). In the “Part 2” section of the story it is quest 5 of 15. Those involved include Cirilla, Eskel and Lambert. Rewards include “Mountain Folk boots” and “Manuscript page: Hanged Man's Venom”.

During this quest the game temporarily takes your gear away.

From the journal

Once Geralt had helped both Lambert and Eskel, Yennefer was ready to lift Uma's curse. Yet in a surprise twist, Vesemir demanded they wait. The old witcher wanted to try his own, less risky method before the sorceress went about her invasive business. The others all bowed to his seniority and wisdom and let him take Uma to treat as he wished - leaving them with an unexpectedly free evening to fill. Eskel timidly suggested they spend this time productively, but this suggestion lost out to a more attractive alternative - a night of drink and camaraderie.

During their well-lubricated gathering Yennefer finally revealed her plan to the witchers: if Vesemir proved unable to lift Uma's curse, she would subject the being to the Trials of Grasses. These were the exceptionally dangerous and painful alchemical procedures young boys used to be forced to undergo in order to become witchers. It is no wonder, then, that Yennefer's intentions proved highly controversial. The sorceress defended her idea, holding that only by preparing Uma's body in this drastic way would it be able to survive the shock of lifting the curse. This upsetting news needed to be properly digested. And so, after Yennefer went to sleep, the witchers turned to the tried and true digestive-aiding powers of hard alcohol, card playing and the recounting of ribald tales.

Read on (2 paragraphs) – reveals how the quest unfolds

Depending on the outcome: … The sorceress defended her idea, holding that only by preparing Uma's body in this drastic way would it be able to survive the shock of lifting the curse. This unsettling news needed time to be properly digested, and so the witchers broke out a few more bottles and exchanged some stories with Yennefer before heading to bed. They had a very big day ahead of them - a day in which they just might find Ciri.

Yet even a witcher's body can only handle so much toxicity - and once this limit is passed, one must prepare for the unusual and the disturbing, a fact Hierarch Hemmelfart learned first-hand.

Chests and stashes 7 places

On the world map

Choices with consequences (4) (spoilers)

The game remembers these answers and comes back to them later.

Objectives

  1. Go see what's on the ground by the wall.
  2. Find Eskel using your Witcher Senses. Map
  3. Use your Witcher Senses to follow the sound Lambert heard.
  4. Examine the source of the noise.
  5. Meditate until morning. Map
  6. Go to bed. Map
  7. Proceed to Kaer Morhen's main hall. Map
  8. Fetch snacks from the kitchen. Map
  9. Return to the witchers.
  10. Talk to Vesemir.
  11. Search Yennefer's trunks. Map
  12. Put on Yennefer's trousers.

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