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Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.

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Mystic Hat
Rare · Mystic Set Level 15
Mage
Attributes
Magical armour ≈ 19
Physical armour ≈ 16
Magical Critical Strike ChanceFurther increases the Critical Strike chance for Wands and Staves. 5%
Critical Strike DamageAmount of extra damage that Critical Strikes deal. 22%
Enhancements
Blunt Armor
Piercing Armor
Radiant Aura 1
Mana Regeneration 12
Mage Apprentice 1
A Wizard Hat. Most commonly worn during lunar ceremonies and divinations.
Herbalist Headwrap
Rare · Armor Level 15
Mage
Attributes
Magical armour ≈ 20
Physical armour ≈ 15
Mana RegenerationRegenerates Mana every 5 seconds. 6
Revive DurationDetermines how long it takes to revive an ally. -0.8 s
Enhancements
Blunt Armor
Piercing Armor
Shroud Mitigation 1
Mana Regeneration 12
Shroud Mitigation 1
Headgear for herbalists. Healing others is surprisingly hard when you can't actually see them.
Hunter Hood
Rare · Armor Level 15
Ranger
Attributes
Magical armour ≈ 15
Physical armour ≈ 15
Ranged Critical Strike ChanceFurther increases the Critical Strike chance for Bows. 10%
Critical Strike DamageAmount of extra damage that Critical Strikes deal. 11%
Enhancements
Piercing Armor
Cutting Armor
Puncture 1
Stamina Regeneration 9
Fatal Precision 1
Remain unseen and strike from the shadows with this formidable archer's hood.
Craft at: Hunter
Value Mystic Hat ✕ Herbalist Headwrap ✕ Hunter Hood ✕
Basics
Rarity Rare Rare Rare
Level 15 15 15
Type Head Head Head
Set Mystic Set Herbalist Set Hunter Set
Attributes
Magical armourcalculated ≈ 19 ≈ 20 (highest value) ≈ 15
Physical armourcalculated ≈ 16 (highest value) ≈ 15 ≈ 15
Magical Critical Strike Chance 5% – –
Critical Strike Damage 22% (highest value) – 11%
Mana Regeneration – 6 –
Revive Duration – -0.8 s –
Ranged Critical Strike Chance – – 10%
Perks
Blunt Armor ✓ ✓ –
Piercing Armor ✓ ✓ ✓
Radiant Aura 1 – –
Mana Regeneration 12 12 –
Mage Apprentice 1 – –
Shroud Mitigationcalculated – 2 –
Cutting Armor – – ✓
Puncture – – 1
Stamina Regeneration – – 9
Fatal Precision – – 1

Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.

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