Enshrouded · 3 / 4

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Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.

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Fowler Gloves
Rare · Fowler Set Level 15
Ranger
Attributes
Magical armour ≈ 10
Physical armour ≈ 10
Dagger DamageIncreases damage dealt with Daggers. 14%
Backstab DamageStriking enemies in the back deals increased damage. 8%
Enhancements
Cutting Armor
Stamina 12
Dagger Mastery 1
Shroud Armor
Dagger Mastery 1
Wearing these gloves makes the pulse slow down mysteriously before going in for the kill, thus steadying the hands.
Craft at: Hunter
Herbalist Gloves
Rare · Armor Level 15
Mage
Attributes
Magical armour ≈ 10
Physical armour ≈ 7
HealingIncreases how much Health is replenished when healing a character. 18%
Revive DurationDetermines how long it takes to revive an ally. -0.5 s
Enhancements
Blunt Armor
Cutting Armor
Healer 1
Mana 20
Quick Charge 1
These fingerless gloves allow the wearer to feel each leaf and root before picking, allowing a proper assessment.
Hunter Gloves
Rare · Armor Level 15
Ranger
Attributes
Magical armour ≈ 7
Physical armour ≈ 7
Ranged DamageIndicates how well you use ranged weapons. 5%
Damage against Ranged enemiesIncreases damage against ranged enemies. 5%
Enhancements
Cutting Armor
Shroud Armor
Marksman 1
Stamina 12
Marksman 1
These leather gloves have been adorned with metal to protect the wearer's knuckles.
Craft at: Hunter
Value Fowler Gloves ✕ Herbalist Gloves ✕ Hunter Gloves ✕
Basics
Rarity Rare Rare Rare
Level 15 15 15
Type Hands Hands Hands
Set Fowler Set Herbalist Set Hunter Set
Attributes
Magical armourcalculated ≈ 10 (highest value) ≈ 10 (highest value) ≈ 7
Physical armourcalculated ≈ 10 (highest value) ≈ 7 ≈ 7
Dagger Damage 14% – –
Backstab Damage 8% – –
Healing – 18% –
Revive Duration – -0.5 s –
Ranged Damage – – 5%
Damage against Ranged enemies – – 5%
Perks
Cutting Armor ✓ ✓ ✓
Stamina 12 – 12
Dagger Masterycalculated 2 – –
Shroud Armor ✓ – ✓
Blunt Armor – ✓ –
Healer – 1 –
Mana – 20 –
Quick Charge – 1 –
Marksmancalculated – – 2

Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.

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